insomnia/packages/insomnia-app/app/ui/index.js
2018-05-23 00:28:25 -04:00

86 lines
2.2 KiB
JavaScript

import * as React from 'react';
import ReactDOM from 'react-dom';
import {AppContainer} from 'react-hot-loader';
import {Provider} from 'react-redux';
import {DragDropContext} from 'react-dnd';
import App from './containers/app';
import * as models from '../models';
import * as db from '../common/database';
import {init as initStore} from './redux/modules';
import {init as initSync} from '../sync';
import {init as initPlugins} from '../plugins';
import DNDBackend from './dnd-backend';
import './css/index.less';
import {isDevelopment} from '../common/constants';
// Handy little helper
document.body.setAttribute('data-platform', process.platform);
(async function () {
await db.initClient();
// Create Redux store
const store = await initStore();
const context = DragDropContext(DNDBackend);
const DndComponent = context(App);
const render = Component => {
ReactDOM.render(
<AppContainer>
<Provider store={store}>
<Component/>
</Provider>
</AppContainer>,
document.getElementById('root')
);
};
render(DndComponent);
// Hot Module Replacement API
if (module.hot) {
module.hot.accept('./containers/app', () => {
render(DndComponent);
});
}
// Do things that can wait
process.nextTick(initSync);
process.nextTick(initPlugins);
})();
// Export some useful things for dev
if (isDevelopment()) {
window.models = models;
window.db = db;
}
// Catch uncaught errors and report them
if (window && !isDevelopment()) {
window.addEventListener('error', e => {
console.error('Uncaught Error', e);
});
window.addEventListener('unhandledRejection', e => {
console.error('Unhandled Promise', e);
});
}
function showUpdateNotification () {
console.log('[app] Update Available');
// eslint-disable-next-line no-new
new window.Notification('Insomnia Update Ready', {
body: 'Relaunch the app for it to take effect',
silent: true,
sticky: true
});
}
const {ipcRenderer} = require('electron');
ipcRenderer.on('update-available', () => {
// Give it a few seconds before showing this. Sometimes, when
// you relaunch too soon it doesn't work the first time.
setTimeout(showUpdateNotification, 1000 * 10);
});