# Valkey configuration file example. # # Note that in order to read the configuration file, the server must be # started with the file path as first argument: # # ./valkey-server /path/to/valkey.conf # Note on units: when memory size is needed, it is possible to specify # it in the usual form of 1k 5GB 4M and so forth: # # 1k => 1000 bytes # 1kb => 1024 bytes # 1m => 1000000 bytes # 1mb => 1024*1024 bytes # 1g => 1000000000 bytes # 1gb => 1024*1024*1024 bytes # # units are case insensitive so 1GB 1Gb 1gB are all the same. ################################## INCLUDES ################################### # Include one or more other config files here. This is useful if you # have a standard template that goes to all servers but also need # to customize a few per-server settings. Include files can include # other files, so use this wisely. # # Note that option "include" won't be rewritten by command "CONFIG REWRITE" # from admin or Sentinel. Since the server always uses the last processed # line as value of a configuration directive, you'd better put includes # at the beginning of this file to avoid overwriting config change at runtime. # # If instead you are interested in using includes to override configuration # options, it is better to use include as the last line. # # Included paths may contain wildcards. All files matching the wildcards will # be included in alphabetical order. # Note that if an include path contains a wildcards but no files match it when # the server is started, the include statement will be ignored and no error will # be emitted. It is safe, therefore, to include wildcard files from empty # directories. # # include /path/to/local.conf # include /path/to/other.conf # include /path/to/fragments/*.conf # ################################## MODULES ##################################### # Load modules at startup. If the server is not able to load modules # it will abort. It is possible to use multiple loadmodule directives. # # loadmodule /path/to/my_module.so # loadmodule /path/to/other_module.so # loadmodule /path/to/args_module.so [arg [arg ...]] ################################## NETWORK ##################################### # By default, if no "bind" configuration directive is specified, the server listens # for connections from all available network interfaces on the host machine. # It is possible to listen to just one or multiple selected interfaces using # the "bind" configuration directive, followed by one or more IP addresses. # Each address can be prefixed by "-", which means that the server will not fail to # start if the address is not available. Being not available only refers to # addresses that does not correspond to any network interface. Addresses that # are already in use will always fail, and unsupported protocols will always BE # silently skipped. # # Examples: # # bind 192.168.1.100 10.0.0.1 # listens on two specific IPv4 addresses # bind 127.0.0.1 ::1 # listens on loopback IPv4 and IPv6 # bind * -::* # like the default, all available interfaces # # ~~~ WARNING ~~~ If the computer running the server is directly exposed to the # internet, binding to all the interfaces is dangerous and will expose the # instance to everybody on the internet. So by default we uncomment the # following bind directive, that will force the server to listen only on the # IPv4 and IPv6 (if available) loopback interface addresses (this means the server # will only be able to accept client connections from the same host that it is # running on). # # IF YOU ARE SURE YOU WANT YOUR INSTANCE TO LISTEN TO ALL THE INTERFACES # COMMENT OUT THE FOLLOWING LINE. # # You will also need to set a password unless you explicitly disable protected # mode. # ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ bind 127.0.0.1 -::1 # By default, outgoing connections (from replica to master, from Sentinel to # instances, cluster bus, etc.) are not bound to a specific local address. In # most cases, this means the operating system will handle that based on routing # and the interface through which the connection goes out. # # Using bind-source-addr it is possible to configure a specific address to bind # to, which may also affect how the connection gets routed. # # Example: # # bind-source-addr 10.0.0.1 # Protected mode is a layer of security protection, in order to avoid that # the server instances left open on the internet are accessed and exploited. # # When protected mode is on and the default user has no password, the server # only accepts local connections from the IPv4 address (127.0.0.1), IPv6 address # (::1) or Unix domain sockets. # # By default protected mode is enabled. You should disable it only if # you are sure you want clients from other hosts to connect to the server # even if no authentication is configured. protected-mode yes # The server uses default hardened security configuration directives to reduce the # attack surface on innocent users. Therefore, several sensitive configuration # directives are immutable, and some potentially-dangerous commands are blocked. # # Configuration directives that control files that the server writes to (e.g., 'dir' # and 'dbfilename') and that aren't usually modified during runtime # are protected by making them immutable. # # Commands that can increase the attack surface of the server and that aren't usually # called by users are blocked by default. # # These can be exposed to either all connections or just local ones by setting # each of the configs listed below to either of these values: # # no - Block for any connection (remain immutable) # yes - Allow for any connection (no protection) # local - Allow only for local connections. Ones originating from the # IPv4 address (127.0.0.1), IPv6 address (::1) or Unix domain sockets. # # enable-protected-configs no # enable-debug-command no # enable-module-command no # Accept connections on the specified port, default is 6379 (IANA #815344). # If port 0 is specified the server will not listen on a TCP socket. port 6379 # TCP listen() backlog. # # In high requests-per-second environments you need a high backlog in order # to avoid slow clients connection issues. Note that the Linux kernel # will silently truncate it to the value of /proc/sys/net/core/somaxconn so # make sure to raise both the value of somaxconn and tcp_max_syn_backlog # in order to get the desired effect. tcp-backlog 511 # Unix socket. # # Specify the path for the Unix socket that will be used to listen for # incoming connections. There is no default, so the server will not listen # on a unix socket when not specified. # # unixsocket /run/valkey.sock # unixsocketperm 700 # Close the connection after a client is idle for N seconds (0 to disable) timeout 0 # TCP keepalive. # # If non-zero, use SO_KEEPALIVE to send TCP ACKs to clients in absence # of communication. This is useful for two reasons: # # 1) Detect dead peers. # 2) Force network equipment in the middle to consider the connection to be # alive. # # On Linux, the specified value (in seconds) is the period used to send ACKs. # Note that to close the connection the double of the time is needed. # On other kernels the period depends on the kernel configuration. tcp-keepalive 300 # Apply OS-specific mechanism to mark the listening socket with the specified # ID, to support advanced routing and filtering capabilities. # # On Linux, the ID represents a connection mark. # On FreeBSD, the ID represents a socket cookie ID. # On OpenBSD, the ID represents a route table ID. # # The default value is 0, which implies no marking is required. # socket-mark-id 0 ################################# TLS/SSL ##################################### # By default, TLS/SSL is disabled. To enable it, the "tls-port" configuration # directive can be used to define TLS-listening ports. To enable TLS on the # default port, use: # # port 0 # tls-port 6379 # Configure a X.509 certificate and private key to use for authenticating the # server to connected clients, masters or cluster peers. These files should be # PEM formatted. # # tls-cert-file valkey.crt # tls-key-file valkey.key # # If the key file is encrypted using a passphrase, it can be included here # as well. # # tls-key-file-pass secret # Normally the server uses the same certificate for both server functions (accepting # connections) and client functions (replicating from a master, establishing # cluster bus connections, etc.). # # Sometimes certificates are issued with attributes that designate them as # client-only or server-only certificates. In that case it may be desired to use # different certificates for incoming (server) and outgoing (client) # connections. To do that, use the following directives: # # tls-client-cert-file client.crt # tls-client-key-file client.key # # If the key file is encrypted using a passphrase, it can be included here # as well. # # tls-client-key-file-pass secret # Configure a DH parameters file to enable Diffie-Hellman (DH) key exchange, # required by older versions of OpenSSL (<3.0). Newer versions do not require # this configuration and recommend against it. # # tls-dh-params-file valkey.dh # Configure a CA certificate(s) bundle or directory to authenticate TLS/SSL # clients and peers. The server requires an explicit configuration of at least one # of these, and will not implicitly use the system wide configuration. # # tls-ca-cert-file ca.crt # tls-ca-cert-dir /etc/ssl/certs # By default, clients (including replica servers) on a TLS port are required # to authenticate using valid client side certificates. # # If "no" is specified, client certificates are not required and not accepted. # If "optional" is specified, client certificates are accepted and must be # valid if provided, but are not required. # # tls-auth-clients no # tls-auth-clients optional # By default, a replica does not attempt to establish a TLS connection # with its master. # # Use the following directive to enable TLS on replication links. # # tls-replication yes # By default, the cluster bus uses a plain TCP connection. To enable # TLS for the bus protocol, use the following directive: # # tls-cluster yes # By default, only TLSv1.2 and TLSv1.3 are enabled and it is highly recommended # that older formally deprecated versions are kept disabled to reduce the attack surface. # You can explicitly specify TLS versions to support. # Allowed values are case insensitive and include "TLSv1", "TLSv1.1", "TLSv1.2", # "TLSv1.3" (OpenSSL >= 1.1.1) or any combination. # To enable only TLSv1.2 and TLSv1.3, use: # # tls-protocols "TLSv1.2 TLSv1.3" # Configure allowed ciphers. See the ciphers(1ssl) manpage for more information # about the syntax of this string. # # Note: this configuration applies only to <= TLSv1.2. # # tls-ciphers DEFAULT:!MEDIUM # Configure allowed TLSv1.3 ciphersuites. See the ciphers(1ssl) manpage for more # information about the syntax of this string, and specifically for TLSv1.3 # ciphersuites. # # tls-ciphersuites TLS_CHACHA20_POLY1305_SHA256 # When choosing a cipher, use the server's preference instead of the client # preference. By default, the server follows the client's preference. # # tls-prefer-server-ciphers yes # By default, TLS session caching is enabled to allow faster and less expensive # reconnections by clients that support it. Use the following directive to disable # caching. # # tls-session-caching no # Change the default number of TLS sessions cached. A zero value sets the cache # to unlimited size. The default size is 20480. # # tls-session-cache-size 5000 # Change the default timeout of cached TLS sessions. The default timeout is 300 # seconds. # # tls-session-cache-timeout 60 ################################# GENERAL ##################################### # By default the server does not run as a daemon. Use 'yes' if you need it. # Note that the server will write a pid file in /var/run/valkey.pid when daemonized. # When the server is supervised by upstart or systemd, this parameter has no impact. daemonize no # If you run the server from upstart or systemd, the server can interact with your # supervision tree. Options: # supervised no - no supervision interaction # supervised upstart - signal upstart by putting the server into SIGSTOP mode # requires "expect stop" in your upstart job config # supervised systemd - signal systemd by writing READY=1 to $NOTIFY_SOCKET # on startup, and updating the server status on a regular # basis. # supervised auto - detect upstart or systemd method based on # UPSTART_JOB or NOTIFY_SOCKET environment variables # Note: these supervision methods only signal "process is ready." # They do not enable continuous pings back to your supervisor. # # The default is "no". To run under upstart/systemd, you can simply uncomment # the line below: # # supervised auto # If a pid file is specified, the server writes it where specified at startup # and removes it at exit. # # When the server runs non daemonized, no pid file is created if none is # specified in the configuration. When the server is daemonized, the pid file # is used even if not specified, defaulting to "/var/run/valkey.pid". # # Creating a pid file is best effort: if the server is not able to create it # nothing bad happens, the server will start and run normally. # # Note that on modern Linux systems "/run/valkey.pid" is more conforming # and should be used instead. pidfile /var/run/valkey_6379.pid # Specify the server verbosity level. # This can be one of: # debug (a lot of information, useful for development/testing) # verbose (many rarely useful info, but not a mess like the debug level) # notice (moderately verbose, what you want in production probably) # warning (only very important / critical messages are logged) # nothing (nothing is logged) loglevel notice # Specify the log file name. Also the empty string can be used to force # the server to log on the standard output. Note that if you use standard # output for logging but daemonize, logs will be sent to /dev/null logfile "" # To enable logging to the system logger, just set 'syslog-enabled' to yes, # and optionally update the other syslog parameters to suit your needs. # syslog-enabled no # Specify the syslog identity. # syslog-ident redis # Specify the syslog facility. Must be USER or between LOCAL0-LOCAL7. # syslog-facility local0 # To disable the built in crash log, which will possibly produce cleaner core # dumps when they are needed, uncomment the following: # # crash-log-enabled no # To disable the fast memory check that's run as part of the crash log, which # will possibly let the server terminate sooner, uncomment the following: # # crash-memcheck-enabled no # Set the number of databases. The default database is DB 0, you can select # a different one on a per-connection basis using SELECT where # dbid is a number between 0 and 'databases'-1 databases 16 # By default the server shows an ASCII art logo only when started to log to the # standard output and if the standard output is a TTY and syslog logging is # disabled. Basically this means that normally a logo is displayed only in # interactive sessions. # # However it is possible to force the pre-4.0 behavior and always show a # ASCII art logo in startup logs by setting the following option to yes. always-show-logo no # By default, the server modifies the process title (as seen in 'top' and 'ps') to # provide some runtime information. It is possible to disable this and leave # the process name as executed by setting the following to no. set-proc-title yes # When changing the process title, the server uses the following template to construct # the modified title. # # Template variables are specified in curly brackets. The following variables are # supported: # # {title} Name of process as executed if parent, or type of child process. # {listen-addr} Bind address or '*' followed by TCP or TLS port listening on, or # Unix socket if only that's available. # {server-mode} Special mode, i.e. "[sentinel]" or "[cluster]". # {port} TCP port listening on, or 0. # {tls-port} TLS port listening on, or 0. # {unixsocket} Unix domain socket listening on, or "". # {config-file} Name of configuration file used. # proc-title-template "{title} {listen-addr} {server-mode}" # Set the local environment which is used for string comparison operations, and # also affect the performance of Lua scripts. Empty String indicates the locale # is derived from the environment variables. locale-collate "" ################################ SNAPSHOTTING ################################ # Save the DB to disk. # # save [ ...] # # The server will save the DB if the given number of seconds elapsed and it # surpassed the given number of write operations against the DB. # # Snapshotting can be completely disabled with a single empty string argument # as in following example: # # save "" # # Unless specified otherwise, by default the server will save the DB: # * After 3600 seconds (an hour) if at least 1 change was performed # * After 300 seconds (5 minutes) if at least 100 changes were performed # * After 60 seconds if at least 10000 changes were performed # # You can set these explicitly by uncommenting the following line. # # save 3600 1 300 100 60 10000 # By default the server will stop accepting writes if RDB snapshots are enabled # (at least one save point) and the latest background save failed. # This will make the user aware (in a hard way) that data is not persisting # on disk properly, otherwise chances are that no one will notice and some # disaster will happen. # # If the background saving process will start working again, the server will # automatically allow writes again. # # However if you have setup your proper monitoring of the server # and persistence, you may want to disable this feature so that the server will # continue to work as usual even if there are problems with disk, # permissions, and so forth. stop-writes-on-bgsave-error yes # Compress string objects using LZF when dump .rdb databases? # By default compression is enabled as it's almost always a win. # If you want to save some CPU in the saving child set it to 'no' but # the dataset will likely be bigger if you have compressible values or keys. rdbcompression yes # Since version 5 of RDB a CRC64 checksum is placed at the end of the file. # This makes the format more resistant to corruption but there is a performance # hit to pay (around 10%) when saving and loading RDB files, so you can disable it # for maximum performances. # # RDB files created with checksum disabled have a checksum of zero that will # tell the loading code to skip the check. rdbchecksum yes # Enables or disables full sanitization checks for ziplist and listpack etc when # loading an RDB or RESTORE payload. This reduces the chances of a assertion or # crash later on while processing commands. # Options: # no - Never perform full sanitization # yes - Always perform full sanitization # clients - Perform full sanitization only for user connections. # Excludes: RDB files, RESTORE commands received from the master # connection, and client connections which have the # skip-sanitize-payload ACL flag. # The default should be 'clients' but since it currently affects cluster # resharding via MIGRATE, it is temporarily set to 'no' by default. # # sanitize-dump-payload no # The filename where to dump the DB dbfilename dump.rdb # Remove RDB files used by replication in instances without persistence # enabled. By default this option is disabled, however there are environments # where for regulations or other security concerns, RDB files persisted on # disk by masters in order to feed replicas, or stored on disk by replicas # in order to load them for the initial synchronization, should be deleted # ASAP. Note that this option ONLY WORKS in instances that have both AOF # and RDB persistence disabled, otherwise is completely ignored. # # An alternative (and sometimes better) way to obtain the same effect is # to use diskless replication on both master and replicas instances. However # in the case of replicas, diskless is not always an option. rdb-del-sync-files no # The working directory. # # The DB will be written inside this directory, with the filename specified # above using the 'dbfilename' configuration directive. # # The Append Only File will also be created inside this directory. # # Note that you must specify a directory here, not a file name. dir ./ ################################# REPLICATION ################################# # Master-Replica replication. Use replicaof to make a server a copy of # another server. A few things to understand ASAP about replication. # # +------------------+ +---------------+ # | Master | ---> | Replica | # | (receive writes) | | (exact copy) | # +------------------+ +---------------+ # # 1) Replication is asynchronous, but you can configure a master to # stop accepting writes if it appears to be not connected with at least # a given number of replicas. # 2) Replicas are able to perform a partial resynchronization with the # master if the replication link is lost for a relatively small amount of # time. You may want to configure the replication backlog size (see the next # sections of this file) with a sensible value depending on your needs. # 3) Replication is automatic and does not need user intervention. After a # network partition replicas automatically try to reconnect to masters # and resynchronize with them. # # replicaof # If the master is password protected (using the "requirepass" configuration # directive below) it is possible to tell the replica to authenticate before # starting the replication synchronization process, otherwise the master will # refuse the replica request. # # masterauth # # However this is not enough if you are using ACLs # and the default user is not capable of running the PSYNC # command and/or other commands needed for replication. In this case it's # better to configure a special user to use with replication, and specify the # masteruser configuration as such: # # masteruser # # When masteruser is specified, the replica will authenticate against its # master using the new AUTH form: AUTH . # When a replica loses its connection with the master, or when the replication # is still in progress, the replica can act in two different ways: # # 1) if replica-serve-stale-data is set to 'yes' (the default) the replica will # still reply to client requests, possibly with out of date data, or the # data set may just be empty if this is the first synchronization. # # 2) If replica-serve-stale-data is set to 'no' the replica will reply with error # "MASTERDOWN Link with MASTER is down and replica-serve-stale-data is set to 'no'" # to all data access commands, excluding commands such as: # INFO, REPLICAOF, AUTH, SHUTDOWN, REPLCONF, ROLE, CONFIG, SUBSCRIBE, # UNSUBSCRIBE, PSUBSCRIBE, PUNSUBSCRIBE, PUBLISH, PUBSUB, COMMAND, POST, # HOST and LATENCY. # replica-serve-stale-data yes # You can configure a replica instance to accept writes or not. Writing against # a replica instance may be useful to store some ephemeral data (because data # written on a replica will be easily deleted after resync with the master) but # may also cause problems if clients are writing to it because of a # misconfiguration. # # By default, replicas are read-only. # # Note: read only replicas are not designed to be exposed to untrusted clients # on the internet. It's just a protection layer against misuse of the instance. # Still a read only replica exports by default all the administrative commands # such as CONFIG, DEBUG, and so forth. To a limited extent you can improve # security of read only replicas using 'rename-command' to shadow all the # administrative / dangerous commands. replica-read-only yes # Replication SYNC strategy: disk or socket. # # New replicas and reconnecting replicas that are not able to continue the # replication process just receiving differences, need to do what is called a # "full synchronization". An RDB file is transmitted from the master to the # replicas. # # The transmission can happen in two different ways: # # 1) Disk-backed: The master creates a new process that writes the RDB # file on disk. Later the file is transferred by the parent # process to the replicas incrementally. # 2) Diskless: The master creates a new process that directly writes the # RDB file to replica sockets, without touching the disk at all. # # With disk-backed replication, while the RDB file is generated, more replicas # can be queued and served with the RDB file as soon as the current child # producing the RDB file finishes its work. With diskless replication instead # once the transfer starts, new replicas arriving will be queued and a new # transfer will start when the current one terminates. # # When diskless replication is used, the master waits a configurable amount of # time (in seconds) before starting the transfer in the hope that multiple # replicas will arrive and the transfer can be parallelized. # # With slow disks and fast (large bandwidth) networks, diskless replication # works better. repl-diskless-sync yes # When diskless replication is enabled, it is possible to configure the delay # the server waits in order to spawn the child that transfers the RDB via socket # to the replicas. # # This is important since once the transfer starts, it is not possible to serve # new replicas arriving, that will be queued for the next RDB transfer, so the # server waits a delay in order to let more replicas arrive. # # The delay is specified in seconds, and by default is 5 seconds. To disable # it entirely just set it to 0 seconds and the transfer will start ASAP. repl-diskless-sync-delay 5 # When diskless replication is enabled with a delay, it is possible to let # the replication start before the maximum delay is reached if the maximum # number of replicas expected have connected. Default of 0 means that the # maximum is not defined and the server will wait the full delay. repl-diskless-sync-max-replicas 0 # ----------------------------------------------------------------------------- # WARNING: Since in this setup the replica does not immediately store an RDB on # disk, it may cause data loss during failovers. RDB diskless load + server # modules not handling I/O reads may cause the server to abort in case of I/O errors # during the initial synchronization stage with the master. # ----------------------------------------------------------------------------- # # Replica can load the RDB it reads from the replication link directly from the # socket, or store the RDB to a file and read that file after it was completely # received from the master. # # In many cases the disk is slower than the network, and storing and loading # the RDB file may increase replication time (and even increase the master's # Copy on Write memory and replica buffers). # However, when parsing the RDB file directly from the socket, in order to avoid # data loss it's only safe to flush the current dataset when the new dataset is # fully loaded in memory, resulting in higher memory usage. # For this reason we have the following options: # # "disabled" - Don't use diskless load (store the rdb file to the disk first) # "swapdb" - Keep current db contents in RAM while parsing the data directly # from the socket. Replicas in this mode can keep serving current # dataset while replication is in progress, except for cases where # they can't recognize master as having a data set from same # replication history. # Note that this requires sufficient memory, if you don't have it, # you risk an OOM kill. # "on-empty-db" - Use diskless load only when current dataset is empty. This is # safer and avoid having old and new dataset loaded side by side # during replication. repl-diskless-load disabled # Master send PINGs to its replicas in a predefined interval. It's possible to # change this interval with the repl_ping_replica_period option. The default # value is 10 seconds. # # repl-ping-replica-period 10 # The following option sets the replication timeout for: # # 1) Bulk transfer I/O during SYNC, from the point of view of replica. # 2) Master timeout from the point of view of replicas (data, pings). # 3) Replica timeout from the point of view of masters (REPLCONF ACK pings). # # It is important to make sure that this value is greater than the value # specified for repl-ping-replica-period otherwise a timeout will be detected # every time there is low traffic between the master and the replica. The default # value is 60 seconds. # # repl-timeout 60 # Disable TCP_NODELAY on the replica socket after SYNC? # # If you select "yes", the server will use a smaller number of TCP packets and # less bandwidth to send data to replicas. But this can add a delay for # the data to appear on the replica side, up to 40 milliseconds with # Linux kernels using a default configuration. # # If you select "no" the delay for data to appear on the replica side will # be reduced but more bandwidth will be used for replication. # # By default we optimize for low latency, but in very high traffic conditions # or when the master and replicas are many hops away, turning this to "yes" may # be a good idea. repl-disable-tcp-nodelay no # Set the replication backlog size. The backlog is a buffer that accumulates # replica data when replicas are disconnected for some time, so that when a # replica wants to reconnect again, often a full resync is not needed, but a # partial resync is enough, just passing the portion of data the replica # missed while disconnected. # # The bigger the replication backlog, the longer the replica can endure the # disconnect and later be able to perform a partial resynchronization. # # The backlog is only allocated if there is at least one replica connected. # # repl-backlog-size 1mb # After a master has no connected replicas for some time, the backlog will be # freed. The following option configures the amount of seconds that need to # elapse, starting from the time the last replica disconnected, for the backlog # buffer to be freed. # # Note that replicas never free the backlog for timeout, since they may be # promoted to masters later, and should be able to correctly "partially # resynchronize" with other replicas: hence they should always accumulate backlog. # # A value of 0 means to never release the backlog. # # repl-backlog-ttl 3600 # The replica priority is an integer number published by the server in the INFO # output. It is used by Sentinel in order to select a replica to promote # into a master if the master is no longer working correctly. # # A replica with a low priority number is considered better for promotion, so # for instance if there are three replicas with priority 10, 100, 25 Sentinel # will pick the one with priority 10, that is the lowest. # # However a special priority of 0 marks the replica as not able to perform the # role of master, so a replica with priority of 0 will never be selected by # Sentinel for promotion. # # By default the priority is 100. replica-priority 100 # The propagation error behavior controls how the server will behave when it is # unable to handle a command being processed in the replication stream from a master # or processed while reading from an AOF file. Errors that occur during propagation # are unexpected, and can cause data inconsistency. # # If an application wants to ensure there is no data divergence, this configuration # should be set to 'panic' instead. The value can also be set to 'panic-on-replicas' # to only panic when a replica encounters an error on the replication stream. One of # these two panic values will become the default value in the future once there are # sufficient safety mechanisms in place to prevent false positive crashes. # # propagation-error-behavior ignore # Replica ignore disk write errors controls the behavior of a replica when it is # unable to persist a write command received from its master to disk. By default, # this configuration is set to 'no' and will crash the replica in this condition. # It is not recommended to change this default. # # replica-ignore-disk-write-errors no # ----------------------------------------------------------------------------- # By default, Sentinel includes all replicas in its reports. A replica # can be excluded from Sentinel's announcements. An unannounced replica # will be ignored by the 'sentinel replicas ' command and won't be # exposed to Sentinel's clients. # # This option does not change the behavior of replica-priority. Even with # replica-announced set to 'no', the replica can be promoted to master. To # prevent this behavior, set replica-priority to 0. # # replica-announced yes # It is possible for a master to stop accepting writes if there are less than # N replicas connected, having a lag less or equal than M seconds. # # The N replicas need to be in "online" state. # # The lag in seconds, that must be <= the specified value, is calculated from # the last ping received from the replica, that is usually sent every second. # # This option does not GUARANTEE that N replicas will accept the write, but # will limit the window of exposure for lost writes in case not enough replicas # are available, to the specified number of seconds. # # For example to require at least 3 replicas with a lag <= 10 seconds use: # # min-replicas-to-write 3 # min-replicas-max-lag 10 # # Setting one or the other to 0 disables the feature. # # By default min-replicas-to-write is set to 0 (feature disabled) and # min-replicas-max-lag is set to 10. # A master is able to list the address and port of the attached # replicas in different ways. For example the "INFO replication" section # offers this information, which is used, among other tools, by # Sentinel in order to discover replica instances. # Another place where this info is available is in the output of the # "ROLE" command of a master. # # The listed IP address and port normally reported by a replica is # obtained in the following way: # # IP: The address is auto detected by checking the peer address # of the socket used by the replica to connect with the master. # # Port: The port is communicated by the replica during the replication # handshake, and is normally the port that the replica is using to # listen for connections. # # However when port forwarding or Network Address Translation (NAT) is # used, the replica may actually be reachable via different IP and port # pairs. The following two options can be used by a replica in order to # report to its master a specific set of IP and port, so that both INFO # and ROLE will report those values. # # There is no need to use both the options if you need to override just # the port or the IP address. # # replica-announce-ip 5.5.5.5 # replica-announce-port 1234 ############################### KEYS TRACKING ################################# # The client side caching of values is assisted via server-side support. # This is implemented using an invalidation table that remembers, using # a radix key indexed by key name, what clients have which keys. In turn # this is used in order to send invalidation messages to clients. Please # check this page to understand more about the feature: # # https://redis.io/topics/client-side-caching # # When tracking is enabled for a client, all the read only queries are assumed # to be cached: this will force the server to store information in the invalidation # table. When keys are modified, such information is flushed away, and # invalidation messages are sent to the clients. However if the workload is # heavily dominated by reads, the server could use more and more memory in order # to track the keys fetched by many clients. # # For this reason it is possible to configure a maximum fill value for the # invalidation table. By default it is set to 1M of keys, and once this limit # is reached, the server will start to evict keys in the invalidation table # even if they were not modified, just to reclaim memory: this will in turn # force the clients to invalidate the cached values. Basically the table # maximum size is a trade off between the memory you want to spend server # side to track information about who cached what, and the ability of clients # to retain cached objects in memory. # # If you set the value to 0, it means there are no limits, and the server will # retain as many keys as needed in the invalidation table. # In the "stats" INFO section, you can find information about the number of # keys in the invalidation table at every given moment. # # Note: when key tracking is used in broadcasting mode, no memory is used # in the server side so this setting is useless. # # tracking-table-max-keys 1000000 ################################## SECURITY ################################### # Warning: since the server is pretty fast, an outside user can try up to # 1 million passwords per second against a modern box. This means that you # should use very strong passwords, otherwise they will be very easy to break. # Note that because the password is really a shared secret between the client # and the server, and should not be memorized by any human, the password # can be easily a long string from /dev/urandom or whatever, so by using a # long and unguessable password no brute force attack will be possible. # ACL users are defined in the following format: # # user ... acl rules ... # # For example: # # user worker +@list +@connection ~jobs:* on >ffa9203c493aa99 # # The special username "default" is used for new connections. If this user # has the "nopass" rule, then new connections will be immediately authenticated # as the "default" user without the need of any password provided via the # AUTH command. Otherwise if the "default" user is not flagged with "nopass" # the connections will start in not authenticated state, and will require # AUTH (or the HELLO command AUTH option) in order to be authenticated and # start to work. # # The ACL rules that describe what a user can do are the following: # # on Enable the user: it is possible to authenticate as this user. # off Disable the user: it's no longer possible to authenticate # with this user, however the already authenticated connections # will still work. # skip-sanitize-payload RESTORE dump-payload sanitization is skipped. # sanitize-payload RESTORE dump-payload is sanitized (default). # + Allow the execution of that command. # May be used with `|` for allowing subcommands (e.g "+config|get") # - Disallow the execution of that command. # May be used with `|` for blocking subcommands (e.g "-config|set") # +@ Allow the execution of all the commands in such category # with valid categories are like @admin, @set, @sortedset, ... # and so forth, see the full list in the server.c file where # the server command table is described and defined. # The special category @all means all the commands, but currently # present in the server, and that will be loaded in the future # via modules. # +|first-arg Allow a specific first argument of an otherwise # disabled command. It is only supported on commands with # no sub-commands, and is not allowed as negative form # like -SELECT|1, only additive starting with "+". This # feature is deprecated and may be removed in the future. # allcommands Alias for +@all. Note that it implies the ability to execute # all the future commands loaded via the modules system. # nocommands Alias for -@all. # ~ Add a pattern of keys that can be mentioned as part of # commands. For instance ~* allows all the keys. The pattern # is a glob-style pattern like the one of KEYS. # It is possible to specify multiple patterns. # %R~ Add key read pattern that specifies which keys can be read # from. # %W~ Add key write pattern that specifies which keys can be # written to. # allkeys Alias for ~* # resetkeys Flush the list of allowed keys patterns. # & Add a glob-style pattern of Pub/Sub channels that can be # accessed by the user. It is possible to specify multiple channel # patterns. # allchannels Alias for &* # resetchannels Flush the list of allowed channel patterns. # > Add this password to the list of valid password for the user. # For example >mypass will add "mypass" to the list. # This directive clears the "nopass" flag (see later). # < Remove this password from the list of valid passwords. # nopass All the set passwords of the user are removed, and the user # is flagged as requiring no password: it means that every # password will work against this user. If this directive is # used for the default user, every new connection will be # immediately authenticated with the default user without # any explicit AUTH command required. Note that the "resetpass" # directive will clear this condition. # resetpass Flush the list of allowed passwords. Moreover removes the # "nopass" status. After "resetpass" the user has no associated # passwords and there is no way to authenticate without adding # some password (or setting it as "nopass" later). # reset Performs the following actions: resetpass, resetkeys, resetchannels, # allchannels (if acl-pubsub-default is set), off, clearselectors, -@all. # The user returns to the same state it has immediately after its creation. # () Create a new selector with the options specified within the # parentheses and attach it to the user. Each option should be # space separated. The first character must be ( and the last # character must be ). # clearselectors Remove all of the currently attached selectors. # Note this does not change the "root" user permissions, # which are the permissions directly applied onto the # user (outside the parentheses). # # ACL rules can be specified in any order: for instance you can start with # passwords, then flags, or key patterns. However note that the additive # and subtractive rules will CHANGE MEANING depending on the ordering. # For instance see the following example: # # user alice on +@all -DEBUG ~* >somepassword # # This will allow "alice" to use all the commands with the exception of the # DEBUG command, since +@all added all the commands to the set of the commands # alice can use, and later DEBUG was removed. However if we invert the order # of two ACL rules the result will be different: # # user alice on -DEBUG +@all ~* >somepassword # # Now DEBUG was removed when alice had yet no commands in the set of allowed # commands, later all the commands are added, so the user will be able to # execute everything. # # Basically ACL rules are processed left-to-right. # # The following is a list of command categories and their meanings: # * keyspace - Writing or reading from keys, databases, or their metadata # in a type agnostic way. Includes DEL, RESTORE, DUMP, RENAME, EXISTS, DBSIZE, # KEYS, EXPIRE, TTL, FLUSHALL, etc. Commands that may modify the keyspace, # key or metadata will also have `write` category. Commands that only read # the keyspace, key or metadata will have the `read` category. # * read - Reading from keys (values or metadata). Note that commands that don't # interact with keys, will not have either `read` or `write`. # * write - Writing to keys (values or metadata) # * admin - Administrative commands. Normal applications will never need to use # these. Includes REPLICAOF, CONFIG, DEBUG, SAVE, MONITOR, ACL, SHUTDOWN, etc. # * dangerous - Potentially dangerous (each should be considered with care for # various reasons). This includes FLUSHALL, MIGRATE, RESTORE, SORT, KEYS, # CLIENT, DEBUG, INFO, CONFIG, SAVE, REPLICAOF, etc. # * connection - Commands affecting the connection or other connections. # This includes AUTH, SELECT, COMMAND, CLIENT, ECHO, PING, etc. # * blocking - Potentially blocking the connection until released by another # command. # * fast - Fast O(1) commands. May loop on the number of arguments, but not the # number of elements in the key. # * slow - All commands that are not Fast. # * pubsub - PUBLISH / SUBSCRIBE related # * transaction - WATCH / MULTI / EXEC related commands. # * scripting - Scripting related. # * set - Data type: sets related. # * sortedset - Data type: zsets related. # * list - Data type: lists related. # * hash - Data type: hashes related. # * string - Data type: strings related. # * bitmap - Data type: bitmaps related. # * hyperloglog - Data type: hyperloglog related. # * geo - Data type: geo related. # * stream - Data type: streams related. # # For more information about ACL configuration please refer to # the Valkey web site at https://redis.io/topics/acl # ACL LOG # # The ACL Log tracks failed commands and authentication events associated # with ACLs. The ACL Log is useful to troubleshoot failed commands blocked # by ACLs. The ACL Log is stored in memory. You can reclaim memory with # ACL LOG RESET. Define the maximum entry length of the ACL Log below. acllog-max-len 128 # Using an external ACL file # # Instead of configuring users here in this file, it is possible to use # a stand-alone file just listing users. The two methods cannot be mixed: # if you configure users here and at the same time you activate the external # ACL file, the server will refuse to start. # # The format of the external ACL user file is exactly the same as the # format that is used inside valkey.conf to describe users. # # aclfile /etc/valkey/users.acl # IMPORTANT NOTE: "requirepass" is just a compatibility # layer on top of the new ACL system. The option effect will be just setting # the password for the default user. Clients will still authenticate using # AUTH as usually, or more explicitly with AUTH default # if they follow the new protocol: both will work. # # The requirepass is not compatible with aclfile option and the ACL LOAD # command, these will cause requirepass to be ignored. # # requirepass foobared # The default Pub/Sub channels permission for new users is controlled by the # acl-pubsub-default configuration directive, which accepts one of these values: # # allchannels: grants access to all Pub/Sub channels # resetchannels: revokes access to all Pub/Sub channels # # acl-pubsub-default defaults to 'resetchannels' permission. # # acl-pubsub-default resetchannels # Command renaming (DEPRECATED). # # ------------------------------------------------------------------------ # WARNING: avoid using this option if possible. Instead use ACLs to remove # commands from the default user, and put them only in some admin user you # create for administrative purposes. # ------------------------------------------------------------------------ # # It is possible to change the name of dangerous commands in a shared # environment. For instance the CONFIG command may be renamed into something # hard to guess so that it will still be available for internal-use tools # but not available for general clients. # # Example: # # rename-command CONFIG b840fc02d524045429941cc15f59e41cb7be6c52 # # It is also possible to completely kill a command by renaming it into # an empty string: # # rename-command CONFIG "" # # Please note that changing the name of commands that are logged into the # AOF file or transmitted to replicas may cause problems. ################################### CLIENTS #################################### # Set the max number of connected clients at the same time. By default # this limit is set to 10000 clients, however if the server is not # able to configure the process file limit to allow for the specified limit # the max number of allowed clients is set to the current file limit # minus 32 (as the server reserves a few file descriptors for internal uses). # # Once the limit is reached the server will close all the new connections sending # an error 'max number of clients reached'. # # IMPORTANT: With a cluster-enabled setup, the max number of connections is also # shared with the cluster bus: every node in the cluster will use two # connections, one incoming and another outgoing. It is important to size the # limit accordingly in case of very large clusters. # # maxclients 10000 ############################## MEMORY MANAGEMENT ################################ # Set a memory usage limit to the specified amount of bytes. # When the memory limit is reached the server will try to remove keys # according to the eviction policy selected (see maxmemory-policy). # # If the server can't remove keys according to the policy, or if the policy is # set to 'noeviction', the server will start to reply with errors to commands # that would use more memory, like SET, LPUSH, and so on, and will continue # to reply to read-only commands like GET. # # This option is usually useful when using the server as an LRU or LFU cache, or to # set a hard memory limit for an instance (using the 'noeviction' policy). # # WARNING: If you have replicas attached to an instance with maxmemory on, # the size of the output buffers needed to feed the replicas are subtracted # from the used memory count, so that network problems / resyncs will # not trigger a loop where keys are evicted, and in turn the output # buffer of replicas is full with DELs of keys evicted triggering the deletion # of more keys, and so forth until the database is completely emptied. # # In short... if you have replicas attached it is suggested that you set a lower # limit for maxmemory so that there is some free RAM on the system for replica # output buffers (but this is not needed if the policy is 'noeviction'). # # maxmemory # MAXMEMORY POLICY: how the server will select what to remove when maxmemory # is reached. You can select one from the following behaviors: # # volatile-lru -> Evict using approximated LRU, only keys with an expire set. # allkeys-lru -> Evict any key using approximated LRU. # volatile-lfu -> Evict using approximated LFU, only keys with an expire set. # allkeys-lfu -> Evict any key using approximated LFU. # volatile-random -> Remove a random key having an expire set. # allkeys-random -> Remove a random key, any key. # volatile-ttl -> Remove the key with the nearest expire time (minor TTL) # noeviction -> Don't evict anything, just return an error on write operations. # # LRU means Least Recently Used # LFU means Least Frequently Used # # Both LRU, LFU and volatile-ttl are implemented using approximated # randomized algorithms. # # Note: with any of the above policies, when there are no suitable keys for # eviction, the server will return an error on write operations that require # more memory. These are usually commands that create new keys, add data or # modify existing keys. A few examples are: SET, INCR, HSET, LPUSH, SUNIONSTORE, # SORT (due to the STORE argument), and EXEC (if the transaction includes any # command that requires memory). # # The default is: # # maxmemory-policy noeviction # LRU, LFU and minimal TTL algorithms are not precise algorithms but approximated # algorithms (in order to save memory), so you can tune it for speed or # accuracy. By default the server will check five keys and pick the one that was # used least recently, you can change the sample size using the following # configuration directive. # # The default of 5 produces good enough results. 10 Approximates very closely # true LRU but costs more CPU. 3 is faster but not very accurate. The maximum # value that can be set is 64. # # maxmemory-samples 5 # Eviction processing is designed to function well with the default setting. # If there is an unusually large amount of write traffic, this value may need to # be increased. Decreasing this value may reduce latency at the risk of # eviction processing effectiveness # 0 = minimum latency, 10 = default, 100 = process without regard to latency # # maxmemory-eviction-tenacity 10 # By default a replica will ignore its maxmemory setting # (unless it is promoted to master after a failover or manually). It means # that the eviction of keys will be just handled by the master, sending the # DEL commands to the replica as keys evict in the master side. # # This behavior ensures that masters and replicas stay consistent, and is usually # what you want, however if your replica is writable, or you want the replica # to have a different memory setting, and you are sure all the writes performed # to the replica are idempotent, then you may change this default (but be sure # to understand what you are doing). # # Note that since the replica by default does not evict, it may end using more # memory than the one set via maxmemory (there are certain buffers that may # be larger on the replica, or data structures may sometimes take more memory # and so forth). So make sure you monitor your replicas and make sure they # have enough memory to never hit a real out-of-memory condition before the # master hits the configured maxmemory setting. # # replica-ignore-maxmemory yes # The server reclaims expired keys in two ways: upon access when those keys are # found to be expired, and also in background, in what is called the # "active expire key". The key space is slowly and interactively scanned # looking for expired keys to reclaim, so that it is possible to free memory # of keys that are expired and will never be accessed again in a short time. # # The default effort of the expire cycle will try to avoid having more than # ten percent of expired keys still in memory, and will try to avoid consuming # more than 25% of total memory and to add latency to the system. However # it is possible to increase the expire "effort" that is normally set to # "1", to a greater value, up to the value "10". At its maximum value the # system will use more CPU, longer cycles (and technically may introduce # more latency), and will tolerate less already expired keys still present # in the system. It's a tradeoff between memory, CPU and latency. # # active-expire-effort 1 ############################# LAZY FREEING #################################### # The server has two primitives to delete keys. One is called DEL and is a blocking # deletion of the object. It means that the server stops processing new commands # in order to reclaim all the memory associated with an object in a synchronous # way. If the key deleted is associated with a small object, the time needed # in order to execute the DEL command is very small and comparable to most other # O(1) or O(log_N) commands in the server. However if the key is associated with an # aggregated value containing millions of elements, the server can block for # a long time (even seconds) in order to complete the operation. # # For the above reasons the server also offers non blocking deletion primitives # such as UNLINK (non blocking DEL) and the ASYNC option of FLUSHALL and # FLUSHDB commands, in order to reclaim memory in background. Those commands # are executed in constant time. Another thread will incrementally free the # object in the background as fast as possible. # # DEL, UNLINK and ASYNC option of FLUSHALL and FLUSHDB are user-controlled. # It's up to the design of the application to understand when it is a good # idea to use one or the other. However the server sometimes has to # delete keys or flush the whole database as a side effect of other operations. # Specifically the server deletes objects independently of a user call in the # following scenarios: # # 1) On eviction, because of the maxmemory and maxmemory policy configurations, # in order to make room for new data, without going over the specified # memory limit. # 2) Because of expire: when a key with an associated time to live (see the # EXPIRE command) must be deleted from memory. # 3) Because of a side effect of a command that stores data on a key that may # already exist. For example the RENAME command may delete the old key # content when it is replaced with another one. Similarly SUNIONSTORE # or SORT with STORE option may delete existing keys. The SET command # itself removes any old content of the specified key in order to replace # it with the specified string. # 4) During replication, when a replica performs a full resynchronization with # its master, the content of the whole database is removed in order to # load the RDB file just transferred. # # In all the above cases the default is to delete objects in a blocking way, # like if DEL was called. However you can configure each case specifically # in order to instead release memory in a non-blocking way like if UNLINK # was called, using the following configuration directives. lazyfree-lazy-eviction no lazyfree-lazy-expire no lazyfree-lazy-server-del no replica-lazy-flush no # It is also possible, for the case when to replace the user code DEL calls # with UNLINK calls is not easy, to modify the default behavior of the DEL # command to act exactly like UNLINK, using the following configuration # directive: lazyfree-lazy-user-del no # FLUSHDB, FLUSHALL, SCRIPT FLUSH and FUNCTION FLUSH support both asynchronous and synchronous # deletion, which can be controlled by passing the [SYNC|ASYNC] flags into the # commands. When neither flag is passed, this directive will be used to determine # if the data should be deleted asynchronously. lazyfree-lazy-user-flush no ################################ THREADED I/O ################################# # The server is mostly single threaded, however there are certain threaded # operations such as UNLINK, slow I/O accesses and other things that are # performed on side threads. # # Now it is also possible to handle the server clients socket reads and writes # in different I/O threads. Since especially writing is so slow, normally # users use pipelining in order to speed up the server performances per # core, and spawn multiple instances in order to scale more. Using I/O # threads it is possible to easily speedup two times the server without resorting # to pipelining nor sharding of the instance. # # By default threading is disabled, we suggest enabling it only in machines # that have at least 4 or more cores, leaving at least one spare core. # Using more than 8 threads is unlikely to help much. We also recommend using # threaded I/O only if you actually have performance problems, with # instances being able to use a quite big percentage of CPU time, otherwise # there is no point in using this feature. # # So for instance if you have a four cores boxes, try to use 2 or 3 I/O # threads, if you have a 8 cores, try to use 6 threads. In order to # enable I/O threads use the following configuration directive: # # io-threads 4 # # Setting io-threads to 1 will just use the main thread as usual. # When I/O threads are enabled, we only use threads for writes, that is # to thread the write(2) syscall and transfer the client buffers to the # socket. However it is also possible to enable threading of reads and # protocol parsing using the following configuration directive, by setting # it to yes: # # io-threads-do-reads no # # Usually threading reads doesn't help much. # # NOTE 1: This configuration directive cannot be changed at runtime via # CONFIG SET. Also, this feature currently does not work when SSL is # enabled. # # NOTE 2: If you want to test the server speedup using valkey-benchmark, make # sure you also run the benchmark itself in threaded mode, using the # --threads option to match the number of server threads, otherwise you'll not # be able to notice the improvements. ############################ KERNEL OOM CONTROL ############################## # On Linux, it is possible to hint the kernel OOM killer on what processes # should be killed first when out of memory. # # Enabling this feature makes the server actively control the oom_score_adj value # for all its processes, depending on their role. The default scores will # attempt to have background child processes killed before all others, and # replicas killed before masters. # # The server supports these options: # # no: Don't make changes to oom-score-adj (default). # yes: Alias to "relative" see below. # absolute: Values in oom-score-adj-values are written as is to the kernel. # relative: Values are used relative to the initial value of oom_score_adj when # the server starts and are then clamped to a range of -1000 to 1000. # Because typically the initial value is 0, they will often match the # absolute values. oom-score-adj no # When oom-score-adj is used, this directive controls the specific values used # for master, replica and background child processes. Values range -2000 to # 2000 (higher means more likely to be killed). # # Unprivileged processes (not root, and without CAP_SYS_RESOURCE capabilities) # can freely increase their value, but not decrease it below its initial # settings. This means that setting oom-score-adj to "relative" and setting the # oom-score-adj-values to positive values will always succeed. oom-score-adj-values 0 200 800 #################### KERNEL transparent hugepage CONTROL ###################### # Usually the kernel Transparent Huge Pages control is set to "madvise" or # or "never" by default (/sys/kernel/mm/transparent_hugepage/enabled), in which # case this config has no effect. On systems in which it is set to "always", # the server will attempt to disable it specifically for the server process in order # to avoid latency problems specifically with fork(2) and CoW. # If for some reason you prefer to keep it enabled, you can set this config to # "no" and the kernel global to "always". disable-thp yes ############################## APPEND ONLY MODE ############################### # By default the server asynchronously dumps the dataset on disk. This mode is # good enough in many applications, but an issue with the server process or # a power outage may result into a few minutes of writes lost (depending on # the configured save points). # # The Append Only File is an alternative persistence mode that provides # much better durability. For instance using the default data fsync policy # (see later in the config file) the server can lose just one second of writes in a # dramatic event like a server power outage, or a single write if something # wrong with the process itself happens, but the operating system is # still running correctly. # # AOF and RDB persistence can be enabled at the same time without problems. # If the AOF is enabled on startup the server will load the AOF, that is the file # with the better durability guarantees. # # Note that changing this value in a config file of an existing database and # restarting the server can lead to data loss. A conversion needs to be done # by setting it via CONFIG command on a live server first. # # Please check https://redis.io/topics/persistence for more information. appendonly no # The base name of the append only file. # # The server uses a set of append-only files to persist the dataset # and changes applied to it. There are two basic types of files in use: # # - Base files, which are a snapshot representing the complete state of the # dataset at the time the file was created. Base files can be either in # the form of RDB (binary serialized) or AOF (textual commands). # - Incremental files, which contain additional commands that were applied # to the dataset following the previous file. # # In addition, manifest files are used to track the files and the order in # which they were created and should be applied. # # Append-only file names are created by the server following a specific pattern. # The file name's prefix is based on the 'appendfilename' configuration # parameter, followed by additional information about the sequence and type. # # For example, if appendfilename is set to appendonly.aof, the following file # names could be derived: # # - appendonly.aof.1.base.rdb as a base file. # - appendonly.aof.1.incr.aof, appendonly.aof.2.incr.aof as incremental files. # - appendonly.aof.manifest as a manifest file. appendfilename "appendonly.aof" # For convenience, the server stores all persistent append-only files in a dedicated # directory. The name of the directory is determined by the appenddirname # configuration parameter. appenddirname "appendonlydir" # The fsync() call tells the Operating System to actually write data on disk # instead of waiting for more data in the output buffer. Some OS will really flush # data on disk, some other OS will just try to do it ASAP. # # The server supports three different modes: # # no: don't fsync, just let the OS flush the data when it wants. Faster. # always: fsync after every write to the append only log. Slow, Safest. # everysec: fsync only one time every second. Compromise. # # The default is "everysec", as that's usually the right compromise between # speed and data safety. It's up to you to understand if you can relax this to # "no" that will let the operating system flush the output buffer when # it wants, for better performances (but if you can live with the idea of # some data loss consider the default persistence mode that's snapshotting), # or on the contrary, use "always" that's very slow but a bit safer than # everysec. # # More details please check the following article: # http://antirez.com/post/redis-persistence-demystified.html # # If unsure, use "everysec". # appendfsync always appendfsync everysec # appendfsync no # When the AOF fsync policy is set to always or everysec, and a background # saving process (a background save or AOF log background rewriting) is # performing a lot of I/O against the disk, in some Linux configurations # the server may block too long on the fsync() call. Note that there is no fix for # this currently, as even performing fsync in a different thread will block # our synchronous write(2) call. # # In order to mitigate this problem it's possible to use the following option # that will prevent fsync() from being called in the main process while a # BGSAVE or BGREWRITEAOF is in progress. # # This means that while another child is saving, the durability of the server is # the same as "appendfsync no". In practical terms, this means that it is # possible to lose up to 30 seconds of log in the worst scenario (with the # default Linux settings). # # If you have latency problems turn this to "yes". Otherwise leave it as # "no" that is the safest pick from the point of view of durability. no-appendfsync-on-rewrite no # Automatic rewrite of the append only file. # The server is able to automatically rewrite the log file implicitly calling # BGREWRITEAOF when the AOF log size grows by the specified percentage. # # This is how it works: The server remembers the size of the AOF file after the # latest rewrite (if no rewrite has happened since the restart, the size of # the AOF at startup is used). # # This base size is compared to the current size. If the current size is # bigger than the specified percentage, the rewrite is triggered. Also # you need to specify a minimal size for the AOF file to be rewritten, this # is useful to avoid rewriting the AOF file even if the percentage increase # is reached but it is still pretty small. # # Specify a percentage of zero in order to disable the automatic AOF # rewrite feature. auto-aof-rewrite-percentage 100 auto-aof-rewrite-min-size 64mb # An AOF file may be found to be truncated at the end during the server # startup process, when the AOF data gets loaded back into memory. # This may happen when the system where the server is running # crashes, especially when an ext4 filesystem is mounted without the # data=ordered option (however this can't happen when the server itself # crashes or aborts but the operating system still works correctly). # # The server can either exit with an error when this happens, or load as much # data as possible (the default now) and start if the AOF file is found # to be truncated at the end. The following option controls this behavior. # # If aof-load-truncated is set to yes, a truncated AOF file is loaded and # the server starts emitting a log to inform the user of the event. # Otherwise if the option is set to no, the server aborts with an error # and refuses to start. When the option is set to no, the user requires # to fix the AOF file using the "valkey-check-aof" utility before to restart # the server. # # Note that if the AOF file will be found to be corrupted in the middle # the server will still exit with an error. This option only applies when # the server will try to read more data from the AOF file but not enough bytes # will be found. aof-load-truncated yes # The server can create append-only base files in either RDB or AOF formats. Using # the RDB format is always faster and more efficient, and disabling it is only # supported for backward compatibility purposes. aof-use-rdb-preamble yes # The server supports recording timestamp annotations in the AOF to support restoring # the data from a specific point-in-time. However, using this capability changes # the AOF format in a way that may not be compatible with existing AOF parsers. aof-timestamp-enabled no ################################ SHUTDOWN ##################################### # Maximum time to wait for replicas when shutting down, in seconds. # # During shut down, a grace period allows any lagging replicas to catch up with # the latest replication offset before the master exists. This period can # prevent data loss, especially for deployments without configured disk backups. # # The 'shutdown-timeout' value is the grace period's duration in seconds. It is # only applicable when the instance has replicas. To disable the feature, set # the value to 0. # # shutdown-timeout 10 # When the server receives a SIGINT or SIGTERM, shutdown is initiated and by default # an RDB snapshot is written to disk in a blocking operation if save points are configured. # The options used on signaled shutdown can include the following values: # default: Saves RDB snapshot only if save points are configured. # Waits for lagging replicas to catch up. # save: Forces a DB saving operation even if no save points are configured. # nosave: Prevents DB saving operation even if one or more save points are configured. # now: Skips waiting for lagging replicas. # force: Ignores any errors that would normally prevent the server from exiting. # # Any combination of values is allowed as long as "save" and "nosave" are not set simultaneously. # Example: "nosave force now" # # shutdown-on-sigint default # shutdown-on-sigterm default ################ NON-DETERMINISTIC LONG BLOCKING COMMANDS ##################### # Maximum time in milliseconds for EVAL scripts, functions and in some cases # modules' commands before the server can start processing or rejecting other clients. # # If the maximum execution time is reached the server will start to reply to most # commands with a BUSY error. # # In this state the server will only allow a handful of commands to be executed. # For instance, SCRIPT KILL, FUNCTION KILL, SHUTDOWN NOSAVE and possibly some # module specific 'allow-busy' commands. # # SCRIPT KILL and FUNCTION KILL will only be able to stop a script that did not # yet call any write commands, so SHUTDOWN NOSAVE may be the only way to stop # the server in the case a write command was already issued by the script when # the user doesn't want to wait for the natural termination of the script. # # The default is 5 seconds. It is possible to set it to 0 or a negative value # to disable this mechanism (uninterrupted execution). Note that in the past # this config had a different name, which is now an alias, so both of these do # the same: # lua-time-limit 5000 # busy-reply-threshold 5000 ################################ VALKEY CLUSTER ############################### # Normal server instances can't be part of a cluster; only nodes that are # started as cluster nodes can. In order to start a server instance as a # cluster node enable the cluster support uncommenting the following: # # cluster-enabled yes # Every cluster node has a cluster configuration file. This file is not # intended to be edited by hand. It is created and updated by each node. # Every cluster node requires a different cluster configuration file. # Make sure that instances running in the same system do not have # overlapping cluster configuration file names. # # cluster-config-file nodes-6379.conf # Cluster node timeout is the amount of milliseconds a node must be unreachable # for it to be considered in failure state. # Most other internal time limits are a multiple of the node timeout. # # cluster-node-timeout 15000 # The cluster port is the port that the cluster bus will listen for inbound connections on. When set # to the default value, 0, it will be bound to the command port + 10000. Setting this value requires # you to specify the cluster bus port when executing cluster meet. # cluster-port 0 # A replica of a failing master will avoid to start a failover if its data # looks too old. # # There is no simple way for a replica to actually have an exact measure of # its "data age", so the following two checks are performed: # # 1) If there are multiple replicas able to failover, they exchange messages # in order to try to give an advantage to the replica with the best # replication offset (more data from the master processed). # Replicas will try to get their rank by offset, and apply to the start # of the failover a delay proportional to their rank. # # 2) Every single replica computes the time of the last interaction with # its master. This can be the last ping or command received (if the master # is still in the "connected" state), or the time that elapsed since the # disconnection with the master (if the replication link is currently down). # If the last interaction is too old, the replica will not try to failover # at all. # # The point "2" can be tuned by user. Specifically a replica will not perform # the failover if, since the last interaction with the master, the time # elapsed is greater than: # # (node-timeout * cluster-replica-validity-factor) + repl-ping-replica-period # # So for example if node-timeout is 30 seconds, and the cluster-replica-validity-factor # is 10, and assuming a default repl-ping-replica-period of 10 seconds, the # replica will not try to failover if it was not able to talk with the master # for longer than 310 seconds. # # A large cluster-replica-validity-factor may allow replicas with too old data to failover # a master, while a too small value may prevent the cluster from being able to # elect a replica at all. # # For maximum availability, it is possible to set the cluster-replica-validity-factor # to a value of 0, which means, that replicas will always try to failover the # master regardless of the last time they interacted with the master. # (However they'll always try to apply a delay proportional to their # offset rank). # # Zero is the only value able to guarantee that when all the partitions heal # the cluster will always be able to continue. # # cluster-replica-validity-factor 10 # Cluster replicas are able to migrate to orphaned masters, that are masters # that are left without working replicas. This improves the cluster ability # to resist to failures as otherwise an orphaned master can't be failed over # in case of failure if it has no working replicas. # # Replicas migrate to orphaned masters only if there are still at least a # given number of other working replicas for their old master. This number # is the "migration barrier". A migration barrier of 1 means that a replica # will migrate only if there is at least 1 other working replica for its master # and so forth. It usually reflects the number of replicas you want for every # master in your cluster. # # Default is 1 (replicas migrate only if their masters remain with at least # one replica). To disable migration just set it to a very large value or # set cluster-allow-replica-migration to 'no'. # A value of 0 can be set but is useful only for debugging and dangerous # in production. # # cluster-migration-barrier 1 # Turning off this option allows to use less automatic cluster configuration. # It both disables migration to orphaned masters and migration from masters # that became empty. # # Default is 'yes' (allow automatic migrations). # # cluster-allow-replica-migration yes # By default cluster nodes stop accepting queries if they detect there # is at least a hash slot uncovered (no available node is serving it). # This way if the cluster is partially down (for example a range of hash slots # are no longer covered) all the cluster becomes, eventually, unavailable. # It automatically returns available as soon as all the slots are covered again. # # However sometimes you want the subset of the cluster which is working, # to continue to accept queries for the part of the key space that is still # covered. In order to do so, just set the cluster-require-full-coverage # option to no. # # cluster-require-full-coverage yes # This option, when set to yes, prevents replicas from trying to failover its # master during master failures. However the replica can still perform a # manual failover, if forced to do so. # # This is useful in different scenarios, especially in the case of multiple # data center operations, where we want one side to never be promoted if not # in the case of a total DC failure. # # cluster-replica-no-failover no # This option, when set to yes, allows nodes to serve read traffic while the # cluster is in a down state, as long as it believes it owns the slots. # # This is useful for two cases. The first case is for when an application # doesn't require consistency of data during node failures or network partitions. # One example of this is a cache, where as long as the node has the data it # should be able to serve it. # # The second use case is for configurations that don't meet the recommended # three shards but want to enable cluster mode and scale later. A # master outage in a 1 or 2 shard configuration causes a read/write outage to the # entire cluster without this option set, with it set there is only a write outage. # Without a quorum of masters, slot ownership will not change automatically. # # cluster-allow-reads-when-down no # This option, when set to yes, allows nodes to serve pubsub shard traffic while # the cluster is in a down state, as long as it believes it owns the slots. # # This is useful if the application would like to use the pubsub feature even when # the cluster global stable state is not OK. If the application wants to make sure only # one shard is serving a given channel, this feature should be kept as yes. # # cluster-allow-pubsubshard-when-down yes # Cluster link send buffer limit is the limit on the memory usage of an individual # cluster bus link's send buffer in bytes. Cluster links would be freed if they exceed # this limit. This is to primarily prevent send buffers from growing unbounded on links # toward slow peers (E.g. PubSub messages being piled up). # This limit is disabled by default. Enable this limit when 'mem_cluster_links' INFO field # and/or 'send-buffer-allocated' entries in the 'CLUSTER LINKS` command output continuously increase. # Minimum limit of 1gb is recommended so that cluster link buffer can fit in at least a single # PubSub message by default. (client-query-buffer-limit default value is 1gb) # # cluster-link-sendbuf-limit 0 # Clusters can configure their announced hostname using this config. This is a common use case for # applications that need to use TLS Server Name Indication (SNI) or dealing with DNS based # routing. By default this value is only shown as additional metadata in the CLUSTER SLOTS # command, but can be changed using 'cluster-preferred-endpoint-type' config. This value is # communicated along the clusterbus to all nodes, setting it to an empty string will remove # the hostname and also propagate the removal. # # cluster-announce-hostname "" # Clusters can configure an optional nodename to be used in addition to the node ID for # debugging and admin information. This name is broadcasted between nodes, so will be used # in addition to the node ID when reporting cross node events such as node failures. # cluster-announce-human-nodename "" # Clusters can advertise how clients should connect to them using either their IP address, # a user defined hostname, or by declaring they have no endpoint. Which endpoint is # shown as the preferred endpoint is set by using the cluster-preferred-endpoint-type # config with values 'ip', 'hostname', or 'unknown-endpoint'. This value controls how # the endpoint returned for MOVED/ASKING requests as well as the first field of CLUSTER SLOTS. # If the preferred endpoint type is set to hostname, but no announced hostname is set, a '?' # will be returned instead. # # When a cluster advertises itself as having an unknown endpoint, it's indicating that # the server doesn't know how clients can reach the cluster. This can happen in certain # networking situations where there are multiple possible routes to the node, and the # server doesn't know which one the client took. In this case, the server is expecting # the client to reach out on the same endpoint it used for making the last request, but use # the port provided in the response. # # cluster-preferred-endpoint-type ip # In order to setup your cluster make sure to read the documentation # available at https://redis.io web site. ########################## CLUSTER DOCKER/NAT support ######################## # In certain deployments, cluster node's address discovery fails, because # addresses are NAT-ted or because ports are forwarded (the typical case is # Docker and other containers). # # In order to make a cluster work in such environments, a static # configuration where each node knows its public address is needed. The # following four options are used for this scope, and are: # # * cluster-announce-ip # * cluster-announce-port # * cluster-announce-tls-port # * cluster-announce-bus-port # # Each instructs the node about its address, client ports (for connections # without and with TLS) and cluster message bus port. The information is then # published in the header of the bus packets so that other nodes will be able to # correctly map the address of the node publishing the information. # # If tls-cluster is set to yes and cluster-announce-tls-port is omitted or set # to zero, then cluster-announce-port refers to the TLS port. Note also that # cluster-announce-tls-port has no effect if tls-cluster is set to no. # # If the above options are not used, the normal cluster auto-detection # will be used instead. # # Note that when remapped, the bus port may not be at the fixed offset of # clients port + 10000, so you can specify any port and bus-port depending # on how they get remapped. If the bus-port is not set, a fixed offset of # 10000 will be used as usual. # # Example: # # cluster-announce-ip 10.1.1.5 # cluster-announce-tls-port 6379 # cluster-announce-port 0 # cluster-announce-bus-port 6380 ################################## SLOW LOG ################################### # The server Slow Log is a system to log queries that exceeded a specified # execution time. The execution time does not include the I/O operations # like talking with the client, sending the reply and so forth, # but just the time needed to actually execute the command (this is the only # stage of command execution where the thread is blocked and can not serve # other requests in the meantime). # # You can configure the slow log with two parameters: one tells the server # what is the execution time, in microseconds, to exceed in order for the # command to get logged, and the other parameter is the length of the # slow log. When a new command is logged the oldest one is removed from the # queue of logged commands. # The following time is expressed in microseconds, so 1000000 is equivalent # to one second. Note that a negative number disables the slow log, while # a value of zero forces the logging of every command. slowlog-log-slower-than 10000 # There is no limit to this length. Just be aware that it will consume memory. # You can reclaim memory used by the slow log with SLOWLOG RESET. slowlog-max-len 128 ################################ LATENCY MONITOR ############################## # The server latency monitoring subsystem samples different operations # at runtime in order to collect data related to possible sources of # latency of a server instance. # # Via the LATENCY command this information is available to the user that can # print graphs and obtain reports. # # The system only logs operations that were performed in a time equal or # greater than the amount of milliseconds specified via the # latency-monitor-threshold configuration directive. When its value is set # to zero, the latency monitor is turned off. # # By default latency monitoring is disabled since it is mostly not needed # if you don't have latency issues, and collecting data has a performance # impact, that while very small, can be measured under big load. Latency # monitoring can easily be enabled at runtime using the command # "CONFIG SET latency-monitor-threshold " if needed. latency-monitor-threshold 0 ################################ LATENCY TRACKING ############################## # The server's extended latency monitoring tracks the per command latencies and enables # exporting the percentile distribution via the INFO latencystats command, # and cumulative latency distributions (histograms) via the LATENCY command. # # By default, the extended latency monitoring is enabled since the overhead # of keeping track of the command latency is very small. # latency-tracking yes # By default the exported latency percentiles via the INFO latencystats command # are the p50, p99, and p999. # latency-tracking-info-percentiles 50 99 99.9 ############################# EVENT NOTIFICATION ############################## # The server can notify Pub/Sub clients about events happening in the key space. # This feature is documented at https://redis.io/topics/notifications # # For instance if keyspace events notification is enabled, and a client # performs a DEL operation on key "foo" stored in the Database 0, two # messages will be published via Pub/Sub: # # PUBLISH __keyspace@0__:foo del # PUBLISH __keyevent@0__:del foo # # It is possible to select the events that the server will notify among a set # of classes. Every class is identified by a single character: # # K Keyspace events, published with __keyspace@__ prefix. # E Keyevent events, published with __keyevent@__ prefix. # g Generic commands (non-type specific) like DEL, EXPIRE, RENAME, ... # $ String commands # l List commands # s Set commands # h Hash commands # z Sorted set commands # x Expired events (events generated every time a key expires) # e Evicted events (events generated when a key is evicted for maxmemory) # n New key events (Note: not included in the 'A' class) # t Stream commands # d Module key type events # m Key-miss events (Note: It is not included in the 'A' class) # A Alias for g$lshzxetd, so that the "AKE" string means all the events # (Except key-miss events which are excluded from 'A' due to their # unique nature). # # The "notify-keyspace-events" takes as argument a string that is composed # of zero or multiple characters. The empty string means that notifications # are disabled. # # Example: to enable list and generic events, from the point of view of the # event name, use: # # notify-keyspace-events Elg # # Example 2: to get the stream of the expired keys subscribing to channel # name __keyevent@0__:expired use: # # notify-keyspace-events Ex # # By default all notifications are disabled because most users don't need # this feature and the feature has some overhead. Note that if you don't # specify at least one of K or E, no events will be delivered. notify-keyspace-events "" ############################### ADVANCED CONFIG ############################### # Hashes are encoded using a memory efficient data structure when they have a # small number of entries, and the biggest entry does not exceed a given # threshold. These thresholds can be configured using the following directives. hash-max-listpack-entries 512 hash-max-listpack-value 64 # Lists are also encoded in a special way to save a lot of space. # The number of entries allowed per internal list node can be specified # as a fixed maximum size or a maximum number of elements. # For a fixed maximum size, use -5 through -1, meaning: # -5: max size: 64 Kb <-- not recommended for normal workloads # -4: max size: 32 Kb <-- not recommended # -3: max size: 16 Kb <-- probably not recommended # -2: max size: 8 Kb <-- good # -1: max size: 4 Kb <-- good # Positive numbers mean store up to _exactly_ that number of elements # per list node. # The highest performing option is usually -2 (8 Kb size) or -1 (4 Kb size), # but if your use case is unique, adjust the settings as necessary. list-max-listpack-size -2 # Lists may also be compressed. # Compress depth is the number of quicklist ziplist nodes from *each* side of # the list to *exclude* from compression. The head and tail of the list # are always uncompressed for fast push/pop operations. Settings are: # 0: disable all list compression # 1: depth 1 means "don't start compressing until after 1 node into the list, # going from either the head or tail" # So: [head]->node->node->...->node->[tail] # [head], [tail] will always be uncompressed; inner nodes will compress. # 2: [head]->[next]->node->node->...->node->[prev]->[tail] # 2 here means: don't compress head or head->next or tail->prev or tail, # but compress all nodes between them. # 3: [head]->[next]->[next]->node->node->...->node->[prev]->[prev]->[tail] # etc. list-compress-depth 0 # Sets have a special encoding when a set is composed # of just strings that happen to be integers in radix 10 in the range # of 64 bit signed integers. # The following configuration setting sets the limit in the size of the # set in order to use this special memory saving encoding. set-max-intset-entries 512 # Sets containing non-integer values are also encoded using a memory efficient # data structure when they have a small number of entries, and the biggest entry # does not exceed a given threshold. These thresholds can be configured using # the following directives. set-max-listpack-entries 128 set-max-listpack-value 64 # Similarly to hashes and lists, sorted sets are also specially encoded in # order to save a lot of space. This encoding is only used when the length and # elements of a sorted set are below the following limits: zset-max-listpack-entries 128 zset-max-listpack-value 64 # HyperLogLog sparse representation bytes limit. The limit includes the # 16 bytes header. When a HyperLogLog using the sparse representation crosses # this limit, it is converted into the dense representation. # # A value greater than 16000 is totally useless, since at that point the # dense representation is more memory efficient. # # The suggested value is ~ 3000 in order to have the benefits of # the space efficient encoding without slowing down too much PFADD, # which is O(N) with the sparse encoding. The value can be raised to # ~ 10000 when CPU is not a concern, but space is, and the data set is # composed of many HyperLogLogs with cardinality in the 0 - 15000 range. hll-sparse-max-bytes 3000 # Streams macro node max size / items. The stream data structure is a radix # tree of big nodes that encode multiple items inside. Using this configuration # it is possible to configure how big a single node can be in bytes, and the # maximum number of items it may contain before switching to a new node when # appending new stream entries. If any of the following settings are set to # zero, the limit is ignored, so for instance it is possible to set just a # max entries limit by setting max-bytes to 0 and max-entries to the desired # value. stream-node-max-bytes 4096 stream-node-max-entries 100 # Active rehashing uses 1 millisecond every 100 milliseconds of CPU time in # order to help rehashing the main server hash table (the one mapping top-level # keys to values). The hash table implementation the server uses (see dict.c) # performs a lazy rehashing: the more operation you run into a hash table # that is rehashing, the more rehashing "steps" are performed, so if the # server is idle the rehashing is never complete and some more memory is used # by the hash table. # # The default is to use this millisecond 10 times every second in order to # actively rehash the main dictionaries, freeing memory when possible. # # If unsure: # use "activerehashing no" if you have hard latency requirements and it is # not a good thing in your environment that the server can reply from time to time # to queries with 2 milliseconds delay. # # use "activerehashing yes" if you don't have such hard requirements but # want to free memory asap when possible. activerehashing yes # The client output buffer limits can be used to force disconnection of clients # that are not reading data from the server fast enough for some reason (a # common reason is that a Pub/Sub client can't consume messages as fast as the # publisher can produce them). # # The limit can be set differently for the three different classes of clients: # # normal -> normal clients including MONITOR clients # replica -> replica clients # pubsub -> clients subscribed to at least one pubsub channel or pattern # # The syntax of every client-output-buffer-limit directive is the following: # # client-output-buffer-limit # # A client is immediately disconnected once the hard limit is reached, or if # the soft limit is reached and remains reached for the specified number of # seconds (continuously). # So for instance if the hard limit is 32 megabytes and the soft limit is # 16 megabytes / 10 seconds, the client will get disconnected immediately # if the size of the output buffers reach 32 megabytes, but will also get # disconnected if the client reaches 16 megabytes and continuously overcomes # the limit for 10 seconds. # # By default normal clients are not limited because they don't receive data # without asking (in a push way), but just after a request, so only # asynchronous clients may create a scenario where data is requested faster # than it can read. # # Instead there is a default limit for pubsub and replica clients, since # subscribers and replicas receive data in a push fashion. # # Note that it doesn't make sense to set the replica clients output buffer # limit lower than the repl-backlog-size config (partial sync will succeed # and then replica will get disconnected). # Such a configuration is ignored (the size of repl-backlog-size will be used). # This doesn't have memory consumption implications since the replica client # will share the backlog buffers memory. # # Both the hard or the soft limit can be disabled by setting them to zero. client-output-buffer-limit normal 0 0 0 client-output-buffer-limit replica 256mb 64mb 60 client-output-buffer-limit pubsub 32mb 8mb 60 # Client query buffers accumulate new commands. They are limited to a fixed # amount by default in order to avoid that a protocol desynchronization (for # instance due to a bug in the client) will lead to unbound memory usage in # the query buffer. However you can configure it here if you have very special # needs, such as a command with huge argument, or huge multi/exec requests or alike. # # client-query-buffer-limit 1gb # In some scenarios client connections can hog up memory leading to OOM # errors or data eviction. To avoid this we can cap the accumulated memory # used by all client connections (all pubsub and normal clients). Once we # reach that limit connections will be dropped by the server freeing up # memory. The server will attempt to drop the connections using the most # memory first. We call this mechanism "client eviction". # # Client eviction is configured using the maxmemory-clients setting as follows: # 0 - client eviction is disabled (default) # # A memory value can be used for the client eviction threshold, # for example: # maxmemory-clients 1g # # A percentage value (between 1% and 100%) means the client eviction threshold # is based on a percentage of the maxmemory setting. For example to set client # eviction at 5% of maxmemory: # maxmemory-clients 5% # In the server protocol, bulk requests, that are, elements representing single # strings, are normally limited to 512 mb. However you can change this limit # here, but must be 1mb or greater # # proto-max-bulk-len 512mb # The server calls an internal function to perform many background tasks, like # closing connections of clients in timeout, purging expired keys that are # never requested, and so forth. # # Not all tasks are performed with the same frequency, but the server checks for # tasks to perform according to the specified "hz" value. # # By default "hz" is set to 10. Raising the value will use more CPU when # the server is idle, but at the same time will make the server more responsive when # there are many keys expiring at the same time, and timeouts may be # handled with more precision. # # The range is between 1 and 500, however a value over 100 is usually not # a good idea. Most users should use the default of 10 and raise this up to # 100 only in environments where very low latency is required. hz 10 # Normally it is useful to have an HZ value which is proportional to the # number of clients connected. This is useful in order, for instance, to # avoid too many clients are processed for each background task invocation # in order to avoid latency spikes. # # Since the default HZ value by default is conservatively set to 10, the server # offers, and enables by default, the ability to use an adaptive HZ value # which will temporarily raise when there are many connected clients. # # When dynamic HZ is enabled, the actual configured HZ will be used # as a baseline, but multiples of the configured HZ value will be actually # used as needed once more clients are connected. In this way an idle # instance will use very little CPU time while a busy instance will be # more responsive. dynamic-hz yes # When a child rewrites the AOF file, if the following option is enabled # the file will be fsync-ed every 4 MB of data generated. This is useful # in order to commit the file to the disk more incrementally and avoid # big latency spikes. aof-rewrite-incremental-fsync yes # When the server saves RDB file, if the following option is enabled # the file will be fsync-ed every 4 MB of data generated. This is useful # in order to commit the file to the disk more incrementally and avoid # big latency spikes. rdb-save-incremental-fsync yes # The server's LFU eviction (see maxmemory setting) can be tuned. However it is a good # idea to start with the default settings and only change them after investigating # how to improve the performances and how the keys LFU change over time, which # is possible to inspect via the OBJECT FREQ command. # # There are two tunable parameters in the server LFU implementation: the # counter logarithm factor and the counter decay time. It is important to # understand what the two parameters mean before changing them. # # The LFU counter is just 8 bits per key, it's maximum value is 255, so the server # uses a probabilistic increment with logarithmic behavior. Given the value # of the old counter, when a key is accessed, the counter is incremented in # this way: # # 1. A random number R between 0 and 1 is extracted. # 2. A probability P is calculated as 1/(old_value*lfu_log_factor+1). # 3. The counter is incremented only if R < P. # # The default lfu-log-factor is 10. This is a table of how the frequency # counter changes with a different number of accesses with different # logarithmic factors: # # +--------+------------+------------+------------+------------+------------+ # | factor | 100 hits | 1000 hits | 100K hits | 1M hits | 10M hits | # +--------+------------+------------+------------+------------+------------+ # | 0 | 104 | 255 | 255 | 255 | 255 | # +--------+------------+------------+------------+------------+------------+ # | 1 | 18 | 49 | 255 | 255 | 255 | # +--------+------------+------------+------------+------------+------------+ # | 10 | 10 | 18 | 142 | 255 | 255 | # +--------+------------+------------+------------+------------+------------+ # | 100 | 8 | 11 | 49 | 143 | 255 | # +--------+------------+------------+------------+------------+------------+ # # NOTE: The above table was obtained by running the following commands: # # valkey-benchmark -n 1000000 incr foo # valkey-cli object freq foo # # NOTE 2: The counter initial value is 5 in order to give new objects a chance # to accumulate hits. # # The counter decay time is the time, in minutes, that must elapse in order # for the key counter to be decremented. # # The default value for the lfu-decay-time is 1. A special value of 0 means we # will never decay the counter. # # lfu-log-factor 10 # lfu-decay-time 1 # The maximum number of new client connections accepted per event-loop cycle. This configuration # is set independently for TLS connections. # # By default, up to 10 new connection will be accepted per event-loop cycle for normal connections # and up to 1 new connection per event-loop cycle for TLS connections. # # Adjusting this to a larger number can slightly improve efficiency for new connections # at the risk of causing timeouts for regular commands on established connections. It is # not advised to change this without ensuring that all clients have limited connection # pools and exponential backoff in the case of command/connection timeouts. # # If your application is establishing a large number of new connections per second you should # also consider tuning the value of tcp-backlog, which allows the kernel to buffer more # pending connections before dropping or rejecting connections. # # max-new-connections-per-cycle 10 # max-new-tls-connections-per-cycle 1 ########################### ACTIVE DEFRAGMENTATION ####################### # # What is active defragmentation? # ------------------------------- # # Active (online) defragmentation allows a server to compact the # spaces left between small allocations and deallocations of data in memory, # thus allowing to reclaim back memory. # # Fragmentation is a natural process that happens with every allocator (but # less so with Jemalloc, fortunately) and certain workloads. Normally a server # restart is needed in order to lower the fragmentation, or at least to flush # away all the data and create it again. However thanks to this feature # implemented by Oran Agra, this process can happen at runtime # in a "hot" way, while the server is running. # # Basically when the fragmentation is over a certain level (see the # configuration options below) the server will start to create new copies of the # values in contiguous memory regions by exploiting certain specific Jemalloc # features (in order to understand if an allocation is causing fragmentation # and to allocate it in a better place), and at the same time, will release the # old copies of the data. This process, repeated incrementally for all the keys # will cause the fragmentation to drop back to normal values. # # Important things to understand: # # 1. This feature is disabled by default, and only works if you compiled the server # to use the copy of Jemalloc we ship with the source code of the server. # This is the default with Linux builds. # # 2. You never need to enable this feature if you don't have fragmentation # issues. # # 3. Once you experience fragmentation, you can enable this feature when # needed with the command "CONFIG SET activedefrag yes". # # The configuration parameters are able to fine tune the behavior of the # defragmentation process. If you are not sure about what they mean it is # a good idea to leave the defaults untouched. # Active defragmentation is disabled by default # activedefrag no # Minimum amount of fragmentation waste to start active defrag # active-defrag-ignore-bytes 100mb # Minimum percentage of fragmentation to start active defrag # active-defrag-threshold-lower 10 # Maximum percentage of fragmentation at which we use maximum effort # active-defrag-threshold-upper 100 # Minimal effort for defrag in CPU percentage, to be used when the lower # threshold is reached # active-defrag-cycle-min 1 # Maximal effort for defrag in CPU percentage, to be used when the upper # threshold is reached # active-defrag-cycle-max 25 # Maximum number of set/hash/zset/list fields that will be processed from # the main dictionary scan # active-defrag-max-scan-fields 1000 # Jemalloc background thread for purging will be enabled by default jemalloc-bg-thread yes # It is possible to pin different threads and processes of the server to specific # CPUs in your system, in order to maximize the performances of the server. # This is useful both in order to pin different server threads in different # CPUs, but also in order to make sure that multiple server instances running # in the same host will be pinned to different CPUs. # # Normally you can do this using the "taskset" command, however it is also # possible to do this via the server configuration directly, both in Linux and FreeBSD. # # You can pin the server/IO threads, bio threads, aof rewrite child process, and # the bgsave child process. The syntax to specify the cpu list is the same as # the taskset command: # # Set server/io threads to cpu affinity 0,2,4,6: # server-cpulist 0-7:2 # # Set bio threads to cpu affinity 1,3: # bio-cpulist 1,3 # # Set aof rewrite child process to cpu affinity 8,9,10,11: # aof-rewrite-cpulist 8-11 # # Set bgsave child process to cpu affinity 1,10,11 # bgsave-cpulist 1,10-11 # In some cases the server will emit warnings and even refuse to start if it detects # that the system is in bad state, it is possible to suppress these warnings # by setting the following config which takes a space delimited list of warnings # to suppress # # ignore-warnings ARM64-COW-BUG