import * as React from 'react'; import ReactDOM from 'react-dom'; import {AppContainer} from 'react-hot-loader'; import {Provider} from 'react-redux'; import {DragDropContext} from 'react-dnd'; import App from './containers/app'; import * as models from '../models'; import * as db from '../common/database'; import {init as initStore} from './redux/modules'; import {init as initSync} from '../sync'; import {init as initPlugins} from '../plugins'; import DNDBackend from './dnd-backend'; import './css/index.less'; import {isDevelopment} from '../common/constants'; import {trackEvent, trackPageView} from '../common/analytics'; // Handy little helper document.body.setAttribute('data-platform', process.platform); (async function () { await db.initClient(); // Create Redux store const store = await initStore(); const context = DragDropContext(DNDBackend); const DndComponent = context(App); const render = Component => { ReactDOM.render( , document.getElementById('root') ); }; render(DndComponent); // Track the page view trackPageView(); // Hot Module Replacement API if (module.hot) { module.hot.accept('./containers/app', () => { render(DndComponent); }); } // Do things that can wait process.nextTick(initSync); process.nextTick(initPlugins); })(); // Export some useful things for dev if (isDevelopment()) { window.models = models; window.db = db; } // Catch uncaught errors and report them if (window && !isDevelopment()) { window.addEventListener('error', e => { trackEvent('Error', 'Uncaught Error'); console.error('Uncaught Error', e); }); window.addEventListener('unhandledRejection', e => { trackEvent('Error', 'Uncaught Promise'); console.error('Unhandled Promise', e); }); } function showUpdateNotification () { console.log('[app] Update Available'); // eslint-disable-next-line no-new new window.Notification('Insomnia Update Ready', { body: 'Relaunch the app for it to take effect', silent: true, sticky: true }); } const {ipcRenderer} = require('electron'); ipcRenderer.on('update-available', () => { // Give it a few seconds before showing this. Sometimes, when // you relaunch too soon it doesn't work the first time. setTimeout(showUpdateNotification, 1000 * 10); });