mirror of
https://github.com/egzumer/uv-k5-firmware-custom
synced 2024-11-22 01:32:43 +00:00
2a75f8a9be
Signed-off-by: Krzysiek Egzmont <egzumer@gmail.com>
154 lines
4.3 KiB
C
154 lines
4.3 KiB
C
/* Copyright 2023 Manuel Jinger
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* Copyright 2023 Dual Tachyon
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* https://github.com/DualTachyon
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*
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*/
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#include "bsp/dp32g030/gpio.h"
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#include "driver/gpio.h"
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#include "driver/keyboard.h"
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#include "driver/systick.h"
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#include "driver/i2c.h"
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#include "misc.h"
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KEY_Code_t gKeyReading0 = KEY_INVALID;
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KEY_Code_t gKeyReading1 = KEY_INVALID;
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uint16_t gDebounceCounter = 0;
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bool gWasFKeyPressed = false;
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static const struct {
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// Using a 16 bit pre-calculated shift and invert is cheaper
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// than using 8 bit and doing shift and invert in code.
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uint16_t set_to_zero_mask;
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// We are very fortunate.
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// The key and pin defines fit together in a single u8, making this very efficient
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struct {
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KEY_Code_t key : 5;
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uint8_t pin : 3; // Pin 6 is highest
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} pins[4];
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} keyboard[] = {
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{ // Zero row
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// Set to zero to handle special case of nothing pulled down
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.set_to_zero_mask = 0xffff,
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.pins = {
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{ .key = KEY_SIDE1, .pin = GPIOA_PIN_KEYBOARD_0},
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{ .key = KEY_SIDE2, .pin = GPIOA_PIN_KEYBOARD_1},
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// Duplicate to fill the array with valid values
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{ .key = KEY_INVALID, .pin = GPIOA_PIN_KEYBOARD_1},
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{ .key = KEY_INVALID, .pin = GPIOA_PIN_KEYBOARD_1}
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}
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},
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{ // First row
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.set_to_zero_mask = ~(1u << GPIOA_PIN_KEYBOARD_4) & 0xffff,
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.pins = {
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{ .key = KEY_MENU, .pin = GPIOA_PIN_KEYBOARD_0},
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{ .key = KEY_1, .pin = GPIOA_PIN_KEYBOARD_1},
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{ .key = KEY_4, .pin = GPIOA_PIN_KEYBOARD_2},
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{ .key = KEY_7, .pin = GPIOA_PIN_KEYBOARD_3}
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}
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},
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{ // Second row
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.set_to_zero_mask = ~(1u << GPIOA_PIN_KEYBOARD_5) & 0xffff,
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.pins = {
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{ .key = KEY_UP, .pin = GPIOA_PIN_KEYBOARD_0},
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{ .key = KEY_2 , .pin = GPIOA_PIN_KEYBOARD_1},
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{ .key = KEY_5 , .pin = GPIOA_PIN_KEYBOARD_2},
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{ .key = KEY_8 , .pin = GPIOA_PIN_KEYBOARD_3}
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}
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},
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{ // Third row
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.set_to_zero_mask = ~(1u << GPIOA_PIN_KEYBOARD_6) & 0xffff,
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.pins = {
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{ .key = KEY_DOWN, .pin = GPIOA_PIN_KEYBOARD_0},
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{ .key = KEY_3 , .pin = GPIOA_PIN_KEYBOARD_1},
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{ .key = KEY_6 , .pin = GPIOA_PIN_KEYBOARD_2},
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{ .key = KEY_9 , .pin = GPIOA_PIN_KEYBOARD_3}
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}
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},
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{ // Fourth row
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.set_to_zero_mask = ~(1u << GPIOA_PIN_KEYBOARD_7) & 0xffff,
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.pins = {
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{ .key = KEY_EXIT, .pin = GPIOA_PIN_KEYBOARD_0},
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{ .key = KEY_STAR, .pin = GPIOA_PIN_KEYBOARD_1},
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{ .key = KEY_0 , .pin = GPIOA_PIN_KEYBOARD_2},
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{ .key = KEY_F , .pin = GPIOA_PIN_KEYBOARD_3}
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}
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}
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};
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KEY_Code_t KEYBOARD_Poll(void)
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{
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KEY_Code_t Key = KEY_INVALID;
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// if (!GPIO_CheckBit(&GPIOC->DATA, GPIOC_PIN_PTT))
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// return KEY_PTT;
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// *****************
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for (unsigned int j = 0; j < ARRAY_SIZE(keyboard); j++)
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{
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uint16_t reg;
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unsigned int i;
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unsigned int k;
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// Set all high
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GPIOA->DATA |= 1u << GPIOA_PIN_KEYBOARD_4 |
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1u << GPIOA_PIN_KEYBOARD_5 |
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1u << GPIOA_PIN_KEYBOARD_6 |
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1u << GPIOA_PIN_KEYBOARD_7;
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// Clear the pin we are selecting
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GPIOA->DATA &= keyboard[j].set_to_zero_mask;
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// Read all 4 GPIO pins at once .. with de-noise, max of 8 sample loops
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for (i = 0, k = 0, reg = 0; i < 3 && k < 8; i++, k++) {
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SYSTICK_DelayUs(1);
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uint16_t reg2 = GPIOA->DATA;
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i *= reg == reg2;
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reg = reg2;
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}
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if (i < 3)
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break; // noise is too bad
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for (unsigned int i = 0; i < ARRAY_SIZE(keyboard[j].pins); i++)
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{
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const uint16_t mask = 1u << keyboard[j].pins[i].pin;
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if (!(reg & mask))
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{
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Key = keyboard[j].pins[i].key;
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break;
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}
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}
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if (Key != KEY_INVALID)
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break;
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}
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// Create I2C stop condition since we might have toggled I2C pins
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// This leaves GPIOA_PIN_KEYBOARD_4 and GPIOA_PIN_KEYBOARD_5 high
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I2C_Stop();
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// Reset VOICE pins
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GPIO_ClearBit(&GPIOA->DATA, GPIOA_PIN_KEYBOARD_6);
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GPIO_SetBit( &GPIOA->DATA, GPIOA_PIN_KEYBOARD_7);
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return Key;
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}
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