zitadel/internal/feature/level_enumer.go
Tim Möhlmann 26d1563643
feat(api): feature flags (#7356)
* feat(api): feature API proto definitions

* update proto based on discussion with @livio-a

* cleanup old feature flag stuff

* authz instance queries

* align defaults

* projection definitions

* define commands and event reducers

* implement system and instance setter APIs

* api getter implementation

* unit test repository package

* command unit tests

* unit test Get queries

* grpc converter unit tests

* migrate the V1 features

* migrate oidc to dynamic features

* projection unit test

* fix instance by host

* fix instance by id data type in sql

* fix linting errors

* add system projection test

* fix behavior inversion

* resolve proto file comments

* rename SystemDefaultLoginInstanceEventType to SystemLoginDefaultOrgEventType so it's consistent with the instance level event

* use write models and conditional set events

* system features integration tests

* instance features integration tests

* error on empty request

* documentation entry

* typo in feature.proto

* fix start unit tests

* solve linting error on key case switch

* remove system defaults after discussion with @eliobischof

* fix system feature projection

* resolve comments in defaults.yaml

---------

Co-authored-by: Livio Spring <livio.a@gmail.com>
2024-02-28 10:55:54 +02:00

99 lines
2.6 KiB
Go

// Code generated by "enumer -type Level -transform snake -trimprefix Level"; DO NOT EDIT.
package feature
import (
"fmt"
"strings"
)
const _LevelName = "unspecifiedsysteminstanceorgprojectappuser"
var _LevelIndex = [...]uint8{0, 11, 17, 25, 28, 35, 38, 42}
const _LevelLowerName = "unspecifiedsysteminstanceorgprojectappuser"
func (i Level) String() string {
if i < 0 || i >= Level(len(_LevelIndex)-1) {
return fmt.Sprintf("Level(%d)", i)
}
return _LevelName[_LevelIndex[i]:_LevelIndex[i+1]]
}
// An "invalid array index" compiler error signifies that the constant values have changed.
// Re-run the stringer command to generate them again.
func _LevelNoOp() {
var x [1]struct{}
_ = x[LevelUnspecified-(0)]
_ = x[LevelSystem-(1)]
_ = x[LevelInstance-(2)]
_ = x[LevelOrg-(3)]
_ = x[LevelProject-(4)]
_ = x[LevelApp-(5)]
_ = x[LevelUser-(6)]
}
var _LevelValues = []Level{LevelUnspecified, LevelSystem, LevelInstance, LevelOrg, LevelProject, LevelApp, LevelUser}
var _LevelNameToValueMap = map[string]Level{
_LevelName[0:11]: LevelUnspecified,
_LevelLowerName[0:11]: LevelUnspecified,
_LevelName[11:17]: LevelSystem,
_LevelLowerName[11:17]: LevelSystem,
_LevelName[17:25]: LevelInstance,
_LevelLowerName[17:25]: LevelInstance,
_LevelName[25:28]: LevelOrg,
_LevelLowerName[25:28]: LevelOrg,
_LevelName[28:35]: LevelProject,
_LevelLowerName[28:35]: LevelProject,
_LevelName[35:38]: LevelApp,
_LevelLowerName[35:38]: LevelApp,
_LevelName[38:42]: LevelUser,
_LevelLowerName[38:42]: LevelUser,
}
var _LevelNames = []string{
_LevelName[0:11],
_LevelName[11:17],
_LevelName[17:25],
_LevelName[25:28],
_LevelName[28:35],
_LevelName[35:38],
_LevelName[38:42],
}
// LevelString retrieves an enum value from the enum constants string name.
// Throws an error if the param is not part of the enum.
func LevelString(s string) (Level, error) {
if val, ok := _LevelNameToValueMap[s]; ok {
return val, nil
}
if val, ok := _LevelNameToValueMap[strings.ToLower(s)]; ok {
return val, nil
}
return 0, fmt.Errorf("%s does not belong to Level values", s)
}
// LevelValues returns all values of the enum
func LevelValues() []Level {
return _LevelValues
}
// LevelStrings returns a slice of all String values of the enum
func LevelStrings() []string {
strs := make([]string, len(_LevelNames))
copy(strs, _LevelNames)
return strs
}
// IsALevel returns "true" if the value is listed in the enum definition. "false" otherwise
func (i Level) IsALevel() bool {
for _, v := range _LevelValues {
if i == v {
return true
}
}
return false
}