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segafilm: Validate the number of audio channels
This avoids divisions by zero later. Reported-by: Mateusz "j00ru" Jurczyk and Gynvael Coldwind CC: libav-stable@libav.org Signed-off-by: Martin Storsjö <martin@martin.st>
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@ -111,6 +111,11 @@ static int film_read_header(AVFormatContext *s)
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return AVERROR(EIO);
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film->audio_samplerate = AV_RB16(&scratch[24]);
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film->audio_channels = scratch[21];
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if (!film->audio_channels || film->audio_channels > 2) {
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av_log(s, AV_LOG_ERROR,
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"Invalid number of channels: %d\n", film->audio_channels);
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return AVERROR_INVALIDDATA;
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}
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film->audio_bits = scratch[22];
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if (scratch[23] == 2)
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film->audio_type = AV_CODEC_ID_ADPCM_ADX;
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