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vulkan: fix sw_frame_deps counter
The code used as a basis was the buffer dependency code, where the counter was incremented after each buffer, but for the sw_frame dep API, we only support adding individual frames at a time.
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@ -618,6 +618,8 @@ int ff_vk_exec_add_dep_sw_frame(FFVulkanContext *s, FFVkExecContext *e,
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return AVERROR(ENOMEM);
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}
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e->nb_sw_frame_deps++;
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return 0;
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}
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