uv-k5-firmware-custom/driver/keyboard.c
Juan Antonio 2a75f8a9be Refactoring #285
Signed-off-by: Krzysiek Egzmont <egzumer@gmail.com>
2023-12-16 18:34:54 +01:00

154 lines
4.3 KiB
C

/* Copyright 2023 Manuel Jinger
* Copyright 2023 Dual Tachyon
* https://github.com/DualTachyon
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#include "bsp/dp32g030/gpio.h"
#include "driver/gpio.h"
#include "driver/keyboard.h"
#include "driver/systick.h"
#include "driver/i2c.h"
#include "misc.h"
KEY_Code_t gKeyReading0 = KEY_INVALID;
KEY_Code_t gKeyReading1 = KEY_INVALID;
uint16_t gDebounceCounter = 0;
bool gWasFKeyPressed = false;
static const struct {
// Using a 16 bit pre-calculated shift and invert is cheaper
// than using 8 bit and doing shift and invert in code.
uint16_t set_to_zero_mask;
// We are very fortunate.
// The key and pin defines fit together in a single u8, making this very efficient
struct {
KEY_Code_t key : 5;
uint8_t pin : 3; // Pin 6 is highest
} pins[4];
} keyboard[] = {
{ // Zero row
// Set to zero to handle special case of nothing pulled down
.set_to_zero_mask = 0xffff,
.pins = {
{ .key = KEY_SIDE1, .pin = GPIOA_PIN_KEYBOARD_0},
{ .key = KEY_SIDE2, .pin = GPIOA_PIN_KEYBOARD_1},
// Duplicate to fill the array with valid values
{ .key = KEY_INVALID, .pin = GPIOA_PIN_KEYBOARD_1},
{ .key = KEY_INVALID, .pin = GPIOA_PIN_KEYBOARD_1}
}
},
{ // First row
.set_to_zero_mask = ~(1u << GPIOA_PIN_KEYBOARD_4) & 0xffff,
.pins = {
{ .key = KEY_MENU, .pin = GPIOA_PIN_KEYBOARD_0},
{ .key = KEY_1, .pin = GPIOA_PIN_KEYBOARD_1},
{ .key = KEY_4, .pin = GPIOA_PIN_KEYBOARD_2},
{ .key = KEY_7, .pin = GPIOA_PIN_KEYBOARD_3}
}
},
{ // Second row
.set_to_zero_mask = ~(1u << GPIOA_PIN_KEYBOARD_5) & 0xffff,
.pins = {
{ .key = KEY_UP, .pin = GPIOA_PIN_KEYBOARD_0},
{ .key = KEY_2 , .pin = GPIOA_PIN_KEYBOARD_1},
{ .key = KEY_5 , .pin = GPIOA_PIN_KEYBOARD_2},
{ .key = KEY_8 , .pin = GPIOA_PIN_KEYBOARD_3}
}
},
{ // Third row
.set_to_zero_mask = ~(1u << GPIOA_PIN_KEYBOARD_6) & 0xffff,
.pins = {
{ .key = KEY_DOWN, .pin = GPIOA_PIN_KEYBOARD_0},
{ .key = KEY_3 , .pin = GPIOA_PIN_KEYBOARD_1},
{ .key = KEY_6 , .pin = GPIOA_PIN_KEYBOARD_2},
{ .key = KEY_9 , .pin = GPIOA_PIN_KEYBOARD_3}
}
},
{ // Fourth row
.set_to_zero_mask = ~(1u << GPIOA_PIN_KEYBOARD_7) & 0xffff,
.pins = {
{ .key = KEY_EXIT, .pin = GPIOA_PIN_KEYBOARD_0},
{ .key = KEY_STAR, .pin = GPIOA_PIN_KEYBOARD_1},
{ .key = KEY_0 , .pin = GPIOA_PIN_KEYBOARD_2},
{ .key = KEY_F , .pin = GPIOA_PIN_KEYBOARD_3}
}
}
};
KEY_Code_t KEYBOARD_Poll(void)
{
KEY_Code_t Key = KEY_INVALID;
// if (!GPIO_CheckBit(&GPIOC->DATA, GPIOC_PIN_PTT))
// return KEY_PTT;
// *****************
for (unsigned int j = 0; j < ARRAY_SIZE(keyboard); j++)
{
uint16_t reg;
unsigned int i;
unsigned int k;
// Set all high
GPIOA->DATA |= 1u << GPIOA_PIN_KEYBOARD_4 |
1u << GPIOA_PIN_KEYBOARD_5 |
1u << GPIOA_PIN_KEYBOARD_6 |
1u << GPIOA_PIN_KEYBOARD_7;
// Clear the pin we are selecting
GPIOA->DATA &= keyboard[j].set_to_zero_mask;
// Read all 4 GPIO pins at once .. with de-noise, max of 8 sample loops
for (i = 0, k = 0, reg = 0; i < 3 && k < 8; i++, k++) {
SYSTICK_DelayUs(1);
uint16_t reg2 = GPIOA->DATA;
i *= reg == reg2;
reg = reg2;
}
if (i < 3)
break; // noise is too bad
for (unsigned int i = 0; i < ARRAY_SIZE(keyboard[j].pins); i++)
{
const uint16_t mask = 1u << keyboard[j].pins[i].pin;
if (!(reg & mask))
{
Key = keyboard[j].pins[i].key;
break;
}
}
if (Key != KEY_INVALID)
break;
}
// Create I2C stop condition since we might have toggled I2C pins
// This leaves GPIOA_PIN_KEYBOARD_4 and GPIOA_PIN_KEYBOARD_5 high
I2C_Stop();
// Reset VOICE pins
GPIO_ClearBit(&GPIOA->DATA, GPIOA_PIN_KEYBOARD_6);
GPIO_SetBit( &GPIOA->DATA, GPIOA_PIN_KEYBOARD_7);
return Key;
}