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kmsgrab: Do not require the modifier to stay constant.
As we get a new set of objects each frame anyway, we do not gain anything by keeping the modifier constant. This helps with capturing when switching your setup a bit, e.g. from ingame to desktop or from X11 to wayland. Signed-off-by: Mark Thompson <sw@jkqxz.net>
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@ -176,13 +176,6 @@ static int kmsgrab_get_fb2(AVFormatContext *avctx,
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err = AVERROR(EIO);
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goto fail;
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}
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if (fb->modifier != ctx->drm_format_modifier) {
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av_log(avctx, AV_LOG_ERROR, "Plane %"PRIu32" framebuffer "
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"format modifier changed: now %"PRIx64".\n",
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ctx->plane_id, fb->modifier);
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err = AVERROR(EIO);
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goto fail;
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}
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if (fb->width != ctx->width || fb->height != ctx->height) {
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av_log(avctx, AV_LOG_ERROR, "Plane %"PRIu32" framebuffer "
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"dimensions changed: now %"PRIu32"x%"PRIu32".\n",
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