goodwatch/firmware/main.c

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/*! \file main.c
\brief Main module. This version just initializes the LCD and then
drops to a low power mode, letting the WDT do the work on a slow
interval.
*/
#include <msp430.h>
#include <string.h>
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#include <stdio.h>
#include <stdlib.h>
#include "api.h"
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#include "dmesg.h"
#include "rng.h"
//! Power On Self Test
int post(){
if(LCDBIV || (LCDBCTL1&LCDNOCAPIFG)){
/* When the LCD cap is missing, of the wrong value, or
mis-soldered, the charge pump will be disabled out of
self-protection. This looks like a normally dark screen
abruptly fading to nothing, but you might still be able to
see the response at the right angle.
*/
lcd_string("lcd lcd");
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printf("LCD Error.\n");
}else if(UCSCTL7&2){
/* This flag is triggered when the 32kHz crystal has a fault, such
as if it is not populated or if a little drag of solder reaches
ground. Watches with this problem will lose minutes a day, but
the '430 will fall back to an internal oscillator so that
non-watch functions still work.
*/
lcd_string(" crystal");
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printf("32kHz crystal error.");
/*Can't run this test because of an unfixed errata.
}else if(has_radio && RF1AIFERR & 1){
lcd_string("RF LOWV");
*/
}else if(has_radio && RF1AIFERR & 2){
lcd_string("RF OPERR");
}else if(has_radio && RF1AIFERR & 4){
lcd_string("RFOUTERR");
}else if(has_radio && RF1AIFERR & 8){
lcd_string("RF OVERW");
}else{
/* Return zero if everything is hunky dory.
*/
lcd_string("all good");
return 0;
}
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printf("POST failure.\n");
//We had a failure, indicated above.
return 1;
}
//! Main method.
int main(void) {
WDTCTL = WDTPW + WDTHOLD; // Stop WDT
//Initialize the various modules.
dmesg_init();
printf("RNG ");
srand(true_rand()); // we do this as early as possible, because it messes with clocks
printf("REF ");
ref_init();
printf("LCD ");
lcd_init();
lcd_zero();
printf("rtc ");
lcd_string("RTC INIT");
rtc_init();
lcd_zero();
printf("key ");
lcd_string("KEY INIT");
key_init();
lcd_zero();
printf("but ");
lcd_string("BUT INIT");
sidebutton_init();
lcd_zero();
printf("osc ");
lcd_string("OSC INIT");
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ucs_init();
lcd_zero();
printf("buzz ");
lcd_string("BUZZINIT");
buzz_init();
tone(NOTE_C7, 500);
tone(NOTE_E7, 500);
tone(NOTE_G7, 500);
tone(NOTE_A8, 500);
tone(NOTE_C8, 500);
lcd_zero();
lcd_string("UARTINIT");
uart_init();
lcd_zero();
printf("cp ");
lcd_string("CP INIT");
codeplug_init();
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lcd_zero();
printf("rad ");
lcd_string("RAD INIT");
radio_init();
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printf("Beginning POST.\n");
lcd_string("POSTPOST");
// Run the POST until it passes.
while(post());
lcd_zero();
lcd_string("APP INIT");
app_init();
descriptor_dump();
// Setup and enable WDT 250ms, ACLK, interval timer
WDTCTL = WDT_ADLY_250;
SFRIE1 |= WDTIE;
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printf("Booted.\n");
__bis_SR_register(LPM3_bits + GIE); // Enter LPM3
//__bis_SR_register(LPM2_bits + GIE); // Enter LPM2
//__bis_SR_register(LPM0_bits + GIE); // Enter LPM0 w/interrupt
while(1){
//printf("main while().\n");
//uart_tx('T');
printf(".");
}
}
//! Watchdog Timer interrupt service routine, calls back to handler functions.
void __attribute__ ((interrupt(WDT_VECTOR))) watchdog_timer (void) {
static int latch=0;
/* When the UART is in use, we don't want to hog interrupt time, so
we will silently return.
*/
if(uartactive)
return;
if(sidebutton_mode()){
/* So if the side button is being pressed, we increment the latch
and move to the next application. Some applications, such as the
calculator, might hijack the call, so if we are latched for too
many poling cycles, we forcibly revert to the clock applicaiton.
*/
lcd_zero();
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//Politely move to the next app if requested.
if(!(latch++))
app_next();
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//Force a shift to the home if held for 4 seconds (16 polls)
if(latch>16)
app_forcehome();
}else if(sidebutton_set()){
/* Similarly, we'll reboot if the SET/PRGM button has been held for 10
seconds (40 polls). We'll draw a countdown if getting close, so
there's no ambiguity as to whether the chip reset.
The other features of this button are handled within each application's
draw function.
*/
if(latch++>40)
PMMCTL0 = PMMPW | PMMSWPOR;
}else{
latch=0;
}
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/* The applet is drawn four times per second. We handle
double-buffering, so that incomplete drawings won't be shown to
the user, but everything else is the app's responsibility. */
lcd_predraw();
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app_draw();
lcd_postdraw();
}