Merge remote-tracking branch 'origin/master' into roy.step_by_step_realtime_processing

This commit is contained in:
Roy Shilkrot 2023-09-19 12:09:43 -04:00
commit 44811674b7
10 changed files with 120 additions and 72 deletions

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@ -7,7 +7,7 @@ param(
[switch] $SkipAll,
[switch] $SkipBuild,
[switch] $SkipDeps,
[string] $ExtraCmakeArgs
[string[]] $ExtraCmakeArgs
)
$ErrorActionPreference = 'Stop'
@ -58,7 +58,7 @@ function Build {
Ensure-Location $ProjectRoot
# take cmake args from $ExtraCmakeArgs
$CmakeArgs = @($ExtraCmakeArgs)
$CmakeArgs = $ExtraCmakeArgs
$CmakeBuildArgs = @()
$CmakeInstallArgs = @()

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@ -95,7 +95,7 @@ After installing the CUDA toolkit, you need to set variables to point CMake to t
For example
```powershell
> .github/scripts/Build-Windows.ps1 -Target x64 -ExtraCmakeFlags "-D LOCALVOCAL_WITH_CUDA=ON -D CUDA_TOOLKIT_ROOT_DIR='C:\Program Files\NVIDIA GPU Computing Toolkit\CUDA\v11.4'"
.github/scripts/Build-Windows.ps1 -Target x64 -ExtraCmakeArgs '-D','LOCALVOCAL_WITH_CUDA=ON','-D',"CUDA_TOOLKIT_ROOT_DIR='C:\Program Files\NVIDIA GPU Computing Toolkit\CUDA\v12.2'"
```
You will need to copy a few CUDA .dll files to the location of the plugin .dll for it to run. The required .dll files from CUDA (which are located in the `bin` folder of the CUDA toolkit installation directory) are:
@ -104,4 +104,4 @@ You will need to copy a few CUDA .dll files to the location of the plugin .dll f
- `cublas64_NN.dll`
- `cublasLt64_NN.dll`
where `NN` is the CUDA version number. For example, if you have installed CUDA 11.4 then `NN` is likely `11`.
where `NN` is the CUDA major version number. For example, if you have installed CUDA 12.2 as in example above, then `NN` is `12`.

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@ -0,0 +1,3 @@
typedef std::function<void(int download_status, const std::string &path)>
download_finished_callback_t;

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@ -3,6 +3,8 @@
#include <obs-module.h>
#include <filesystem>
const std::string MODEL_BASE_PATH = "https://huggingface.co/ggerganov/whisper.cpp";
const std::string MODEL_PREFIX = "resolve/main/";
@ -12,14 +14,17 @@ size_t write_data(void *ptr, size_t size, size_t nmemb, FILE *stream)
return written;
}
ModelDownloader::ModelDownloader(
const std::string &model_name,
std::function<void(int download_status)> download_finished_callback_, QWidget *parent)
ModelDownloader::ModelDownloader(const std::string &model_name,
download_finished_callback_t download_finished_callback_,
QWidget *parent)
: QDialog(parent), download_finished_callback(download_finished_callback_)
{
this->setWindowTitle("Downloading model...");
this->setWindowTitle("LocalVocal: Downloading model...");
this->setWindowFlags(Qt::Dialog | Qt::WindowTitleHint | Qt::CustomizeWindowHint);
this->setFixedSize(300, 100);
// Bring the dialog to the front
this->activateWindow();
this->raise();
this->layout = new QVBoxLayout(this);
@ -59,24 +64,32 @@ ModelDownloader::ModelDownloader(
this->download_thread->start();
}
void ModelDownloader::closeEvent(QCloseEvent *e)
{
if (!this->mPrepareToClose)
e->ignore();
else
QDialog::closeEvent(e);
}
void ModelDownloader::close()
{
this->mPrepareToClose = true;
QDialog::close();
}
void ModelDownloader::update_progress(int progress)
{
this->progress_bar->setValue(progress);
}
void ModelDownloader::download_finished()
void ModelDownloader::download_finished(const std::string &path)
{
this->setWindowTitle("Download finished!");
this->progress_bar->setValue(100);
this->progress_bar->setFormat("Download finished!");
this->progress_bar->setAlignment(Qt::AlignCenter);
this->progress_bar->setStyleSheet("QProgressBar::chunk { background-color: #05B8CC; }");
// Add a button to close the dialog
QPushButton *close_button = new QPushButton("Close", this);
this->layout->addWidget(close_button);
connect(close_button, &QPushButton::clicked, this, &ModelDownloader::close);
// Call the callback
this->download_finished_callback(0);
// Call the callback with the path to the downloaded model
this->download_finished_callback(0, path);
// Close the dialog
this->close();
}
void ModelDownloader::show_error(const std::string &reason)
@ -96,7 +109,7 @@ void ModelDownloader::show_error(const std::string &reason)
QPushButton *close_button = new QPushButton("Close", this);
this->layout->addWidget(close_button);
connect(close_button, &QPushButton::clicked, this, &ModelDownloader::close);
this->download_finished_callback(1);
this->download_finished_callback(1, "");
}
ModelDownloadWorker::ModelDownloadWorker(const std::string &model_name_)
@ -106,9 +119,23 @@ ModelDownloadWorker::ModelDownloadWorker(const std::string &model_name_)
void ModelDownloadWorker::download_model()
{
std::string module_data_dir = obs_get_module_data_path(obs_current_module());
// join the directory and the filename using the platform-specific separator
std::string model_save_path = module_data_dir + "/" + this->model_name;
char *module_config_path = obs_module_get_config_path(obs_current_module(), "models");
// Check if the config folder exists
if (!std::filesystem::exists(module_config_path)) {
obs_log(LOG_WARNING, "Config folder does not exist: %s", module_config_path);
// Create the config folder
if (!std::filesystem::create_directories(module_config_path)) {
obs_log(LOG_ERROR, "Failed to create config folder: %s",
module_config_path);
emit download_error("Failed to create config folder.");
return;
}
}
char *model_save_path_str =
obs_module_get_config_path(obs_current_module(), this->model_name.c_str());
std::string model_save_path(model_save_path_str);
bfree(model_save_path_str);
obs_log(LOG_INFO, "Model save path: %s", model_save_path.c_str());
// extract filename from path in this->modle_name
@ -143,11 +170,11 @@ void ModelDownloadWorker::download_model()
}
curl_easy_cleanup(curl);
fclose(fp);
emit download_finished(model_save_path);
} else {
obs_log(LOG_ERROR, "Failed to initialize curl.");
emit download_error("Failed to initialize curl.");
}
emit download_finished();
}
int ModelDownloadWorker::progress_callback(void *clientp, curl_off_t dltotal, curl_off_t dlnow,
@ -168,9 +195,13 @@ int ModelDownloadWorker::progress_callback(void *clientp, curl_off_t dltotal, cu
ModelDownloader::~ModelDownloader()
{
if (this->download_thread != nullptr) {
if (this->download_thread->isRunning()) {
this->download_thread->quit();
this->download_thread->wait();
}
delete this->download_thread;
}
delete this->download_worker;
}

View File

@ -9,6 +9,8 @@
#include <curl/curl.h>
#include "model-downloader-types.h"
class ModelDownloadWorker : public QObject {
Q_OBJECT
public:
@ -20,7 +22,7 @@ public slots:
signals:
void download_progress(int progress);
void download_finished();
void download_finished(const std::string &path);
void download_error(const std::string &reason);
private:
@ -33,22 +35,27 @@ class ModelDownloader : public QDialog {
Q_OBJECT
public:
ModelDownloader(const std::string &model_name,
std::function<void(int download_status)> download_finished_callback,
download_finished_callback_t download_finished_callback,
QWidget *parent = nullptr);
~ModelDownloader();
public slots:
void update_progress(int progress);
void download_finished();
void download_finished(const std::string &path);
void show_error(const std::string &reason);
protected:
void closeEvent(QCloseEvent *e) override;
private:
QVBoxLayout *layout;
QProgressBar *progress_bar;
QThread *download_thread;
ModelDownloadWorker *download_worker;
// Callback for when the download is finished
std::function<void(int download_status)> download_finished_callback;
download_finished_callback_t download_finished_callback;
bool mPrepareToClose;
void close();
};
#endif // MODEL_DOWNLOADER_UI_H

View File

@ -12,28 +12,43 @@
#include <curl/curl.h>
bool check_if_model_exists(const std::string &model_name)
std::string find_model_file(const std::string &model_name)
{
obs_log(LOG_INFO, "Checking if model %s exists...", model_name.c_str());
char *model_file_path = obs_module_file(model_name.c_str());
obs_log(LOG_INFO, "Model file path: %s", model_file_path);
const char *model_name_cstr = model_name.c_str();
obs_log(LOG_INFO, "Checking if model %s exists in data...", model_name_cstr);
char *model_file_path = obs_module_file(model_name_cstr);
if (model_file_path == nullptr) {
obs_log(LOG_INFO, "Model %s does not exist.", model_name.c_str());
return false;
obs_log(LOG_INFO, "Model %s not found in data.", model_name_cstr);
} else {
std::string model_file_path_str(model_file_path);
bfree(model_file_path);
if (!std::filesystem::exists(model_file_path_str)) {
obs_log(LOG_INFO, "Model not found in data: %s",
model_file_path_str.c_str());
} else {
obs_log(LOG_INFO, "Model found in data: %s", model_file_path_str.c_str());
return model_file_path_str;
}
}
if (!std::filesystem::exists(model_file_path)) {
obs_log(LOG_INFO, "Model %s does not exist.", model_file_path);
bfree(model_file_path);
return false;
// Check if model exists in the config folder
char *model_config_path_str =
obs_module_get_config_path(obs_current_module(), model_name_cstr);
std::string model_config_path(model_config_path_str);
bfree(model_config_path_str);
obs_log(LOG_INFO, "Model path in config: %s", model_config_path.c_str());
if (std::filesystem::exists(model_config_path)) {
obs_log(LOG_INFO, "Model exists in config folder: %s", model_config_path.c_str());
return model_config_path;
}
bfree(model_file_path);
return true;
obs_log(LOG_INFO, "Model %s not found.", model_name_cstr);
return "";
}
void download_model_with_ui_dialog(
const std::string &model_name,
std::function<void(int download_status)> download_finished_callback)
void download_model_with_ui_dialog(const std::string &model_name,
download_finished_callback_t download_finished_callback)
{
// Start the model downloader UI
ModelDownloader *model_downloader = new ModelDownloader(

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@ -4,11 +4,12 @@
#include <string>
#include <functional>
bool check_if_model_exists(const std::string &model_name);
#include "model-downloader-types.h"
std::string find_model_file(const std::string &model_name);
// Start the model downloader UI dialog with a callback for when the download is finished
void download_model_with_ui_dialog(
const std::string &model_name,
std::function<void(int download_status)> download_finished_callback);
void download_model_with_ui_dialog(const std::string &model_name,
download_finished_callback_t download_finished_callback);
#endif // MODEL_DOWNLOADER_H

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@ -42,7 +42,7 @@ struct transcription_filter_data {
audio_resampler_t *resampler = nullptr;
/* whisper */
std::string whisper_model_path = "models/ggml-tiny.en.bin";
std::string whisper_model_path;
struct whisper_context *whisper_context = nullptr;
whisper_full_params whisper_params;

View File

@ -313,14 +313,15 @@ void transcription_filter_update(void *data, obs_data_t *s)
gf->whisper_model_path = new_model_path;
// check if the model exists, if not, download it
if (!check_if_model_exists(gf->whisper_model_path)) {
obs_log(LOG_ERROR, "Whisper model does not exist");
std::string model_file_found = find_model_file(gf->whisper_model_path);
if (model_file_found == "") {
obs_log(LOG_WARNING, "Whisper model does not exist");
download_model_with_ui_dialog(
gf->whisper_model_path, [gf](int download_status) {
gf->whisper_model_path,
[gf](int download_status, const std::string &path) {
if (download_status == 0) {
obs_log(LOG_INFO, "Model download complete");
gf->whisper_context = init_whisper_context(
gf->whisper_model_path);
gf->whisper_context = init_whisper_context(path);
std::thread new_whisper_thread(whisper_loop, gf);
gf->whisper_thread.swap(new_whisper_thread);
} else {
@ -329,7 +330,7 @@ void transcription_filter_update(void *data, obs_data_t *s)
});
} else {
// Model exists, just load it
gf->whisper_context = init_whisper_context(gf->whisper_model_path);
gf->whisper_context = init_whisper_context(model_file_found);
std::thread new_whisper_thread(whisper_loop, gf);
gf->whisper_thread.swap(new_whisper_thread);
}
@ -374,8 +375,8 @@ void transcription_filter_update(void *data, obs_data_t *s)
void *transcription_filter_create(obs_data_t *settings, obs_source_t *filter)
{
struct transcription_filter_data *gf = static_cast<struct transcription_filter_data *>(
bzalloc(sizeof(struct transcription_filter_data)));
void *p = bzalloc(sizeof(struct transcription_filter_data));
struct transcription_filter_data *gf = new (p) transcription_filter_data;
// Get the number of channels for the input source
gf->channels = audio_output_get_channels(obs_get_audio());
@ -400,12 +401,7 @@ void *transcription_filter_create(obs_data_t *settings, obs_source_t *filter)
}
gf->context = filter;
gf->whisper_model_path = std::string(obs_data_get_string(settings, "whisper_model_path"));
gf->whisper_context = init_whisper_context(gf->whisper_model_path);
if (gf->whisper_context == nullptr) {
obs_log(LOG_ERROR, "Failed to load whisper model");
return nullptr;
}
gf->whisper_model_path = ""; // The update function will set the model path
gf->overlap_ms = OVERLAP_SIZE_MSEC;
gf->overlap_frames = (size_t)((float)gf->sample_rate / (1000.0f / (float)gf->overlap_ms));
@ -437,11 +433,6 @@ void *transcription_filter_create(obs_data_t *settings, obs_source_t *filter)
// get the settings updated on the filter data struct
transcription_filter_update(gf, settings);
obs_log(gf->log_level, "transcription_filter: start whisper thread");
// start the thread
std::thread new_whisper_thread(whisper_loop, gf);
gf->whisper_thread.swap(new_whisper_thread);
gf->active = true;
obs_log(gf->log_level, "transcription_filter: filter created.");

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@ -73,7 +73,7 @@ bool vad_simple(float *pcmf32, size_t pcm32f_size, uint32_t sample_rate, float v
struct whisper_context *init_whisper_context(const std::string &model_path)
{
obs_log(LOG_INFO, "Loading whisper model from %s", model_path.c_str());
struct whisper_context *ctx = whisper_init_from_file(obs_module_file(model_path.c_str()));
struct whisper_context *ctx = whisper_init_from_file(model_path.c_str());
if (ctx == nullptr) {
obs_log(LOG_ERROR, "Failed to load whisper model");
return nullptr;