import React, {Component, PropTypes} from 'react'; import {DEBOUNCE_MILLIS} from '../../lib/constants'; class Editable extends Component { constructor (props) { super(props); this.state = { editing: false } } _handleEditStart () { this.setState({editing: true}); setTimeout(() => { this._input && this._input.focus(); this._input && this._input.select(); }); } _handleEditEnd () { const value = this._input.value.trim(); if (!value) { // Don't do anything if it's empty return; } // This timeout prevents the UI from showing the old value after submit. // It should give the UI enough time to redraw the new value. setTimeout(() => { this.setState({editing: false}); }, DEBOUNCE_MILLIS); this.props.onSubmit(value); } _handleEditKeyDown (e) { if (e.keyCode === 13) { // Pressed Enter this._handleEditEnd(); } else if (e.keyCode === 27) { // Pressed Escape this._input && this._input.blur(); } } render () { const {value, singleClick, ...extra} = this.props; const {editing} = this.state; if (editing) { return ( this._input = n} defaultValue={value} onKeyDown={e => this._handleEditKeyDown(e)} onBlur={e => this._handleEditEnd()} {...extra} /> ) } else { return (