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https://github.com/librempeg/librempeg
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Remove unused variables.
Originally committed as revision 6625 to svn://svn.ffmpeg.org/ffmpeg/trunk
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31903634b6
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@ -67,7 +67,6 @@ static inline int vertClassify_altivec(uint8_t src[], int stride, PPContext *c)
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vector by assuming (stride % 16) == 0, unfortunately
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vector by assuming (stride % 16) == 0, unfortunately
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this is not always true.
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this is not always true.
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*/
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*/
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register int y;
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short __attribute__ ((aligned(16))) data[8];
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short __attribute__ ((aligned(16))) data[8];
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int numEq;
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int numEq;
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uint8_t *src2 = src;
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uint8_t *src2 = src;
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@ -265,7 +264,6 @@ static inline void doVertLowPass_altivec(uint8_t *src, int stride, PPContext *c)
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#undef LOAD_LINE
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#undef LOAD_LINE
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#undef LOAD_LINE_ALIGNED
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#undef LOAD_LINE_ALIGNED
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const vector unsigned short v_1 = vec_splat_u16(1);
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const vector unsigned short v_2 = vec_splat_u16(2);
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const vector unsigned short v_2 = vec_splat_u16(2);
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const vector unsigned short v_4 = vec_splat_u16(4);
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const vector unsigned short v_4 = vec_splat_u16(4);
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@ -518,7 +516,6 @@ static inline void dering_altivec(uint8_t src[], int stride, PPContext *c) {
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*/
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*/
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uint8_t *srcCopy = src;
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uint8_t *srcCopy = src;
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uint8_t __attribute__((aligned(16))) dt[16];
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uint8_t __attribute__((aligned(16))) dt[16];
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const vector unsigned char vuint8_1 = vec_splat_u8(1);
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const vector signed int zero = vec_splat_s32(0);
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const vector signed int zero = vec_splat_s32(0);
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vector unsigned char v_dt;
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vector unsigned char v_dt;
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dt[0] = deringThreshold;
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dt[0] = deringThreshold;
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@ -682,7 +679,6 @@ static inline void dering_altivec(uint8_t src[], int stride, PPContext *c) {
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tQP2[0]= c->QP/2 + 1;
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tQP2[0]= c->QP/2 + 1;
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vector signed int vQP2 = vec_ld(0, tQP2);
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vector signed int vQP2 = vec_ld(0, tQP2);
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vQP2 = vec_splat(vQP2, 0);
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vQP2 = vec_splat(vQP2, 0);
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const vector unsigned char vuint8_2 = vec_splat_u8(2);
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const vector signed int vsint32_8 = vec_splat_s32(8);
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const vector signed int vsint32_8 = vec_splat_s32(8);
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const vector unsigned int vuint32_4 = vec_splat_u32(4);
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const vector unsigned int vuint32_4 = vec_splat_u32(4);
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@ -1107,9 +1103,6 @@ static inline void transpose_16x8_char_toPackedAlign_altivec(unsigned char* dst,
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static inline void transpose_8x16_char_fromPackedAlign_altivec(unsigned char* dst, unsigned char* src, int stride) {
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static inline void transpose_8x16_char_fromPackedAlign_altivec(unsigned char* dst, unsigned char* src, int stride) {
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const vector unsigned char zero = vec_splat_u8(0);
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const vector unsigned char zero = vec_splat_u8(0);
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const vector unsigned char magic_perm = (const vector unsigned char)
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AVV(0x00, 0x01, 0x02, 0x03, 0x04, 0x05, 0x06, 0x07,
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0x18, 0x19, 0x1A, 0x1B, 0x1C, 0x1D, 0x1E, 0x1F);
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#define LOAD_DOUBLE_LINE(i, j) \
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#define LOAD_DOUBLE_LINE(i, j) \
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vector unsigned char src##i = vec_ld(i * 16, src); \
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vector unsigned char src##i = vec_ld(i * 16, src); \
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