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https://github.com/tnodir/fort
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UI: Splash: Fade in/out
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parent
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@ -4,12 +4,31 @@
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#include <QHBoxLayout>
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#include <QHBoxLayout>
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#include <QIcon>
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#include <QIcon>
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#include <QLabel>
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#include <QLabel>
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#include <QPropertyAnimation>
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#include <QTimer>
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#include <QTimer>
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#include <form/controls/controlutil.h>
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#include <form/controls/controlutil.h>
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#include <manager/windowmanager.h>
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#include <manager/windowmanager.h>
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#include <util/iconcache.h>
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#include <util/iconcache.h>
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namespace {
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void startOpacityAnimation(
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QWidget *w, const std::function<void()> &onFinished, bool backward = false)
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{
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auto anim = new QPropertyAnimation(w, "windowOpacity", w);
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anim->setDirection(backward ? QPropertyAnimation::Backward : QPropertyAnimation::Forward);
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anim->setDuration(900);
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anim->setStartValue(0.0f);
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anim->setEndValue(1.0f);
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QObject::connect(anim, &QPropertyAnimation::finished, onFinished);
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anim->start(QPropertyAnimation::DeleteWhenStopped);
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}
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}
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SplashScreen::SplashScreen() : QSplashScreen()
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SplashScreen::SplashScreen() : QSplashScreen()
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{
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{
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this->setAttribute(Qt::WA_DeleteOnClose);
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this->setAttribute(Qt::WA_DeleteOnClose);
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@ -17,11 +36,23 @@ SplashScreen::SplashScreen() : QSplashScreen()
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setupUi();
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setupUi();
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}
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}
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void SplashScreen::showTemporary()
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void SplashScreen::showFading()
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{
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{
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setWindowOpacity(0.0f);
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show();
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show();
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QTimer::singleShot(2000, this, &QWidget::close);
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startOpacityAnimation(this, [&] { closeDelayed(); });
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}
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void SplashScreen::closeDelayed()
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{
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QTimer::singleShot(1600, this, &SplashScreen::closeFading);
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}
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void SplashScreen::closeFading()
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{
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startOpacityAnimation(
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this, [&] { close(); }, /*backward=*/true);
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}
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}
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void SplashScreen::setupUi()
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void SplashScreen::setupUi()
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@ -16,7 +16,9 @@ public:
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static QLayout *createLogoTextLayout();
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static QLayout *createLogoTextLayout();
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public slots:
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public slots:
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void showTemporary();
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void showFading();
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void closeDelayed();
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void closeFading();
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private:
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private:
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void setupUi();
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void setupUi();
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@ -302,7 +302,7 @@ void WindowManager::showTrayMessage(const QString &message, WindowManager::TrayM
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void WindowManager::showSplashScreen()
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void WindowManager::showSplashScreen()
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{
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{
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auto splash = new SplashScreen();
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auto splash = new SplashScreen();
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splash->showTemporary();
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splash->showFading();
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}
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}
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void WindowManager::showHomeWindow()
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void WindowManager::showHomeWindow()
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