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Refactor: move ResourceLoading to swarm-util (#2162)
#195
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Commit
4be0f7359d
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2024-10-02 02:26:57 +00:00
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Use the new wall in move tutorial (#2160)
#188
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0cd92785e1
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2024-09-30 21:46:42 +00:00
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Refactor: move pretty-printing and failure code to `swarm-util` (#2155)
#183
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Commit
02b151f0ff
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2024-09-30 13:15:27 +00:00
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Propagate origin displacements of child structures to parent (#2150)
#176
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Commit
b2983b9a10
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main
2024-09-25 02:24:28 +00:00
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Render contiguous boundaries (#1285)
#165
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Commit
99ab1ce73e
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main
2024-09-20 12:13:29 +00:00
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navigable robots table (#2140)
#160
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Commit
671fd0f753
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main
2024-09-19 00:16:05 +00:00
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Fix growable structure grids for multiple children with negative coordinates (#2127)
#153
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Commit
c2a3220f62
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main
2024-09-17 22:27:33 +00:00
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Make Rolex show time (#2147)
#148
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Commit
1edf55d244
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main
2024-09-16 21:56:55 +00:00
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cache scenario preview widget (#2143)
#137
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Commit
7b99e721a6
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main
2024-09-12 00:12:08 +00:00
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Pause on objective completion (#2096)
#132
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Commit
65c5ef94ec
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2024-09-10 18:52:40 +00:00
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Group modal dialog states into a record (#2139)
#127
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Commit
4721f9021f
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2024-09-08 15:29:40 +00:00
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Avoid loading testing scenarios (#2129)
#122
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Commit
fdc5d76d3f
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2024-09-06 03:28:49 +00:00
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Refactor App using standalone functions (#2130)
#114
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Commit
589e2665b5
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2024-09-04 03:27:34 +00:00
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Move App version to app (#2121)
#109
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aeedebf8ac
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2024-09-02 03:27:48 +00:00
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better transparency handling for structure recognizer (#2115)
#102
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Commit
d1791a151f
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2024-08-17 23:09:24 +00:00
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Move CHANGELOG to extra-doc-files (#2123)
#97
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268876f815
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2024-08-16 22:39:47 +00:00
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Remove Brick dependency from Web (#2120)
#92
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Commit
a24b6a8413
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2024-08-16 14:30:28 +00:00
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eliminate remaining Cell dependence in structure recognizer (#2114)
#87
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Commit
1d8f067d9f
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main
2024-08-14 23:09:15 +00:00
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More generic structure recognition (#2112)
#82
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Commit
f409acade8
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main
2024-08-13 21:09:47 +00:00
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Update integer list example (#2103)
#77
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Commit
e031863d21
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2024-08-11 05:09:29 +00:00
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Put end on separate line when pretty printing definitions (#2100)
#72
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Commit
6d1027cc56
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2024-08-10 03:19:36 +00:00
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Replace `ReadableIORef` with IO (#2098)
#66
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Commit
f82a544cc5
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main
2024-08-09 19:09:42 +00:00
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Update the UI on game start (#2095)
#61
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Commit
fe5fdf1c27
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main
2024-08-07 11:11:38 +00:00
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use structure palette markers in fishing scenario (#2093)
#54
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Commit
3cf62ab294
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2024-08-03 02:46:19 +00:00
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Structure placeholders in palette (#2086)
#47
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Commit
4231334028
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2024-08-01 23:26:38 +00:00
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remove pandoc dependency from main game (#2084)
#42
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Commit
f3a15c69c5
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2024-07-31 08:46:16 +00:00
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Clarify speed option help text (#2082)
#37
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Commit
603d7cbb70
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2024-07-30 06:06:44 +00:00
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ensure non-overlapping mask char (#2079)
#30
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Commit
0ff003529e
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2024-07-29 21:56:22 +00:00
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Use and enforce Char as palette keys (#2077)
#22
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Commit
73bf4a94ca
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2024-07-24 20:46:03 +00:00
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Replace `TSyntax` with `Syntax` in a couple places, plus a bit of refactoring (#2074)
#16
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Commit
32dca485a8
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2024-07-23 18:56:08 +00:00
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