mirror of
https://github.com/librempeg/librempeg
synced 2024-11-23 11:39:47 +00:00
cd8c64e197
This reverts commit da22ba7df4
since it
broke slice threading. Slice threading just duplicates MpegEncContext
so every value used during mpeg_decode_slice has to be in it.
A second patch will fix the illusion that Mpeg1Context is available
in mpeg_decode_slice.
47 lines
1.7 KiB
C
47 lines
1.7 KiB
C
/*
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* Video Decode and Presentation API for UNIX (VDPAU) is used for
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* HW decode acceleration for MPEG-1/2, H.264 and VC-1.
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*
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* Copyright (C) 2008 NVIDIA
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*
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* This file is part of Libav.
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*
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* Libav is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Lesser General Public
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* License as published by the Free Software Foundation; either
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* version 2.1 of the License, or (at your option) any later version.
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*
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* Libav is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public
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* License along with Libav; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
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*/
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#ifndef AVCODEC_VDPAU_INTERNAL_H
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#define AVCODEC_VDPAU_INTERNAL_H
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#include <stdint.h>
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#include "mpegvideo.h"
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void ff_vdpau_add_data_chunk(MpegEncContext *s, const uint8_t *buf,
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int buf_size);
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void ff_vdpau_mpeg_picture_complete(MpegEncContext *s, const uint8_t *buf,
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int buf_size, int slice_count);
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void ff_vdpau_h264_picture_start(MpegEncContext *s);
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void ff_vdpau_h264_set_reference_frames(MpegEncContext *s);
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void ff_vdpau_h264_picture_complete(MpegEncContext *s);
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void ff_vdpau_vc1_decode_picture(MpegEncContext *s, const uint8_t *buf,
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int buf_size);
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void ff_vdpau_mpeg4_decode_picture(MpegEncContext *s, const uint8_t *buf,
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int buf_size);
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#endif /* AVCODEC_VDPAU_INTERNAL_H */
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