mirror of
https://github.com/Kong/insomnia
synced 2024-11-08 14:49:53 +00:00
d58edf1d25
* Started on UI makeover for teams * Some small tweaks and fixes * Adjusted settings
93 lines
2.1 KiB
JavaScript
93 lines
2.1 KiB
JavaScript
import React, {Component, PropTypes} from 'react';
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class Editable extends Component {
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state = {editing: false};
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_handleSetInputRef = n => this._input = n;
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_handleSingleClickEditStart = () => {
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if (this.props.singleClick) {
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this._handleEditStart();
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}
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};
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_handleEditStart = () => {
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this.setState({editing: true});
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setTimeout(() => {
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this._input && this._input.focus();
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this._input && this._input.select();
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});
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if (this.props.onEditStart) {
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this.props.onEditStart();
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}
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};
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_handleEditEnd = () => {
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const value = this._input.value.trim();
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if (!value) {
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// Don't do anything if it's empty
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return;
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}
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this.props.onSubmit(value);
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// This timeout prevents the UI from showing the old value after submit.
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// It should give the UI enough time to redraw the new value.
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setTimeout(async () => this.setState({editing: false}), 100);
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};
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_handleEditKeyDown = e => {
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if (e.keyCode === 13) {
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// Pressed Enter
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this._handleEditEnd();
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} else if (e.keyCode === 27) {
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// Pressed Escape
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// NOTE: This blur causes a save because we save on blur
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// TODO: Make escape blur without saving
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this._input && this._input.blur();
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}
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};
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render () {
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const {value, singleClick, onEditStart, ...extra} = this.props;
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const {editing} = this.state;
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if (editing) {
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return (
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<input
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className="editable"
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type="text"
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ref={this._handleSetInputRef}
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defaultValue={value}
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onKeyDown={this._handleEditKeyDown}
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onBlur={this._handleEditEnd}
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{...extra}
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/>
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)
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} else {
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return (
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<div className="editable"
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onClick={this._handleSingleClickEditStart}
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onDoubleClick={this._handleEditStart}
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{...extra}>
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{value}
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</div>
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)
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}
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}
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}
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Editable.propTypes = {
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onSubmit: PropTypes.func.isRequired,
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value: PropTypes.string.isRequired,
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// Optional
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singleClick: PropTypes.bool,
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onEditStart: PropTypes.func,
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};
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export default Editable;
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