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checkasm: h264dsp: Avoid out of buffer writes when benchmarking
The loop filters can write before the pointer given to them; the actual test invocations correctly used an offset, while the benchmark calls were lacking an offset. Therefore, when running with benchmarking, these tests could have spurious failures. Signed-off-by: Martin Storsjö <martin@martin.st> Signed-off-by: Paul B Mahol <onemda@gmail.com>
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@ -362,7 +362,7 @@ static void check_loop_filter(void)
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tc0[j][0], tc0[j][1], tc0[j][2], tc0[j][3]); \
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fail(); \
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} \
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bench_new(dst1, 32, alphas[j], betas[j], tc0[j]); \
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bench_new(dst1 + off, 32, alphas[j], betas[j], tc0[j]);\
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} \
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} \
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} while (0)
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@ -421,7 +421,7 @@ static void check_loop_filter_intra(void)
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j, alphas[j], betas[j]); \
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fail(); \
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} \
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bench_new(dst1, 32, alphas[j], betas[j]); \
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bench_new(dst1 + off, 32, alphas[j], betas[j]); \
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} \
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} \
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} while (0)
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