import * as React from 'react'; import ReactDOM from 'react-dom'; import { AppContainer } from 'react-hot-loader'; import { Provider } from 'react-redux'; import { DragDropContext } from 'react-dnd'; import App from './containers/app'; import * as models from '../models'; import * as db from '../common/database'; import { init as initStore } from './redux/modules'; import { init as initSync } from '../sync'; import { init as initPlugins } from '../plugins'; import DNDBackend from './dnd-backend'; import './css/index.less'; import { isDevelopment } from '../common/constants'; import { setTheme, setFont } from '../plugins/misc'; // Handy little helper document.body.setAttribute('data-platform', process.platform); (async function() { await db.initClient(); await initPlugins(); const settings = await models.settings.getOrCreate(); await setTheme(settings.theme); await setFont(settings); // Create Redux store const store = await initStore(); const context = DragDropContext(DNDBackend); const DndComponent = context(App); const render = Component => { ReactDOM.render( , document.getElementById('root'), ); }; render(DndComponent); // Hot Module Replacement API if (module.hot) { module.hot.accept('./containers/app', () => { render(DndComponent); }); } // Do things that can wait process.nextTick(initSync); })(); // Export some useful things for dev if (isDevelopment()) { window.models = models; window.db = db; } // Catch uncaught errors and report them if (window && !isDevelopment()) { window.addEventListener('error', e => { console.error('Uncaught Error', e); }); window.addEventListener('unhandledRejection', e => { console.error('Unhandled Promise', e); }); } function showUpdateNotification() { console.log('[app] Update Available'); // eslint-disable-next-line no-new new window.Notification('Insomnia Update Ready', { body: 'Relaunch the app for it to take effect', silent: true, sticky: true, }); } const { ipcRenderer } = require('electron'); ipcRenderer.on('update-available', () => { // Give it a few seconds before showing this. Sometimes, when // you relaunch too soon it doesn't work the first time. setTimeout(showUpdateNotification, 1000 * 10); });