Remove unused softfloat implementation.

The softfloat functionality is unused, not installed and incomplete.
On platforms without floating point units, the compiler provides a softfloat
implementation so there is no point in carrying this code around locally.
This commit is contained in:
Diego Biurrun 2011-05-11 12:22:28 +02:00
parent 2caf19e90f
commit bea705752d
4 changed files with 1 additions and 200 deletions

View File

@ -19,7 +19,6 @@ integer.c 128bit integer math
lls.c
mathematics.c greatest common divisor, integer sqrt, integer log2, ...
mem.c memory allocation routines with guaranteed alignment
softfloat.c
Headers:
bswap.h big/little/native-endian conversion code

View File

@ -75,7 +75,7 @@ OBJS-$(ARCH_ARM) += arm/cpu.o
OBJS-$(ARCH_PPC) += ppc/cpu.o
OBJS-$(ARCH_X86) += x86/cpu.o
TESTPROGS = adler32 aes base64 cpu crc des lls md5 pca sha softfloat tree
TESTPROGS = adler32 aes base64 cpu crc des lls md5 pca sha tree
TESTPROGS-$(HAVE_LZO1X_999_COMPRESS) += lzo
DIRS = arm bfin sh4 x86

View File

@ -1,72 +0,0 @@
/*
* copyright (c) 2006 Michael Niedermayer <michaelni@gmx.at>
*
* This file is part of Libav.
*
* Libav is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2.1 of the License, or (at your option) any later version.
*
* Libav is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with Libav; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
*/
#include <inttypes.h>
#include <stdio.h>
#include <assert.h>
#include "softfloat.h"
#include "common.h"
#include "log.h"
#undef printf
int main(void){
SoftFloat one= av_int2sf(1, 0);
SoftFloat sf1, sf2;
double d1, d2;
int i, j;
av_log_set_level(AV_LOG_DEBUG);
d1= 1;
for(i= 0; i<10; i++){
d1= 1/(d1+1);
}
printf("test1 double=%d\n", (int)(d1 * (1<<24)));
sf1= one;
for(i= 0; i<10; i++){
sf1= av_div_sf(one, av_normalize_sf(av_add_sf(one, sf1)));
}
printf("test1 sf =%d\n", av_sf2int(sf1, 24));
for(i= 0; i<100; i++){
START_TIMER
d1= i;
d2= i/100.0;
for(j= 0; j<1000; j++){
d1= (d1+1)*d2;
}
STOP_TIMER("float add mul")
}
printf("test2 double=%d\n", (int)(d1 * (1<<24)));
for(i= 0; i<100; i++){
START_TIMER
sf1= av_int2sf(i, 0);
sf2= av_div_sf(av_int2sf(i, 2), av_int2sf(200, 3));
for(j= 0; j<1000; j++){
sf1= av_mul_sf(av_add_sf(sf1, one),sf2);
}
STOP_TIMER("softfloat add mul")
}
printf("test2 sf =%d (%d %d)\n", av_sf2int(sf1, 24), sf1.exp, sf1.mant);
return 0;
}

View File

@ -1,126 +0,0 @@
/*
* Copyright (c) 2006 Michael Niedermayer <michaelni@gmx.at>
*
* This file is part of Libav.
*
* Libav is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2.1 of the License, or (at your option) any later version.
*
* Libav is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with Libav; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
*/
#ifndef AVUTIL_SOFTFLOAT_H
#define AVUTIL_SOFTFLOAT_H
#include <stdint.h>
#include "common.h"
#define MIN_EXP -126
#define MAX_EXP 126
#define ONE_BITS 29
typedef struct SoftFloat{
int32_t exp;
int32_t mant;
}SoftFloat;
static av_const SoftFloat av_normalize_sf(SoftFloat a){
if(a.mant){
#if 1
while((a.mant + 0x20000000U)<0x40000000U){
a.mant += a.mant;
a.exp -= 1;
}
#else
int s=ONE_BITS + 1 - av_log2(a.mant ^ (a.mant<<1));
a.exp -= s;
a.mant <<= s;
#endif
if(a.exp < MIN_EXP){
a.exp = MIN_EXP;
a.mant= 0;
}
}else{
a.exp= MIN_EXP;
}
return a;
}
static inline av_const SoftFloat av_normalize1_sf(SoftFloat a){
#if 1
if(a.mant + 0x40000000 < 0){
a.exp++;
a.mant>>=1;
}
return a;
#elif 1
int t= a.mant + 0x40000000 < 0;
return (SoftFloat){a.exp+t, a.mant>>t};
#else
int t= (a.mant + 0x40000000U)>>31;
return (SoftFloat){a.exp+t, a.mant>>t};
#endif
}
/**
* @return Will not be more denormalized than a+b. So if either input is
* normalized, then the output will not be worse then the other input.
* If both are normalized, then the output will be normalized.
*/
static inline av_const SoftFloat av_mul_sf(SoftFloat a, SoftFloat b){
a.exp += b.exp;
a.mant = (a.mant * (int64_t)b.mant) >> ONE_BITS;
return av_normalize1_sf(a);
}
/**
* b has to be normalized and not zero.
* @return Will not be more denormalized than a.
*/
static av_const SoftFloat av_div_sf(SoftFloat a, SoftFloat b){
a.exp -= b.exp+1;
a.mant = ((int64_t)a.mant<<(ONE_BITS+1)) / b.mant;
return av_normalize1_sf(a);
}
static inline av_const int av_cmp_sf(SoftFloat a, SoftFloat b){
int t= a.exp - b.exp;
if(t<0) return (a.mant >> (-t)) - b.mant ;
else return a.mant - (b.mant >> t);
}
static inline av_const SoftFloat av_add_sf(SoftFloat a, SoftFloat b){
int t= a.exp - b.exp;
if(t<0) return av_normalize1_sf((SoftFloat){b.exp, b.mant + (a.mant >> (-t))});
else return av_normalize1_sf((SoftFloat){a.exp, a.mant + (b.mant >> t )});
}
static inline av_const SoftFloat av_sub_sf(SoftFloat a, SoftFloat b){
return av_add_sf(a, (SoftFloat){b.exp, -b.mant});
}
//FIXME sqrt, log, exp, pow, sin, cos
static inline av_const SoftFloat av_int2sf(int v, int frac_bits){
return av_normalize_sf((SoftFloat){ONE_BITS-frac_bits, v});
}
/**
* Rounding is to -inf.
*/
static inline av_const int av_sf2int(SoftFloat v, int frac_bits){
v.exp += frac_bits - ONE_BITS;
if(v.exp >= 0) return v.mant << v.exp ;
else return v.mant >>(-v.exp);
}
#endif /* AVUTIL_SOFTFLOAT_H */