mirror of
https://github.com/microsoft/PowerToys
synced 2024-11-23 17:44:40 +00:00
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This commit is contained in:
parent
a540165280
commit
fd1ee23adc
2
.gitignore
vendored
2
.gitignore
vendored
@ -106,3 +106,5 @@ Generated_Code #added for RIA/Silverlight projects
|
||||
_UpgradeReport_Files/
|
||||
Backup*/
|
||||
UpgradeLog*.XML
|
||||
|
||||
*.DotSettings
|
||||
|
15
Packages.dgml
Normal file
15
Packages.dgml
Normal file
@ -0,0 +1,15 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<DirectedGraph GraphDirection="LeftToRight" xmlns="http://schemas.microsoft.com/vs/2009/dgml">
|
||||
<Nodes />
|
||||
<Links />
|
||||
<Categories>
|
||||
<Category Id="项目" />
|
||||
<Category Id="包" />
|
||||
</Categories>
|
||||
<Styles>
|
||||
<Style TargetType="Node" GroupLabel="项目" ValueLabel="True">
|
||||
<Condition Expression="HasCategory('项目')" />
|
||||
<Setter Property="Background" Value="Blue" />
|
||||
</Style>
|
||||
</Styles>
|
||||
</DirectedGraph>
|
98
WinAlfred.Plugin.Everything/EverythingAPI.cs
Normal file
98
WinAlfred.Plugin.Everything/EverythingAPI.cs
Normal file
@ -0,0 +1,98 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Runtime.InteropServices;
|
||||
using System.Text;
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||||
|
||||
namespace WinAlfred.Plugin.Everything
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||||
{
|
||||
public sealed class EverythingAPI
|
||||
{
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||||
const int EVERYTHING_OK = 0;
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||||
const int EVERYTHING_ERROR_MEMORY = 1;
|
||||
const int EVERYTHING_ERROR_IPC = 2;
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||||
const int EVERYTHING_ERROR_REGISTERCLASSEX = 3;
|
||||
const int EVERYTHING_ERROR_CREATEWINDOW = 4;
|
||||
const int EVERYTHING_ERROR_CREATETHREAD = 5;
|
||||
const int EVERYTHING_ERROR_INVALIDINDEX = 6;
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||||
const int EVERYTHING_ERROR_INVALIDCALL = 7;
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||||
|
||||
[DllImport("Everything.dll")]
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||||
private static extern int Everything_SetSearch(string lpSearchString);
|
||||
[DllImport("Everything.dll")]
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||||
private static extern void Everything_SetMatchPath(bool bEnable);
|
||||
[DllImport("Everything.dll")]
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||||
private static extern void Everything_SetMatchCase(bool bEnable);
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||||
[DllImport("Everything.dll")]
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||||
private static extern void Everything_SetMatchWholeWord(bool bEnable);
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||||
[DllImport("Everything.dll")]
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||||
private static extern void Everything_SetRegex(bool bEnable);
|
||||
[DllImport("Everything.dll")]
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||||
private static extern void Everything_SetMax(int dwMax);
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||||
[DllImport("Everything.dll")]
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||||
private static extern void Everything_SetOffset(int dwOffset);
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||||
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||||
[DllImport("Everything.dll")]
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||||
private static extern bool Everything_GetMatchPath();
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||||
[DllImport("Everything.dll")]
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private static extern bool Everything_GetMatchCase();
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||||
[DllImport("Everything.dll")]
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||||
private static extern bool Everything_GetMatchWholeWord();
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||||
[DllImport("Everything.dll")]
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||||
private static extern bool Everything_GetRegex();
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||||
[DllImport("Everything.dll")]
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||||
private static extern UInt32 Everything_GetMax();
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||||
[DllImport("Everything.dll")]
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||||
private static extern UInt32 Everything_GetOffset();
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||||
[DllImport("Everything.dll")]
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||||
private static extern string Everything_GetSearch();
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||||
[DllImport("Everything.dll")]
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||||
private static extern int Everything_GetLastError();
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||||
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||||
[DllImport("Everything.dll")]
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||||
private static extern bool Everything_Query();
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||||
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||||
[DllImport("Everything.dll")]
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||||
private static extern void Everything_SortResultsByPath();
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||||
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||||
[DllImport("Everything.dll")]
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||||
private static extern int Everything_GetNumFileResults();
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||||
[DllImport("Everything.dll")]
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||||
private static extern int Everything_GetNumFolderResults();
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||||
[DllImport("Everything.dll")]
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||||
private static extern int Everything_GetNumResults();
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||||
[DllImport("Everything.dll")]
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||||
private static extern int Everything_GetTotFileResults();
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||||
[DllImport("Everything.dll")]
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||||
private static extern int Everything_GetTotFolderResults();
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||||
[DllImport("Everything.dll")]
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||||
private static extern int Everything_GetTotResults();
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||||
[DllImport("Everything.dll")]
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||||
private static extern bool Everything_IsVolumeResult(int nIndex);
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||||
[DllImport("Everything.dll")]
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||||
private static extern bool Everything_IsFolderResult(int nIndex);
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||||
[DllImport("Everything.dll")]
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||||
private static extern bool Everything_IsFileResult(int nIndex);
|
||||
[DllImport("Everything.dll")]
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||||
private static extern void Everything_GetResultFullPathName(int nIndex, StringBuilder lpString, int nMaxCount);
|
||||
[DllImport("Everything.dll")]
|
||||
private static extern void Everything_Reset();
|
||||
|
||||
|
||||
public void Search(string query)
|
||||
{
|
||||
int i;
|
||||
const int bufsize = 260;
|
||||
StringBuilder buf = new StringBuilder(bufsize);
|
||||
|
||||
Everything_SetSearch(query);
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||||
Everything_Query();
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||||
// loop through the results, adding each result to the listbox.
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||||
for (i = 0; i < Everything_GetNumResults(); i++)
|
||||
{
|
||||
// get the result's full path and file name.
|
||||
Everything_GetResultFullPathName(i, buf, bufsize);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
33
WinAlfred.Plugin.Everything/Main.cs
Normal file
33
WinAlfred.Plugin.Everything/Main.cs
Normal file
@ -0,0 +1,33 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
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||||
using System.Text;
|
||||
|
||||
namespace WinAlfred.Plugin.Everything
|
||||
{
|
||||
public class Main : IPlugin
|
||||
{
|
||||
EverythingAPI api = new EverythingAPI();
|
||||
|
||||
public string GetActionName()
|
||||
{
|
||||
return "ev";
|
||||
}
|
||||
|
||||
public List<Result> Query(Query query)
|
||||
{
|
||||
var results = new List<Result>();
|
||||
if (query.ActionParameters.Count > 0)
|
||||
{
|
||||
api.Search(query.ActionParameters[0]);
|
||||
}
|
||||
|
||||
return results;
|
||||
}
|
||||
|
||||
public void Init()
|
||||
{
|
||||
//init everything
|
||||
}
|
||||
}
|
||||
}
|
36
WinAlfred.Plugin.Everything/Properties/AssemblyInfo.cs
Normal file
36
WinAlfred.Plugin.Everything/Properties/AssemblyInfo.cs
Normal file
@ -0,0 +1,36 @@
|
||||
using System.Reflection;
|
||||
using System.Runtime.CompilerServices;
|
||||
using System.Runtime.InteropServices;
|
||||
|
||||
// 有关程序集的常规信息通过以下
|
||||
// 特性集控制。更改这些特性值可修改
|
||||
// 与程序集关联的信息。
|
||||
[assembly: AssemblyTitle("WinAlfred.Plugin.Everything")]
|
||||
[assembly: AssemblyDescription("")]
|
||||
[assembly: AssemblyConfiguration("")]
|
||||
[assembly: AssemblyCompany("Microsoft")]
|
||||
[assembly: AssemblyProduct("WinAlfred.Plugin.Everything")]
|
||||
[assembly: AssemblyCopyright("Copyright © Microsoft 2013")]
|
||||
[assembly: AssemblyTrademark("")]
|
||||
[assembly: AssemblyCulture("")]
|
||||
|
||||
// 将 ComVisible 设置为 false 使此程序集中的类型
|
||||
// 对 COM 组件不可见。如果需要从 COM 访问此程序集中的类型,
|
||||
// 则将该类型上的 ComVisible 特性设置为 true。
|
||||
[assembly: ComVisible(false)]
|
||||
|
||||
// 如果此项目向 COM 公开,则下列 GUID 用于类型库的 ID
|
||||
[assembly: Guid("97f6ccd0-e9dc-4aa2-b4ce-6b9f14ea20a7")]
|
||||
|
||||
// 程序集的版本信息由下面四个值组成:
|
||||
//
|
||||
// 主版本
|
||||
// 次版本
|
||||
// 生成号
|
||||
// 修订号
|
||||
//
|
||||
// 可以指定所有这些值,也可以使用“生成号”和“修订号”的默认值,
|
||||
// 方法是按如下所示使用“*”:
|
||||
// [assembly: AssemblyVersion("1.0.*")]
|
||||
[assembly: AssemblyVersion("1.0.0.0")]
|
||||
[assembly: AssemblyFileVersion("1.0.0.0")]
|
@ -0,0 +1,59 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<Project ToolsVersion="4.0" DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
|
||||
<Import Project="$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props" Condition="Exists('$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props')" />
|
||||
<PropertyGroup>
|
||||
<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
|
||||
<Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform>
|
||||
<ProjectGuid>{230AE83F-E92E-4E69-8355-426B305DA9C0}</ProjectGuid>
|
||||
<OutputType>Library</OutputType>
|
||||
<AppDesignerFolder>Properties</AppDesignerFolder>
|
||||
<RootNamespace>WinAlfred.Plugin.Everything</RootNamespace>
|
||||
<AssemblyName>WinAlfred.Plugin.Everything</AssemblyName>
|
||||
<TargetFrameworkVersion>v3.5</TargetFrameworkVersion>
|
||||
<FileAlignment>512</FileAlignment>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' ">
|
||||
<DebugSymbols>true</DebugSymbols>
|
||||
<DebugType>full</DebugType>
|
||||
<Optimize>false</Optimize>
|
||||
<OutputPath>bin\Debug\</OutputPath>
|
||||
<DefineConstants>DEBUG;TRACE</DefineConstants>
|
||||
<ErrorReport>prompt</ErrorReport>
|
||||
<WarningLevel>4</WarningLevel>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' ">
|
||||
<DebugType>pdbonly</DebugType>
|
||||
<Optimize>true</Optimize>
|
||||
<OutputPath>bin\Release\</OutputPath>
|
||||
<DefineConstants>TRACE</DefineConstants>
|
||||
<ErrorReport>prompt</ErrorReport>
|
||||
<WarningLevel>4</WarningLevel>
|
||||
</PropertyGroup>
|
||||
<ItemGroup>
|
||||
<Reference Include="System" />
|
||||
<Reference Include="System.Core" />
|
||||
<Reference Include="System.Xml.Linq" />
|
||||
<Reference Include="System.Data.DataSetExtensions" />
|
||||
<Reference Include="System.Data" />
|
||||
<Reference Include="System.Xml" />
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<Compile Include="Main.cs" />
|
||||
<Compile Include="EverythingAPI.cs" />
|
||||
<Compile Include="Properties\AssemblyInfo.cs" />
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<ProjectReference Include="..\WinAlfred.Plugin\WinAlfred.Plugin.csproj">
|
||||
<Project>{8451ecdd-2ea4-4966-bb0a-7bbc40138e80}</Project>
|
||||
<Name>WinAlfred.Plugin</Name>
|
||||
</ProjectReference>
|
||||
</ItemGroup>
|
||||
<Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
|
||||
<!-- To modify your build process, add your task inside one of the targets below and uncomment it.
|
||||
Other similar extension points exist, see Microsoft.Common.targets.
|
||||
<Target Name="BeforeBuild">
|
||||
</Target>
|
||||
<Target Name="AfterBuild">
|
||||
</Target>
|
||||
-->
|
||||
</Project>
|
11
WinAlfred.Plugin/IPlugin.cs
Normal file
11
WinAlfred.Plugin/IPlugin.cs
Normal file
@ -0,0 +1,11 @@
|
||||
using System.Collections.Generic;
|
||||
|
||||
namespace WinAlfred.Plugin
|
||||
{
|
||||
public interface IPlugin
|
||||
{
|
||||
string GetActionName();
|
||||
List<Result> Query(Query query);
|
||||
void Init();
|
||||
}
|
||||
}
|
36
WinAlfred.Plugin/Properties/AssemblyInfo.cs
Normal file
36
WinAlfred.Plugin/Properties/AssemblyInfo.cs
Normal file
@ -0,0 +1,36 @@
|
||||
using System.Reflection;
|
||||
using System.Runtime.CompilerServices;
|
||||
using System.Runtime.InteropServices;
|
||||
|
||||
// 有关程序集的常规信息通过以下
|
||||
// 特性集控制。更改这些特性值可修改
|
||||
// 与程序集关联的信息。
|
||||
[assembly: AssemblyTitle("WinAlfred.Plugin")]
|
||||
[assembly: AssemblyDescription("")]
|
||||
[assembly: AssemblyConfiguration("")]
|
||||
[assembly: AssemblyCompany("Microsoft")]
|
||||
[assembly: AssemblyProduct("WinAlfred.Plugin")]
|
||||
[assembly: AssemblyCopyright("Copyright © Microsoft 2013")]
|
||||
[assembly: AssemblyTrademark("")]
|
||||
[assembly: AssemblyCulture("")]
|
||||
|
||||
// 将 ComVisible 设置为 false 使此程序集中的类型
|
||||
// 对 COM 组件不可见。如果需要从 COM 访问此程序集中的类型,
|
||||
// 则将该类型上的 ComVisible 特性设置为 true。
|
||||
[assembly: ComVisible(false)]
|
||||
|
||||
// 如果此项目向 COM 公开,则下列 GUID 用于类型库的 ID
|
||||
[assembly: Guid("c22be00d-a6f5-4e45-8ecc-09ebf297c812")]
|
||||
|
||||
// 程序集的版本信息由下面四个值组成:
|
||||
//
|
||||
// 主版本
|
||||
// 次版本
|
||||
// 生成号
|
||||
// 修订号
|
||||
//
|
||||
// 可以指定所有这些值,也可以使用“生成号”和“修订号”的默认值,
|
||||
// 方法是按如下所示使用“*”:
|
||||
// [assembly: AssemblyVersion("1.0.*")]
|
||||
[assembly: AssemblyVersion("1.0.0.0")]
|
||||
[assembly: AssemblyFileVersion("1.0.0.0")]
|
22
WinAlfred.Plugin/Query.cs
Normal file
22
WinAlfred.Plugin/Query.cs
Normal file
@ -0,0 +1,22 @@
|
||||
using System.Collections.Generic;
|
||||
|
||||
namespace WinAlfred.Plugin
|
||||
{
|
||||
public class Query
|
||||
{
|
||||
public string RawQuery { get; set; }
|
||||
public string ActionName { get; private set; }
|
||||
public List<string> ActionParameters { get; private set; }
|
||||
|
||||
public Query(string rawQuery)
|
||||
{
|
||||
RawQuery = rawQuery;
|
||||
ParseQuery();
|
||||
}
|
||||
|
||||
private void ParseQuery()
|
||||
{
|
||||
|
||||
}
|
||||
}
|
||||
}
|
11
WinAlfred.Plugin/Result.cs
Normal file
11
WinAlfred.Plugin/Result.cs
Normal file
@ -0,0 +1,11 @@
|
||||
using System;
|
||||
|
||||
namespace WinAlfred.Plugin
|
||||
{
|
||||
public class Result
|
||||
{
|
||||
public string Title { get; set; }
|
||||
public Action Action { get; set; }
|
||||
public int Score { get; set; }
|
||||
}
|
||||
}
|
54
WinAlfred.Plugin/WinAlfred.Plugin.csproj
Normal file
54
WinAlfred.Plugin/WinAlfred.Plugin.csproj
Normal file
@ -0,0 +1,54 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<Project ToolsVersion="4.0" DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
|
||||
<Import Project="$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props" Condition="Exists('$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props')" />
|
||||
<PropertyGroup>
|
||||
<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
|
||||
<Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform>
|
||||
<ProjectGuid>{8451ECDD-2EA4-4966-BB0A-7BBC40138E80}</ProjectGuid>
|
||||
<OutputType>Library</OutputType>
|
||||
<AppDesignerFolder>Properties</AppDesignerFolder>
|
||||
<RootNamespace>WinAlfred.Plugin</RootNamespace>
|
||||
<AssemblyName>WinAlfred.Plugin</AssemblyName>
|
||||
<TargetFrameworkVersion>v3.5</TargetFrameworkVersion>
|
||||
<FileAlignment>512</FileAlignment>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' ">
|
||||
<DebugSymbols>true</DebugSymbols>
|
||||
<DebugType>full</DebugType>
|
||||
<Optimize>false</Optimize>
|
||||
<OutputPath>bin\Debug\</OutputPath>
|
||||
<DefineConstants>DEBUG;TRACE</DefineConstants>
|
||||
<ErrorReport>prompt</ErrorReport>
|
||||
<WarningLevel>4</WarningLevel>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' ">
|
||||
<DebugType>pdbonly</DebugType>
|
||||
<Optimize>true</Optimize>
|
||||
<OutputPath>bin\Release\</OutputPath>
|
||||
<DefineConstants>TRACE</DefineConstants>
|
||||
<ErrorReport>prompt</ErrorReport>
|
||||
<WarningLevel>4</WarningLevel>
|
||||
</PropertyGroup>
|
||||
<ItemGroup>
|
||||
<Reference Include="System" />
|
||||
<Reference Include="System.Core" />
|
||||
<Reference Include="System.Xml.Linq" />
|
||||
<Reference Include="System.Data.DataSetExtensions" />
|
||||
<Reference Include="System.Data" />
|
||||
<Reference Include="System.Xml" />
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<Compile Include="IPlugin.cs" />
|
||||
<Compile Include="Properties\AssemblyInfo.cs" />
|
||||
<Compile Include="Query.cs" />
|
||||
<Compile Include="Result.cs" />
|
||||
</ItemGroup>
|
||||
<Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
|
||||
<!-- To modify your build process, add your task inside one of the targets below and uncomment it.
|
||||
Other similar extension points exist, see Microsoft.Common.targets.
|
||||
<Target Name="BeforeBuild">
|
||||
</Target>
|
||||
<Target Name="AfterBuild">
|
||||
</Target>
|
||||
-->
|
||||
</Project>
|
36
WinAlfred.Test/Properties/AssemblyInfo.cs
Normal file
36
WinAlfred.Test/Properties/AssemblyInfo.cs
Normal file
@ -0,0 +1,36 @@
|
||||
using System.Reflection;
|
||||
using System.Runtime.CompilerServices;
|
||||
using System.Runtime.InteropServices;
|
||||
|
||||
// 有关程序集的常规信息通过以下
|
||||
// 特性集控制。更改这些特性值可修改
|
||||
// 与程序集关联的信息。
|
||||
[assembly: AssemblyTitle("WinAlfred.Test")]
|
||||
[assembly: AssemblyDescription("")]
|
||||
[assembly: AssemblyConfiguration("")]
|
||||
[assembly: AssemblyCompany("Microsoft")]
|
||||
[assembly: AssemblyProduct("WinAlfred.Test")]
|
||||
[assembly: AssemblyCopyright("Copyright © Microsoft 2013")]
|
||||
[assembly: AssemblyTrademark("")]
|
||||
[assembly: AssemblyCulture("")]
|
||||
|
||||
// 将 ComVisible 设置为 false 使此程序集中的类型
|
||||
// 对 COM 组件不可见。如果需要从 COM 访问此程序集中的类型,
|
||||
// 则将该类型上的 ComVisible 特性设置为 true。
|
||||
[assembly: ComVisible(false)]
|
||||
|
||||
// 如果此项目向 COM 公开,则下列 GUID 用于类型库的 ID
|
||||
[assembly: Guid("c42c2b1b-ead4-498c-a06d-7cbde85760e4")]
|
||||
|
||||
// 程序集的版本信息由下面四个值组成:
|
||||
//
|
||||
// 主版本
|
||||
// 次版本
|
||||
// 生成号
|
||||
// 修订号
|
||||
//
|
||||
// 可以指定所有这些值,也可以使用“生成号”和“修订号”的默认值,
|
||||
// 方法是按如下所示使用“*”:
|
||||
// [assembly: AssemblyVersion("1.0.*")]
|
||||
[assembly: AssemblyVersion("1.0.0.0")]
|
||||
[assembly: AssemblyFileVersion("1.0.0.0")]
|
29
WinAlfred.Test/QueryTest.cs
Normal file
29
WinAlfred.Test/QueryTest.cs
Normal file
@ -0,0 +1,29 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
using NUnit.Framework;
|
||||
using WinAlfred.Plugin;
|
||||
|
||||
namespace WinAlfred.Test
|
||||
{
|
||||
public class QueryTest
|
||||
{
|
||||
[Test]
|
||||
public void QueryActionTest()
|
||||
{
|
||||
Query q = new Query("this");
|
||||
Assert.AreEqual(q.ActionName,"this");
|
||||
|
||||
q = new Query("ev file.txt");
|
||||
Assert.AreEqual(q.ActionName,"ev");
|
||||
Assert.AreEqual(q.ActionParameters.Count,1);
|
||||
Assert.AreEqual(q.ActionParameters[0],"file.txt");
|
||||
|
||||
q = new Query("ev file.txt file2.txt");
|
||||
Assert.AreEqual(q.ActionName,"ev");
|
||||
Assert.AreEqual(q.ActionParameters.Count,2);
|
||||
Assert.AreEqual(q.ActionParameters[1],"file2.txt");
|
||||
}
|
||||
}
|
||||
}
|
68
WinAlfred.Test/WinAlfred.Test.csproj
Normal file
68
WinAlfred.Test/WinAlfred.Test.csproj
Normal file
@ -0,0 +1,68 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<Project ToolsVersion="4.0" DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
|
||||
<Import Project="$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props" Condition="Exists('$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props')" />
|
||||
<PropertyGroup>
|
||||
<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
|
||||
<Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform>
|
||||
<ProjectGuid>{FF742965-9A80-41A5-B042-D6C7D3A21708}</ProjectGuid>
|
||||
<OutputType>Library</OutputType>
|
||||
<AppDesignerFolder>Properties</AppDesignerFolder>
|
||||
<RootNamespace>WinAlfred.Test</RootNamespace>
|
||||
<AssemblyName>WinAlfred.Test</AssemblyName>
|
||||
<TargetFrameworkVersion>v3.5</TargetFrameworkVersion>
|
||||
<FileAlignment>512</FileAlignment>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' ">
|
||||
<DebugSymbols>true</DebugSymbols>
|
||||
<DebugType>full</DebugType>
|
||||
<Optimize>false</Optimize>
|
||||
<OutputPath>bin\Debug\</OutputPath>
|
||||
<DefineConstants>DEBUG;TRACE</DefineConstants>
|
||||
<ErrorReport>prompt</ErrorReport>
|
||||
<WarningLevel>4</WarningLevel>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' ">
|
||||
<DebugType>pdbonly</DebugType>
|
||||
<Optimize>true</Optimize>
|
||||
<OutputPath>bin\Release\</OutputPath>
|
||||
<DefineConstants>TRACE</DefineConstants>
|
||||
<ErrorReport>prompt</ErrorReport>
|
||||
<WarningLevel>4</WarningLevel>
|
||||
</PropertyGroup>
|
||||
<ItemGroup>
|
||||
<Reference Include="nunit.framework">
|
||||
<HintPath>..\packages\NUnit.2.6.3\lib\nunit.framework.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="System" />
|
||||
<Reference Include="System.Core" />
|
||||
<Reference Include="System.Xml.Linq" />
|
||||
<Reference Include="System.Data.DataSetExtensions" />
|
||||
<Reference Include="System.Data" />
|
||||
<Reference Include="System.Xml" />
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<Compile Include="QueryTest.cs" />
|
||||
<Compile Include="Properties\AssemblyInfo.cs" />
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<None Include="packages.config" />
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<ProjectReference Include="..\WinAlfred.Plugin\WinAlfred.Plugin.csproj">
|
||||
<Project>{8451ECDD-2EA4-4966-BB0A-7BBC40138E80}</Project>
|
||||
<Name>WinAlfred.Plugin</Name>
|
||||
</ProjectReference>
|
||||
<ProjectReference Include="..\WinAlfred\WinAlfred.csproj">
|
||||
<Project>{2770F339-701C-4698-8C9F-0FE007DFDFC5}</Project>
|
||||
<Name>WinAlfred</Name>
|
||||
</ProjectReference>
|
||||
</ItemGroup>
|
||||
<Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
|
||||
<!-- To modify your build process, add your task inside one of the targets below and uncomment it.
|
||||
Other similar extension points exist, see Microsoft.Common.targets.
|
||||
<Target Name="BeforeBuild">
|
||||
</Target>
|
||||
<Target Name="AfterBuild">
|
||||
</Target>
|
||||
-->
|
||||
</Project>
|
4
WinAlfred.Test/packages.config
Normal file
4
WinAlfred.Test/packages.config
Normal file
@ -0,0 +1,4 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<packages>
|
||||
<package id="NUnit" version="2.6.3" targetFramework="net35" />
|
||||
</packages>
|
43
WinAlfred.sln
Normal file
43
WinAlfred.sln
Normal file
@ -0,0 +1,43 @@
|
||||
|
||||
Microsoft Visual Studio Solution File, Format Version 12.00
|
||||
# Visual Studio 2012
|
||||
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "WinAlfred", "WinAlfred\WinAlfred.csproj", "{2770F339-701C-4698-8C9F-0FE007DFDFC5}"
|
||||
EndProject
|
||||
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "WinAlfred.Test", "WinAlfred.Test\WinAlfred.Test.csproj", "{FF742965-9A80-41A5-B042-D6C7D3A21708}"
|
||||
EndProject
|
||||
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "WinAlfred.Plugin", "WinAlfred.Plugin\WinAlfred.Plugin.csproj", "{8451ECDD-2EA4-4966-BB0A-7BBC40138E80}"
|
||||
EndProject
|
||||
Project("{2150E333-8FDC-42A3-9474-1A3956D46DE8}") = "Plugin", "Plugin", "{3A73F5A7-0335-40D8-BF7C-F20BE5D0BA87}"
|
||||
EndProject
|
||||
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "WinAlfred.Plugin.Everything", "WinAlfred.Plugin.Everything\WinAlfred.Plugin.Everything.csproj", "{230AE83F-E92E-4E69-8355-426B305DA9C0}"
|
||||
EndProject
|
||||
Global
|
||||
GlobalSection(SolutionConfigurationPlatforms) = preSolution
|
||||
Debug|Any CPU = Debug|Any CPU
|
||||
Release|Any CPU = Release|Any CPU
|
||||
EndGlobalSection
|
||||
GlobalSection(ProjectConfigurationPlatforms) = postSolution
|
||||
{2770F339-701C-4698-8C9F-0FE007DFDFC5}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
|
||||
{2770F339-701C-4698-8C9F-0FE007DFDFC5}.Debug|Any CPU.Build.0 = Debug|Any CPU
|
||||
{2770F339-701C-4698-8C9F-0FE007DFDFC5}.Release|Any CPU.ActiveCfg = Release|Any CPU
|
||||
{2770F339-701C-4698-8C9F-0FE007DFDFC5}.Release|Any CPU.Build.0 = Release|Any CPU
|
||||
{FF742965-9A80-41A5-B042-D6C7D3A21708}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
|
||||
{FF742965-9A80-41A5-B042-D6C7D3A21708}.Debug|Any CPU.Build.0 = Debug|Any CPU
|
||||
{FF742965-9A80-41A5-B042-D6C7D3A21708}.Release|Any CPU.ActiveCfg = Release|Any CPU
|
||||
{FF742965-9A80-41A5-B042-D6C7D3A21708}.Release|Any CPU.Build.0 = Release|Any CPU
|
||||
{8451ECDD-2EA4-4966-BB0A-7BBC40138E80}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
|
||||
{8451ECDD-2EA4-4966-BB0A-7BBC40138E80}.Debug|Any CPU.Build.0 = Debug|Any CPU
|
||||
{8451ECDD-2EA4-4966-BB0A-7BBC40138E80}.Release|Any CPU.ActiveCfg = Release|Any CPU
|
||||
{8451ECDD-2EA4-4966-BB0A-7BBC40138E80}.Release|Any CPU.Build.0 = Release|Any CPU
|
||||
{230AE83F-E92E-4E69-8355-426B305DA9C0}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
|
||||
{230AE83F-E92E-4E69-8355-426B305DA9C0}.Debug|Any CPU.Build.0 = Debug|Any CPU
|
||||
{230AE83F-E92E-4E69-8355-426B305DA9C0}.Release|Any CPU.ActiveCfg = Release|Any CPU
|
||||
{230AE83F-E92E-4E69-8355-426B305DA9C0}.Release|Any CPU.Build.0 = Release|Any CPU
|
||||
EndGlobalSection
|
||||
GlobalSection(SolutionProperties) = preSolution
|
||||
HideSolutionNode = FALSE
|
||||
EndGlobalSection
|
||||
GlobalSection(NestedProjects) = preSolution
|
||||
{230AE83F-E92E-4E69-8355-426B305DA9C0} = {3A73F5A7-0335-40D8-BF7C-F20BE5D0BA87}
|
||||
EndGlobalSection
|
||||
EndGlobal
|
66
WinAlfred/FrmMain.Designer.cs
generated
Normal file
66
WinAlfred/FrmMain.Designer.cs
generated
Normal file
@ -0,0 +1,66 @@
|
||||
namespace WinAlfred
|
||||
{
|
||||
partial class FrmMain
|
||||
{
|
||||
/// <summary>
|
||||
/// 必需的设计器变量。
|
||||
/// </summary>
|
||||
private System.ComponentModel.IContainer components = null;
|
||||
|
||||
/// <summary>
|
||||
/// 清理所有正在使用的资源。
|
||||
/// </summary>
|
||||
/// <param name="disposing">如果应释放托管资源,为 true;否则为 false。</param>
|
||||
protected override void Dispose(bool disposing)
|
||||
{
|
||||
if (disposing && (components != null))
|
||||
{
|
||||
components.Dispose();
|
||||
}
|
||||
base.Dispose(disposing);
|
||||
}
|
||||
|
||||
#region Windows 窗体设计器生成的代码
|
||||
|
||||
/// <summary>
|
||||
/// 设计器支持所需的方法 - 不要
|
||||
/// 使用代码编辑器修改此方法的内容。
|
||||
/// </summary>
|
||||
private void InitializeComponent()
|
||||
{
|
||||
this.textBox1 = new System.Windows.Forms.TextBox();
|
||||
this.SuspendLayout();
|
||||
//
|
||||
// textBox1
|
||||
//
|
||||
this.textBox1.BorderStyle = System.Windows.Forms.BorderStyle.FixedSingle;
|
||||
this.textBox1.Location = new System.Drawing.Point(12, 12);
|
||||
this.textBox1.Name = "textBox1";
|
||||
this.textBox1.Size = new System.Drawing.Size(471, 21);
|
||||
this.textBox1.TabIndex = 0;
|
||||
//
|
||||
// FrmMain
|
||||
//
|
||||
this.AutoScaleDimensions = new System.Drawing.SizeF(6F, 12F);
|
||||
this.AutoScaleMode = System.Windows.Forms.AutoScaleMode.Font;
|
||||
this.ClientSize = new System.Drawing.Size(495, 45);
|
||||
this.Controls.Add(this.textBox1);
|
||||
this.MaximizeBox = false;
|
||||
this.MinimizeBox = false;
|
||||
this.Name = "FrmMain";
|
||||
this.ShowIcon = false;
|
||||
this.Text = "Form1";
|
||||
this.TopMost = true;
|
||||
this.ResumeLayout(false);
|
||||
this.PerformLayout();
|
||||
|
||||
}
|
||||
|
||||
#endregion
|
||||
|
||||
private System.Windows.Forms.TextBox textBox1;
|
||||
|
||||
|
||||
}
|
||||
}
|
||||
|
19
WinAlfred/FrmMain.cs
Normal file
19
WinAlfred/FrmMain.cs
Normal file
@ -0,0 +1,19 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.ComponentModel;
|
||||
using System.Data;
|
||||
using System.Drawing;
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
using System.Windows.Forms;
|
||||
|
||||
namespace WinAlfred
|
||||
{
|
||||
public partial class FrmMain : Form
|
||||
{
|
||||
public FrmMain()
|
||||
{
|
||||
InitializeComponent();
|
||||
}
|
||||
}
|
||||
}
|
120
WinAlfred/FrmMain.resx
Normal file
120
WinAlfred/FrmMain.resx
Normal file
@ -0,0 +1,120 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<root>
|
||||
<!--
|
||||
Microsoft ResX Schema
|
||||
|
||||
Version 2.0
|
||||
|
||||
The primary goals of this format is to allow a simple XML format
|
||||
that is mostly human readable. The generation and parsing of the
|
||||
various data types are done through the TypeConverter classes
|
||||
associated with the data types.
|
||||
|
||||
Example:
|
||||
|
||||
... ado.net/XML headers & schema ...
|
||||
<resheader name="resmimetype">text/microsoft-resx</resheader>
|
||||
<resheader name="version">2.0</resheader>
|
||||
<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
|
||||
<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
|
||||
<data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
|
||||
<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
|
||||
<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
|
||||
<value>[base64 mime encoded serialized .NET Framework object]</value>
|
||||
</data>
|
||||
<data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
|
||||
<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
|
||||
<comment>This is a comment</comment>
|
||||
</data>
|
||||
|
||||
There are any number of "resheader" rows that contain simple
|
||||
name/value pairs.
|
||||
|
||||
Each data row contains a name, and value. The row also contains a
|
||||
type or mimetype. Type corresponds to a .NET class that support
|
||||
text/value conversion through the TypeConverter architecture.
|
||||
Classes that don't support this are serialized and stored with the
|
||||
mimetype set.
|
||||
|
||||
The mimetype is used for serialized objects, and tells the
|
||||
ResXResourceReader how to depersist the object. This is currently not
|
||||
extensible. For a given mimetype the value must be set accordingly:
|
||||
|
||||
Note - application/x-microsoft.net.object.binary.base64 is the format
|
||||
that the ResXResourceWriter will generate, however the reader can
|
||||
read any of the formats listed below.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.binary.base64
|
||||
value : The object must be serialized with
|
||||
: System.Runtime.Serialization.Formatters.Binary.BinaryFormatter
|
||||
: and then encoded with base64 encoding.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.soap.base64
|
||||
value : The object must be serialized with
|
||||
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
|
||||
: and then encoded with base64 encoding.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.bytearray.base64
|
||||
value : The object must be serialized into a byte array
|
||||
: using a System.ComponentModel.TypeConverter
|
||||
: and then encoded with base64 encoding.
|
||||
-->
|
||||
<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
|
||||
<xsd:import namespace="http://www.w3.org/XML/1998/namespace" />
|
||||
<xsd:element name="root" msdata:IsDataSet="true">
|
||||
<xsd:complexType>
|
||||
<xsd:choice maxOccurs="unbounded">
|
||||
<xsd:element name="metadata">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" use="required" type="xsd:string" />
|
||||
<xsd:attribute name="type" type="xsd:string" />
|
||||
<xsd:attribute name="mimetype" type="xsd:string" />
|
||||
<xsd:attribute ref="xml:space" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="assembly">
|
||||
<xsd:complexType>
|
||||
<xsd:attribute name="alias" type="xsd:string" />
|
||||
<xsd:attribute name="name" type="xsd:string" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="data">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
|
||||
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1" />
|
||||
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
|
||||
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
|
||||
<xsd:attribute ref="xml:space" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="resheader">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" type="xsd:string" use="required" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
</xsd:choice>
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
</xsd:schema>
|
||||
<resheader name="resmimetype">
|
||||
<value>text/microsoft-resx</value>
|
||||
</resheader>
|
||||
<resheader name="version">
|
||||
<value>2.0</value>
|
||||
</resheader>
|
||||
<resheader name="reader">
|
||||
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||
</resheader>
|
||||
<resheader name="writer">
|
||||
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||
</resheader>
|
||||
</root>
|
21
WinAlfred/Program.cs
Normal file
21
WinAlfred/Program.cs
Normal file
@ -0,0 +1,21 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Windows.Forms;
|
||||
|
||||
namespace WinAlfred
|
||||
{
|
||||
static class Program
|
||||
{
|
||||
/// <summary>
|
||||
/// 应用程序的主入口点。
|
||||
/// </summary>
|
||||
[STAThread]
|
||||
static void Main()
|
||||
{
|
||||
Application.EnableVisualStyles();
|
||||
Application.SetCompatibleTextRenderingDefault(false);
|
||||
Application.Run(new FrmMain());
|
||||
}
|
||||
}
|
||||
}
|
36
WinAlfred/Properties/AssemblyInfo.cs
Normal file
36
WinAlfred/Properties/AssemblyInfo.cs
Normal file
@ -0,0 +1,36 @@
|
||||
using System.Reflection;
|
||||
using System.Runtime.CompilerServices;
|
||||
using System.Runtime.InteropServices;
|
||||
|
||||
// 有关程序集的常规信息通过以下
|
||||
// 特性集控制。更改这些特性值可修改
|
||||
// 与程序集关联的信息。
|
||||
[assembly: AssemblyTitle("WinAlfred")]
|
||||
[assembly: AssemblyDescription("")]
|
||||
[assembly: AssemblyConfiguration("")]
|
||||
[assembly: AssemblyCompany("Microsoft")]
|
||||
[assembly: AssemblyProduct("WinAlfred")]
|
||||
[assembly: AssemblyCopyright("Copyright © Microsoft 2013")]
|
||||
[assembly: AssemblyTrademark("")]
|
||||
[assembly: AssemblyCulture("")]
|
||||
|
||||
// 将 ComVisible 设置为 false 使此程序集中的类型
|
||||
// 对 COM 组件不可见。如果需要从 COM 访问此程序集中的类型,
|
||||
// 则将该类型上的 ComVisible 特性设置为 true。
|
||||
[assembly: ComVisible(false)]
|
||||
|
||||
// 如果此项目向 COM 公开,则下列 GUID 用于类型库的 ID
|
||||
[assembly: Guid("5a68016d-17c8-4efb-9ecc-3ea7611d2b8f")]
|
||||
|
||||
// 程序集的版本信息由下面四个值组成:
|
||||
//
|
||||
// 主版本
|
||||
// 次版本
|
||||
// 生成号
|
||||
// 修订号
|
||||
//
|
||||
// 可以指定所有这些值,也可以使用“生成号”和“修订号”的默认值,
|
||||
// 方法是按如下所示使用“*”:
|
||||
// [assembly: AssemblyVersion("1.0.*")]
|
||||
[assembly: AssemblyVersion("1.0.0.0")]
|
||||
[assembly: AssemblyFileVersion("1.0.0.0")]
|
71
WinAlfred/Properties/Resources.Designer.cs
generated
Normal file
71
WinAlfred/Properties/Resources.Designer.cs
generated
Normal file
@ -0,0 +1,71 @@
|
||||
//------------------------------------------------------------------------------
|
||||
// <auto-generated>
|
||||
// 此代码由工具生成。
|
||||
// 运行时版本: 4.0.30319.18052
|
||||
//
|
||||
// 对此文件的更改可能会导致不正确的行为,并且如果
|
||||
// 重新生成代码,这些更改将丢失。
|
||||
// </auto-generated>
|
||||
//------------------------------------------------------------------------------
|
||||
|
||||
namespace WinAlfred.Properties
|
||||
{
|
||||
|
||||
|
||||
/// <summary>
|
||||
/// 一个强类型的资源类,用于查找本地化的字符串等。
|
||||
/// </summary>
|
||||
// 此类是由 StronglyTypedResourceBuilder
|
||||
// 类通过类似于 ResGen 或 Visual Studio 的工具自动生成的。
|
||||
// 若要添加或移除成员,请编辑 .ResX 文件,然后重新运行 ResGen
|
||||
// (以 /str 作为命令选项),或重新生成 VS 项目。
|
||||
[global::System.CodeDom.Compiler.GeneratedCodeAttribute("System.Resources.Tools.StronglyTypedResourceBuilder", "4.0.0.0")]
|
||||
[global::System.Diagnostics.DebuggerNonUserCodeAttribute()]
|
||||
[global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()]
|
||||
internal class Resources
|
||||
{
|
||||
|
||||
private static global::System.Resources.ResourceManager resourceMan;
|
||||
|
||||
private static global::System.Globalization.CultureInfo resourceCulture;
|
||||
|
||||
[global::System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1811:AvoidUncalledPrivateCode")]
|
||||
internal Resources()
|
||||
{
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 返回此类使用的、缓存的 ResourceManager 实例。
|
||||
/// </summary>
|
||||
[global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
|
||||
internal static global::System.Resources.ResourceManager ResourceManager
|
||||
{
|
||||
get
|
||||
{
|
||||
if ((resourceMan == null))
|
||||
{
|
||||
global::System.Resources.ResourceManager temp = new global::System.Resources.ResourceManager("WinAlfred.Properties.Resources", typeof(Resources).Assembly);
|
||||
resourceMan = temp;
|
||||
}
|
||||
return resourceMan;
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 为所有资源查找重写当前线程的 CurrentUICulture 属性,
|
||||
/// 方法是使用此强类型资源类。
|
||||
/// </summary>
|
||||
[global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
|
||||
internal static global::System.Globalization.CultureInfo Culture
|
||||
{
|
||||
get
|
||||
{
|
||||
return resourceCulture;
|
||||
}
|
||||
set
|
||||
{
|
||||
resourceCulture = value;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
117
WinAlfred/Properties/Resources.resx
Normal file
117
WinAlfred/Properties/Resources.resx
Normal file
@ -0,0 +1,117 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<root>
|
||||
<!--
|
||||
Microsoft ResX Schema
|
||||
|
||||
Version 2.0
|
||||
|
||||
The primary goals of this format is to allow a simple XML format
|
||||
that is mostly human readable. The generation and parsing of the
|
||||
various data types are done through the TypeConverter classes
|
||||
associated with the data types.
|
||||
|
||||
Example:
|
||||
|
||||
... ado.net/XML headers & schema ...
|
||||
<resheader name="resmimetype">text/microsoft-resx</resheader>
|
||||
<resheader name="version">2.0</resheader>
|
||||
<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
|
||||
<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
|
||||
<data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
|
||||
<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
|
||||
<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
|
||||
<value>[base64 mime encoded serialized .NET Framework object]</value>
|
||||
</data>
|
||||
<data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
|
||||
<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
|
||||
<comment>This is a comment</comment>
|
||||
</data>
|
||||
|
||||
There are any number of "resheader" rows that contain simple
|
||||
name/value pairs.
|
||||
|
||||
Each data row contains a name, and value. The row also contains a
|
||||
type or mimetype. Type corresponds to a .NET class that support
|
||||
text/value conversion through the TypeConverter architecture.
|
||||
Classes that don't support this are serialized and stored with the
|
||||
mimetype set.
|
||||
|
||||
The mimetype is used for serialized objects, and tells the
|
||||
ResXResourceReader how to depersist the object. This is currently not
|
||||
extensible. For a given mimetype the value must be set accordingly:
|
||||
|
||||
Note - application/x-microsoft.net.object.binary.base64 is the format
|
||||
that the ResXResourceWriter will generate, however the reader can
|
||||
read any of the formats listed below.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.binary.base64
|
||||
value : The object must be serialized with
|
||||
: System.Serialization.Formatters.Binary.BinaryFormatter
|
||||
: and then encoded with base64 encoding.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.soap.base64
|
||||
value : The object must be serialized with
|
||||
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
|
||||
: and then encoded with base64 encoding.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.bytearray.base64
|
||||
value : The object must be serialized into a byte array
|
||||
: using a System.ComponentModel.TypeConverter
|
||||
: and then encoded with base64 encoding.
|
||||
-->
|
||||
<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
|
||||
<xsd:element name="root" msdata:IsDataSet="true">
|
||||
<xsd:complexType>
|
||||
<xsd:choice maxOccurs="unbounded">
|
||||
<xsd:element name="metadata">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" type="xsd:string" />
|
||||
<xsd:attribute name="type" type="xsd:string" />
|
||||
<xsd:attribute name="mimetype" type="xsd:string" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="assembly">
|
||||
<xsd:complexType>
|
||||
<xsd:attribute name="alias" type="xsd:string" />
|
||||
<xsd:attribute name="name" type="xsd:string" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="data">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
|
||||
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" type="xsd:string" msdata:Ordinal="1" />
|
||||
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
|
||||
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="resheader">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" type="xsd:string" use="required" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
</xsd:choice>
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
</xsd:schema>
|
||||
<resheader name="resmimetype">
|
||||
<value>text/microsoft-resx</value>
|
||||
</resheader>
|
||||
<resheader name="version">
|
||||
<value>2.0</value>
|
||||
</resheader>
|
||||
<resheader name="reader">
|
||||
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||
</resheader>
|
||||
<resheader name="writer">
|
||||
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||
</resheader>
|
||||
</root>
|
30
WinAlfred/Properties/Settings.Designer.cs
generated
Normal file
30
WinAlfred/Properties/Settings.Designer.cs
generated
Normal file
@ -0,0 +1,30 @@
|
||||
//------------------------------------------------------------------------------
|
||||
// <auto-generated>
|
||||
// This code was generated by a tool.
|
||||
// Runtime Version:4.0.30319.18052
|
||||
//
|
||||
// Changes to this file may cause incorrect behavior and will be lost if
|
||||
// the code is regenerated.
|
||||
// </auto-generated>
|
||||
//------------------------------------------------------------------------------
|
||||
|
||||
namespace WinAlfred.Properties
|
||||
{
|
||||
|
||||
|
||||
[global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()]
|
||||
[global::System.CodeDom.Compiler.GeneratedCodeAttribute("Microsoft.VisualStudio.Editors.SettingsDesigner.SettingsSingleFileGenerator", "11.0.0.0")]
|
||||
internal sealed partial class Settings : global::System.Configuration.ApplicationSettingsBase
|
||||
{
|
||||
|
||||
private static Settings defaultInstance = ((Settings)(global::System.Configuration.ApplicationSettingsBase.Synchronized(new Settings())));
|
||||
|
||||
public static Settings Default
|
||||
{
|
||||
get
|
||||
{
|
||||
return defaultInstance;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
7
WinAlfred/Properties/Settings.settings
Normal file
7
WinAlfred/Properties/Settings.settings
Normal file
@ -0,0 +1,7 @@
|
||||
<?xml version='1.0' encoding='utf-8'?>
|
||||
<SettingsFile xmlns="http://schemas.microsoft.com/VisualStudio/2004/01/settings" CurrentProfile="(Default)">
|
||||
<Profiles>
|
||||
<Profile Name="(Default)" />
|
||||
</Profiles>
|
||||
<Settings />
|
||||
</SettingsFile>
|
84
WinAlfred/WinAlfred.csproj
Normal file
84
WinAlfred/WinAlfred.csproj
Normal file
@ -0,0 +1,84 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<Project ToolsVersion="4.0" DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
|
||||
<Import Project="$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props" Condition="Exists('$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props')" />
|
||||
<PropertyGroup>
|
||||
<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
|
||||
<Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform>
|
||||
<ProjectGuid>{2770F339-701C-4698-8C9F-0FE007DFDFC5}</ProjectGuid>
|
||||
<OutputType>WinExe</OutputType>
|
||||
<AppDesignerFolder>Properties</AppDesignerFolder>
|
||||
<RootNamespace>WinAlfred</RootNamespace>
|
||||
<AssemblyName>WinAlfred</AssemblyName>
|
||||
<TargetFrameworkVersion>v3.5</TargetFrameworkVersion>
|
||||
<FileAlignment>512</FileAlignment>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' ">
|
||||
<PlatformTarget>AnyCPU</PlatformTarget>
|
||||
<DebugSymbols>true</DebugSymbols>
|
||||
<DebugType>full</DebugType>
|
||||
<Optimize>false</Optimize>
|
||||
<OutputPath>bin\Debug\</OutputPath>
|
||||
<DefineConstants>DEBUG;TRACE</DefineConstants>
|
||||
<ErrorReport>prompt</ErrorReport>
|
||||
<WarningLevel>4</WarningLevel>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' ">
|
||||
<PlatformTarget>AnyCPU</PlatformTarget>
|
||||
<DebugType>pdbonly</DebugType>
|
||||
<Optimize>true</Optimize>
|
||||
<OutputPath>bin\Release\</OutputPath>
|
||||
<DefineConstants>TRACE</DefineConstants>
|
||||
<ErrorReport>prompt</ErrorReport>
|
||||
<WarningLevel>4</WarningLevel>
|
||||
</PropertyGroup>
|
||||
<ItemGroup>
|
||||
<Reference Include="System" />
|
||||
<Reference Include="System.Core" />
|
||||
<Reference Include="System.Xml.Linq" />
|
||||
<Reference Include="System.Data.DataSetExtensions" />
|
||||
<Reference Include="System.Data" />
|
||||
<Reference Include="System.Deployment" />
|
||||
<Reference Include="System.Drawing" />
|
||||
<Reference Include="System.Windows.Forms" />
|
||||
<Reference Include="System.Xml" />
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<Compile Include="FrmMain.cs">
|
||||
<SubType>Form</SubType>
|
||||
</Compile>
|
||||
<Compile Include="FrmMain.Designer.cs">
|
||||
<DependentUpon>FrmMain.cs</DependentUpon>
|
||||
</Compile>
|
||||
<Compile Include="Program.cs" />
|
||||
<Compile Include="Properties\AssemblyInfo.cs" />
|
||||
<EmbeddedResource Include="FrmMain.resx">
|
||||
<DependentUpon>FrmMain.cs</DependentUpon>
|
||||
</EmbeddedResource>
|
||||
<EmbeddedResource Include="Properties\Resources.resx">
|
||||
<Generator>ResXFileCodeGenerator</Generator>
|
||||
<LastGenOutput>Resources.Designer.cs</LastGenOutput>
|
||||
<SubType>Designer</SubType>
|
||||
</EmbeddedResource>
|
||||
<Compile Include="Properties\Resources.Designer.cs">
|
||||
<AutoGen>True</AutoGen>
|
||||
<DependentUpon>Resources.resx</DependentUpon>
|
||||
</Compile>
|
||||
<None Include="Properties\Settings.settings">
|
||||
<Generator>SettingsSingleFileGenerator</Generator>
|
||||
<LastGenOutput>Settings.Designer.cs</LastGenOutput>
|
||||
</None>
|
||||
<Compile Include="Properties\Settings.Designer.cs">
|
||||
<AutoGen>True</AutoGen>
|
||||
<DependentUpon>Settings.settings</DependentUpon>
|
||||
<DesignTimeSharedInput>True</DesignTimeSharedInput>
|
||||
</Compile>
|
||||
</ItemGroup>
|
||||
<Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
|
||||
<!-- To modify your build process, add your task inside one of the targets below and uncomment it.
|
||||
Other similar extension points exist, see Microsoft.Common.targets.
|
||||
<Target Name="BeforeBuild">
|
||||
</Target>
|
||||
<Target Name="AfterBuild">
|
||||
</Target>
|
||||
-->
|
||||
</Project>
|
Loading…
Reference in New Issue
Block a user