When we free the backlog, we should use a new
replication ID and clear the ID2. Since without
backlog we can not increment master_repl_offset
even do write commands, that may lead to inconsistency
when we try to connect a "slave-before" master
(if this master is our slave before, our replid
equals the master's replid2). As the master have our
history, so we can match the master's replid2 and
second_replid_offset, that make partial sync work,
but the data is inconsistent.
getLongLongFromObject calls string2ll which has this line:
/* Return if not all bytes were used. */
so if you pass an sds with 3 characters "1\01" it will fail.
but getLongDoubleFromObject calls strtold, and considers it ok if eptr[0]==`\0`
i.e. if the end of the string found by strtold ends with null terminator
127.0.0.1:6379> set a 1
OK
127.0.0.1:6379> setrange a 2 2
(integer) 3
127.0.0.1:6379> get a
"1\x002"
127.0.0.1:6379> incrbyfloat a 2
"3"
127.0.0.1:6379> get a
"3"
For example:
1. A module command called within a MULTI section.
2. A Lua script with replicate_commands() called within a MULTI section.
3. A module command called from a Lua script in the above context.
Since SDS v2, we no longer have a single header, so the function to
rewrite the SDS in terms of the minimum space required, instead of just
using realloc() and let the underlying allocator decide what to do,
was doing an allocation + copy every time the minimum possible header
needed to represent the string was different than the current one.
This could be often a bit wasteful, because if we go, for instance, from
the 32 bit fields header to the 16 bit fields header, the overhead of
the header is normally very small. With this commit we call realloc
instead, unless the change in header size is very significant in relation
to the string length.
Normally in modern Redis you can't create zero-len lists, however it's
possible to load them from old RDB files generated, for instance, using
Redis 2.8 (see issue #4409). The "Right Thing" would be not loading such
lists at all, but this requires to hook in rdb.c random places in a not
great way, for a problem that is at this point, at best, minor.
Here in this commit instead I just fix the fact that zero length lists,
materialized as quicklists with the first node set to NULL, were
iterated in the wrong way while they are saved, leading to a crash.
The other parts of the list implementation are apparently able to deal
with empty lists correctly, even if they are no longer a thing.
There was not enough sanity checking in the code loading the slots of
Redis Cluster from the nodes.conf file, this resulted into the
attacker's ability to write data at random addresses in the process
memory, by manipulating the index of the array. The bug seems
exploitable using the following techique: the config file may be altered so
that one of the nodes gets, as node ID (which is the first field inside the
structure) some data that is actually executable: then by writing this
address in selected places, this node ID part can be executed after a
jump. So it is mostly just a matter of effort in order to exploit the
bug. In practice however the issue is not very critical because the
bug requires an unprivileged user to be able to modify the Redis cluster
nodes configuration, and at the same time this should result in some
gain. However Redis normally is unprivileged as well. Yet much better to
have this fixed indeed.
Fix#4278.
Certain checks were useless, at the same time certain malformed inputs
were accepted without problems (emtpy strings parsed as zero).
Cases where strtod() returns ERANGE but we still want to parse the input
where ok in getDoubleFromObject() but not in the long variant.
As a side effect of these fixes, this commit fixes#4391.
This commit is a reinforcement of commit c1c99e9.
1. Replication information can be stored when the RDB file is
generated by a mater using server.slaveseldb when server.repl_backlog
is not NULL, or set repl_stream_db be -1. That's safe, because
NULL server.repl_backlog will trigger full synchronization,
then master will send SELECT command to replicaiton stream.
2. Only do rdbSave* when rsiptr is not NULL,
if we do rdbSave* without rdbSaveInfo, slave will miss repl-stream-db.
3. Save the replication informations also in the case of
SAVE command, FLUSHALL command and DEBUG reload.
This commit attempts to fix a number of bugs reported in #4316.
They are related to the way replication info like replication ID,
offsets, and currently selected DB in the master client, are stored
and loaded by Redis. In order to avoid inconsistencies the changes in
this commit try to enforce that:
1. Replication information are only stored when the RDB file is
generated by a slave that has a valid 'master' client, so that we can
always extract the currently selected DB.
2. When replication informations are persisted in the RDB file, all the
info for a successful PSYNC or nothing is persisted.
3. The RDB replication informations are only loaded if the instance is
configured as a slave, otherwise a master can start with IDs that relate
to a different history of the data set, and stil retain such IDs in the
future while receiving unrelated writes.
A slave may be started with an RDB file able to provide enough slave to
perform a successful partial SYNC with its master. However in such a
case, how outlined in issue #4268, the slave backlog will not be
started, since it was only initialized on full syncs attempts. This
creates different problems with successive PSYNC attempts that will
always result in full synchronizations.
Thanks to @fdingiit for discovering the issue.
when SHUTDOWN command is recived it is possible that some of the recent
command were not yet flushed from the AOF buffer, and the server
experiences data loss at shutdown.
Lua scripting does not support calling blocking commands, however all
the native Redis commands are flagged as "s" (no scripting flag), so
this is not possible at all. With modules there is no such mechanism in
order to flag a command as non callable by the Lua scripting engine,
moreover we cannot trust the modules users from complying all the times:
it is likely that modules will be released to have blocking commands
without such commands being flagged correctly, even if we provide a way to
signal this fact.
This commit attempts to address the problem in a short term way, by
detecting that a module is trying to block in the context of the Lua
scripting engine client, and preventing to do this. The module will
actually believe to block as usually, but what happens is that the Lua
script receives an error immediately, and the background call is ignored
by the Redis engine (if not for the cleanup callbacks, once it
unblocks).
Long term, the more likely solution, is to introduce a new call called
RedisModule_GetClientFlags(), so that a command can detect if the caller
is a Lua script, and return an error, or avoid blocking at all.
Being the blocking API experimental right now, more work is needed in
this regard in order to reach a level well blocking module commands and
all the other Redis subsystems interact peacefully.
Now the effect is like the following:
127.0.0.1:6379> eval "redis.call('hello.block',1,5000)" 0
(error) ERR Error running script (call to
f_b5ba35ff97bc1ef23debc4d6e9fd802da187ed53): @user_script:1: ERR
Blocking module command called from Lua script
This commit fixes issue #4127 in the short term.
This function failed when an internal-only flag was set as an only flag
in a node: the string was trimmed expecting a final comma before
exiting the function, causing a crash. See issue #4142.
Moreover generation of flags representation only needed at DEBUG log
level was always performed: a waste of CPU time. This is fixed as well
by this commit.
The function cache was not working at all, and the function returned
wrong values if there where two or more modules exporting native data
types.
See issue #4131 for more details.