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https://github.com/microsoft/PowerToys
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[PTRun]Fixed unstable startup position after moving to PerMonitorV2 (#33784)
## Summary of the Pull Request Fixes an issue where PowerToys Run can sometimes start up in an inconvenient position in a multi-monitor / multi-DPI setup.
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@ -10,7 +10,6 @@ using System.Windows;
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using System.Windows.Forms;
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using System.Windows.Interop;
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using System.Windows.Media;
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using Point = System.Windows.Point;
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namespace PowerLauncher.Helper
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{
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@ -188,30 +187,29 @@ namespace PowerLauncher.Helper
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_ = NativeMethods.SetWindowLong(hwnd, GWL_EX_STYLE, NativeMethods.GetWindowLong(hwnd, GWL_EX_STYLE) | WS_EX_TOOLWINDOW);
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}
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/// <summary>
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/// Transforms pixels to Device Independent Pixels used by WPF
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/// </summary>
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/// <param name="visual">current window, required to get presentation source</param>
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/// <param name="unitX">horizontal position in pixels</param>
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/// <param name="unitY">vertical position in pixels</param>
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/// <returns>point containing device independent pixels</returns>
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public static Point TransformPixelsToDIP(Visual visual, double unitX, double unitY)
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public static void MoveToScreenCenter(Window window, Screen screen)
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{
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Matrix matrix;
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var source = PresentationSource.FromVisual(visual);
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if (source != null)
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var workingArea = screen.WorkingArea;
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var matrix = GetCompositionTarget(window).TransformFromDevice;
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var dpiX = matrix.M11;
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var dpiY = matrix.M22;
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window.Left = (dpiX * workingArea.Left) + (((dpiX * workingArea.Width) - window.Width) / 2);
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window.Top = (dpiY * workingArea.Top) + (((dpiY * workingArea.Height) - window.Height) / 2);
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}
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private static CompositionTarget GetCompositionTarget(Visual visual)
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{
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var presentationSource = PresentationSource.FromVisual(visual);
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if (presentationSource != null)
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{
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matrix = source.CompositionTarget.TransformFromDevice;
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return presentationSource.CompositionTarget;
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}
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else
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{
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using (var src = new HwndSource(default))
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{
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matrix = src.CompositionTarget.TransformFromDevice;
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}
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using var hwndSource = new HwndSource(default);
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return hwndSource.CompositionTarget;
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}
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return new Point((int)(matrix.M11 * unitX), (int)(matrix.M22 * unitY));
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}
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[StructLayout(LayoutKind.Sequential)]
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@ -411,8 +411,8 @@ namespace PowerLauncher
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private void InitializePosition()
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{
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Top = WindowTop();
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Left = WindowLeft();
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MoveToDesiredPosition();
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_settings.WindowTop = Top;
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_settings.WindowLeft = Left;
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}
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@ -434,11 +434,31 @@ namespace PowerLauncher
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}
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else
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{
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Top = WindowTop();
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Left = WindowLeft();
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MoveToDesiredPosition();
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}
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}
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private void MoveToDesiredPosition()
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{
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// Hack: After switching to PerMonitorV2, this operation seems to require a three-step operation
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// to ensure a stable position: First move to top-left of desired screen, then centralize twice.
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// More straightforward ways of doing this don't seem to work well for unclear reasons, but possibly related to
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// https://github.com/dotnet/wpf/issues/4127
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// In any case, there does not seem to be any big practical downside to doing it this way. As a bonus, it can be
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// done in pure WPF without any native calls and without too much DPI-based fiddling.
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// In terms of the hack itself, removing any of these three steps seems to fail in certain scenarios only,
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// so be careful with testing!
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var desiredScreen = GetScreen();
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// Move to top-left of desired screen.
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Top = desiredScreen.WorkingArea.Top;
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Left = desiredScreen.WorkingArea.Left;
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// Centralize twice.
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WindowsInteropHelper.MoveToScreenCenter(this, desiredScreen);
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WindowsInteropHelper.MoveToScreenCenter(this, desiredScreen);
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}
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private void OnLocationChanged(object sender, EventArgs e)
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{
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if (_settings.RememberLastLaunchLocation)
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@ -448,28 +468,6 @@ namespace PowerLauncher
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}
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}
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/// <summary>
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/// Calculates X co-ordinate of main window top left corner.
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/// </summary>
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/// <returns>X co-ordinate of main window top left corner</returns>
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private double WindowLeft()
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{
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var screen = GetScreen();
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var dip1 = WindowsInteropHelper.TransformPixelsToDIP(this, screen.WorkingArea.X, 0);
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var dip2 = WindowsInteropHelper.TransformPixelsToDIP(this, screen.WorkingArea.Width, 0);
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var left = ((dip2.X - ActualWidth) / 2) + dip1.X;
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return left;
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}
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private double WindowTop()
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{
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var screen = GetScreen();
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var dip1 = WindowsInteropHelper.TransformPixelsToDIP(this, 0, screen.WorkingArea.Y);
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var dip2 = WindowsInteropHelper.TransformPixelsToDIP(this, 0, screen.WorkingArea.Height);
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var top = ((dip2.Y - SearchBox.ActualHeight) / 4) + dip1.Y;
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return top;
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}
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private Screen GetScreen()
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{
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ManagedCommon.StartupPosition position = _settings.StartupPosition;
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