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avcodec/h264pred: Don't compile > 8 bit versions of VP7/8 functions
VP7 and VP8 are eight bit only. Signed-off-by: Andreas Rheinhardt <andreas.rheinhardt@outlook.com>
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d0bf242d02
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@ -53,6 +53,30 @@
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#include "h264pred_template.c"
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#undef BIT_DEPTH
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static void pred4x4_127_dc_c(uint8_t *src, const uint8_t *topright,
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ptrdiff_t _stride)
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{
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int stride = _stride;
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const uint32_t a = 0x7F7F7F7FU;
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AV_WN32A(src + 0 * stride, a);
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AV_WN32A(src + 1 * stride, a);
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AV_WN32A(src + 2 * stride, a);
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AV_WN32A(src + 3 * stride, a);
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}
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static void pred4x4_129_dc_c(uint8_t *src, const uint8_t *topright,
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ptrdiff_t _stride)
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{
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int stride = _stride;
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const uint32_t a = 0x81818181U;
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AV_WN32A(src + 0 * stride, a);
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AV_WN32A(src + 1 * stride, a);
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AV_WN32A(src + 2 * stride, a);
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AV_WN32A(src + 3 * stride, a);
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}
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static void pred4x4_vertical_vp8_c(uint8_t *src, const uint8_t *topright,
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ptrdiff_t stride)
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{
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@ -447,8 +471,8 @@ av_cold void ff_h264_pred_init(H264PredContext *h, int codec_id,
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h->pred4x4[TOP_DC_PRED ]= FUNCC(pred4x4_top_dc , depth);\
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} else {\
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h->pred4x4[TM_VP8_PRED ]= FUNCD(pred4x4_tm_vp8);\
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h->pred4x4[DC_127_PRED ]= FUNCC(pred4x4_127_dc , depth);\
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h->pred4x4[DC_129_PRED ]= FUNCC(pred4x4_129_dc , depth);\
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h->pred4x4[DC_127_PRED ]= FUNCD(pred4x4_127_dc);\
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h->pred4x4[DC_129_PRED ]= FUNCD(pred4x4_129_dc);\
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h->pred4x4[VERT_VP8_PRED ]= FUNCC(pred4x4_vertical , depth);\
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h->pred4x4[HOR_VP8_PRED ]= FUNCC(pred4x4_horizontal , depth);\
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}\
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@ -524,8 +548,8 @@ av_cold void ff_h264_pred_init(H264PredContext *h, int codec_id,
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h->pred8x8[LEFT_DC_PRED8x8]= FUNCD(pred8x8_left_dc_rv40);\
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h->pred8x8[TOP_DC_PRED8x8 ]= FUNCD(pred8x8_top_dc_rv40);\
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if (codec_id == AV_CODEC_ID_VP7 || codec_id == AV_CODEC_ID_VP8) {\
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h->pred8x8[DC_127_PRED8x8]= FUNCC(pred8x8_127_dc , depth);\
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h->pred8x8[DC_129_PRED8x8]= FUNCC(pred8x8_129_dc , depth);\
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h->pred8x8[DC_127_PRED8x8]= FUNCC(pred8x8_127_dc, 8);\
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h->pred8x8[DC_129_PRED8x8]= FUNCC(pred8x8_129_dc, 8);\
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}\
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}\
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if (chroma_format_idc <= 1) {\
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@ -547,8 +571,8 @@ av_cold void ff_h264_pred_init(H264PredContext *h, int codec_id,
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case AV_CODEC_ID_VP7:\
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case AV_CODEC_ID_VP8:\
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h->pred16x16[PLANE_PRED8x8 ]= FUNCD(pred16x16_tm_vp8);\
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h->pred16x16[DC_127_PRED8x8]= FUNCC(pred16x16_127_dc , depth);\
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h->pred16x16[DC_129_PRED8x8]= FUNCC(pred16x16_129_dc , depth);\
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h->pred16x16[DC_127_PRED8x8]= FUNCC(pred16x16_127_dc, 8);\
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h->pred16x16[DC_129_PRED8x8]= FUNCC(pred16x16_129_dc, 8);\
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break;\
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default:\
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h->pred16x16[PLANE_PRED8x8 ]= FUNCC(pred16x16_plane , depth);\
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@ -111,32 +111,6 @@ static void FUNCC(pred4x4_128_dc)(uint8_t *_src, const uint8_t *topright,
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AV_WN4PA(src+3*stride, a);
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}
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static void FUNCC(pred4x4_127_dc)(uint8_t *_src, const uint8_t *topright,
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ptrdiff_t _stride)
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{
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pixel *src = (pixel*)_src;
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int stride = _stride>>(sizeof(pixel)-1);
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const pixel4 a = PIXEL_SPLAT_X4((1<<(BIT_DEPTH-1))-1);
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AV_WN4PA(src+0*stride, a);
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AV_WN4PA(src+1*stride, a);
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AV_WN4PA(src+2*stride, a);
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AV_WN4PA(src+3*stride, a);
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}
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static void FUNCC(pred4x4_129_dc)(uint8_t *_src, const uint8_t *topright,
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ptrdiff_t _stride)
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{
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pixel *src = (pixel*)_src;
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int stride = _stride>>(sizeof(pixel)-1);
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const pixel4 a = PIXEL_SPLAT_X4((1<<(BIT_DEPTH-1))+1);
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AV_WN4PA(src+0*stride, a);
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AV_WN4PA(src+1*stride, a);
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AV_WN4PA(src+2*stride, a);
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AV_WN4PA(src+3*stride, a);
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}
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#define LOAD_TOP_RIGHT_EDGE\
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const unsigned av_unused t4 = topright[0];\
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@ -427,9 +401,11 @@ static void FUNCC(pred16x16_##n##_dc)(uint8_t *_src, ptrdiff_t stride)\
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PREDICT_16x16_DC(PIXEL_SPLAT_X4(v));\
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}
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PRED16x16_X(127, (1<<(BIT_DEPTH-1))-1)
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PRED16x16_X(128, (1<<(BIT_DEPTH-1))+0)
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#if BIT_DEPTH == 8
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PRED16x16_X(127, (1<<(BIT_DEPTH-1))-1)
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PRED16x16_X(129, (1<<(BIT_DEPTH-1))+1)
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#endif
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static inline void FUNCC(pred16x16_plane_compat)(uint8_t *_src,
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ptrdiff_t _stride,
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@ -551,9 +527,11 @@ static void FUNCC(pred8x8_##n##_dc)(uint8_t *_src, ptrdiff_t stride)\
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}\
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}
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PRED8x8_X(127, (1<<(BIT_DEPTH-1))-1)
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PRED8x8_X(128, (1<<(BIT_DEPTH-1))+0)
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#if BIT_DEPTH == 8
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PRED8x8_X(127, (1<<(BIT_DEPTH-1))-1)
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PRED8x8_X(129, (1<<(BIT_DEPTH-1))+1)
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#endif
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static void FUNCC(pred8x16_128_dc)(uint8_t *_src, ptrdiff_t stride)
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{
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