goodwatch/firmware/apps.c

85 lines
1.9 KiB
C

#include <msp430.h>
#include "apps.h"
#include "lcd.h"
#include "lcdtext.h"
#include "applist.h"
//! We begin on the clock.
static int appindex=0, idlecount=0;
//! Every 3 minutes we return to the clock unless this is called.
void app_cleartimer(){
idlecount=0;
}
//! Renders the current app to the screen.
void app_draw(){
static int lastmin=0;;
void (*tocall)(void)=apps[appindex].draw;
//If we go three minutes without action, return to main screen.
if(lastmin!=RTCMIN){
lastmin=RTCMIN;
idlecount++;
}
if(idlecount>3){
app_cleartimer();
lcd_zero(); //Manually clear the screen because of the switch.
appindex=0;
}
//Call the cap if it exists, or switch to the clock if we're at the
//end of the list.
if(tocall)
tocall();
else
app_forcehome();
return;
}
//! Force return to the home app.
void app_forcehome(){
appindex=0;
}
//! Renders the current app to the screen.
void app_init(){
void (*tocall)(void)=apps[appindex].init;
if(tocall)
tocall();
else
appindex=0;
return;
}
//! Move to the next application if the current allows it.
void app_next(){
void (*tocall)(void)=apps[appindex].draw;
//Clear the 3-minute timer when we switch apps. This is also
//cleared by keypresses.
app_cleartimer();
/* First we ask the current app if it will allow the transaction by
calling its exit() routine. Zero or a null function pointer allow
for the transition, but non-zero indicates that the transition has
been cancelled. For example, this is done by the RPN calculator
when the item on the stack is not zero.
*/
//Return if there is an exit function and it returns non-zero.
if(apps[appindex].exit && apps[appindex].exit())
return;
tocall=apps[++appindex].draw;
if(!tocall)
appindex=0;
//Initialize the new application and return.
apps[appindex].init();
return;
}