#include "bitmaps.h" // all these images are on their right sides // turn your monitor 90-deg anti-clockwise to see the images const uint8_t BITMAP_PowerSave[8] = { #if 0 // "S" 0b00000000, 0b00100110, 0b01001001, 0b01001001, 0b01001001, 0b01001001, 0b01001001, 0b00110010 #else // "PS" 0b00000000, 0b01111111, 0b00010001, 0b00001110, 0b00000000, 0b01000110, 0b01001001, 0b00110001 #endif }; #ifndef ENABLE_REVERSE_BAT_SYMBOL // Quansheng way (+ pole to the left) const uint8_t BITMAP_BatteryLevel1[17] = { 0b00000000, 0b00111110, 0b00100010, 0b01000001, 0b01000001, 0b01000001, 0b01000001, 0b01000001, 0b01000001, 0b01000001, 0b01000001, 0b01000001, 0b01000001, 0b01000001, 0b01000001, 0b01000001, 0b01111111 }; const uint8_t BITMAP_BatteryLevel2[17] = { 0b00000000, 0b00111110, 0b00100010, 0b01000001, 0b01000001, 0b01000001, 0b01000001, 0b01000001, 0b01000001, 0b01000001, 0b01000001, 0b01000001, 0b01000001, 0b01011101, 0b01011101, 0b01000001, 0b01111111 }; const uint8_t BITMAP_BatteryLevel3[17] = { 0b00000000, 0b00111110, 0b00100010, 0b01000001, 0b01000001, 0b01000001, 0b01000001, 0b01000001, 0b01000001, 0b01000001, 0b01011101, 0b01011101, 0b01000001, 0b01011101, 0b01011101, 0b01000001, 0b01111111 }; const uint8_t BITMAP_BatteryLevel4[17] = { 0b00000000, 0b00111110, 0b00100010, 0b01000001, 0b01000001, 0b01000001, 0b01000001, 0b01011101, 0b01011101, 0b01000001, 0b01011101, 0b01011101, 0b01000001, 0b01011101, 0b01011101, 0b01000001, 0b01111111 }; const uint8_t BITMAP_BatteryLevel5[17] = { 0b00000000, 0b00111110, 0b00100010, 0b01000001, 0b01011101, 0b01011101, 0b01000001, 0b01011101, 0b01011101, 0b01000001, 0b01011101, 0b01011101, 0b01000001, 0b01011101, 0b01011101, 0b01000001, 0b01111111 }; #else // reversed (+ pole to the right) const uint8_t BITMAP_BatteryLevel1[17] = { 0b00000000, 0b01111111, 0b01000001, 0b01000001, 0b01000001, 0b01000001, 0b01000001, 0b01000001, 0b01000001, 0b01000001, 0b01000001, 0b01000001, 0b01000001, 0b01000001, 0b01000001, 0b00100010, 0b00111110 }; const uint8_t BITMAP_BatteryLevel2[17] = { 0b00000000, 0b01111111, 0b01000001, 0b01011101, 0b01011101, 0b01000001, 0b01000001, 0b01000001, 0b01000001, 0b01000001, 0b01000001, 0b01000001, 0b01000001, 0b01000001, 0b01000001, 0b00100010, 0b00111110 }; const uint8_t BITMAP_BatteryLevel3[17] = { 0b00000000, 0b01111111, 0b01000001, 0b01011101, 0b01011101, 0b01000001, 0b01011101, 0b01011101, 0b01000001, 0b01000001, 0b01000001, 0b01000001, 0b01000001, 0b01000001, 0b01000001, 0b00100010, 0b00111110 }; const uint8_t BITMAP_BatteryLevel4[17] = { 0b00000000, 0b01111111, 0b01000001, 0b01011101, 0b01011101, 0b01000001, 0b01011101, 0b01011101, 0b01000001, 0b01011101, 0b01011101, 0b01000001, 0b01000001, 0b01000001, 0b01000001, 0b00100010, 0b00111110 }; const uint8_t BITMAP_BatteryLevel5[17] = { 0b00000000, 0b01111111, 0b01000001, 0b01011101, 0b01011101, 0b01000001, 0b01011101, 0b01011101, 0b01000001, 0b01011101, 0b01011101, 0b01000001, 0b01011101, 0b01011101, 0b01000001, 0b00100010, 0b00111110 }; #endif const uint8_t BITMAP_USB_C[9] = { // USB symbol 0b00000000, 0b00011100, 0b00100111, 0b01000100, 0b01000100, 0b01000100, 0b01000100, 0b00100111, 0b00011100 }; const uint8_t BITMAP_KeyLock[9] = { // padlock symbol 0b00000000, 0b01111100, 0b01000110, 0b01000101, 0b01000101, 0b01000101, 0b01000101, 0b01000110, 0b01111100 }; const uint8_t BITMAP_F_Key[9] = { // F-Key symbol 0b11111111, 0b10000001, 0b10111101, 0b10010101, 0b10010101, 0b10010101, 0b10000101, 0b10000001, 0b11111111 }; const uint8_t BITMAP_VOX[18] = { // "VOX" 0b00000000, 0b00011111, 0b00100000, 0b01000000, 0b00100000, 0b00011111, 0b00000000, 0b00111110, 0b01000001, 0b01000001, 0b01000001, 0b00111110, 0b00000000, 0b01100011, 0b00010100, 0b00001000, 0b00010100, 0b01100011 }; #if 0 const uint8_t BITMAP_WX[12] = { // "WX" 0b00000000, 0b01111111, 0b00100000, 0b00011000, 0b00100000, 0b01111111, 0b00000000, 0b01100011, 0b00010100, 0b00001000, 0b00010100, 0b01100011 }; #else // 'XB' (cross-band/cross-VFO) const uint8_t BITMAP_XB[12] = { // "XB" 0b00000000, 0b01100011, 0b00010100, 0b00001000, 0b00010100, 0b01100011, 0b00000000, 0b01111111, 0b01001001, 0b01001001, 0b01001001, 0b00110110 }; #endif const uint8_t BITMAP_TDR1[12] = { // "DW" 0b00000000, 0b01111111, 0b01000001, 0b01000001, 0b01000001, 0b00111110, 0b00000000, 0b01111111, 0b00100000, 0b00011000, 0b00100000, 0b01111111 }; const uint8_t BITMAP_TDR2[12] = { // "><" .. DW on hold 0b00000000, 0b00000000, 0b00100010, 0b00110110, 0b00011100, 0b00001000, 0b00000000, 0b00001000, 0b00011100, 0b00110110, 0b00100010, 0b00000000 }; #ifdef ENABLE_VOICE const uint8_t BITMAP_VoicePrompt[9] = { 0b00000000, 0b00011000, 0b00011000, 0b00100100, 0b00100100, 0b01000010, 0b01000010, 0b11111111, 0b00011000 }; #endif #ifdef ENABLE_FMRADIO const uint8_t BITMAP_FM[12] = { // "FM" 0b00000000, 0b01111111, 0b00001001, 0b00001001, 0b00001001, 0b00000001, 0b00000000, 0b01111111, 0b00000010, 0b00001100, 0b00000010, 0b01111111 }; #endif #ifdef ENABLE_NOAA const uint8_t BITMAP_NOAA[12] = { // "NS" 0b00000000, 0b01111111, 0b00000100, 0b00001000, 0b00010000, 0b01111111, 0b00000000, 0b01000110, 0b01001001, 0b01001001, 0b01001001, 0b00110001 }; #endif const uint8_t BITMAP_SC[12] = { // "SC" 0b00000000, 0b01000110, 0b01001001, 0b01001001, 0b01001001, 0b00110001, 0b00000000, 0b00111110, 0b01000001, 0b01000001, 0b01000001, 0b00100010 }; const uint8_t BITMAP_Antenna[5] = { 0b00000011, 0b00000101, 0b01111111, 0b00000101, 0b00000011 }; const uint8_t BITMAP_AntennaLevel1[3] = { 0b01100000, 0b01100000, 0b00000000 }; const uint8_t BITMAP_AntennaLevel2[3] = { 0b01110000, 0b01110000, 0b00000000 }; const uint8_t BITMAP_AntennaLevel3[3] = { 0b01111000, 0b01111000, 0b00000000 }; const uint8_t BITMAP_AntennaLevel4[3] = { 0b01111100, 0b01111100, 0b00000000 }; const uint8_t BITMAP_AntennaLevel5[3] = { 0b01111110, 0b01111110, 0b00000000 }; const uint8_t BITMAP_AntennaLevel6[3] = { 0b01111111, 0b01111111, 0b00000000 }; const uint8_t BITMAP_CurrentIndicator[8] = { 0b11111111, 0b11111111, 0b01111110, 0b01111110, 0b00111100, 0b00111100, 0b00011000, 0b00011000 }; const uint8_t BITMAP_VFO_Default[8] = { 0b00000000, 0b01111111, 0b01111111, 0b00111110, 0b00111110, 0b00011100, 0b00011100, 0b00001000 }; const uint8_t BITMAP_VFO_NotDefault[8] = { 0b00000000, 0b01000001, 0b01000001, 0b00100010, 0b00100010, 0b00010100, 0b00010100, 0b00001000 }; /* const uint8_t BITMAP_ScanList[6] = { // diamond symbol 0b00001000, 0b00011100, 0b00111110, 0b00111110, 0b00011100, 0b00001000 }; */ const uint8_t BITMAP_ScanList1[6] = { // 1 symbol 0b00000000, 0b01000010, 0b01111110, 0b01000010, 0b00000000, 0b00000000 }; const uint8_t BITMAP_ScanList2[6] = { // 2 symbol 0b00000000, 0b01000010, 0b01111110, 0b01000010, 0b01111110, 0b01000010 };